Player Matchup

Nut
Nut
 
Nut
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
JACKt2
Loki
Level 122
God Stats
4W - 3L
1,692 SR
Queue Stats
78W - 94L
1,294 Elo+
Party 2
Ares
Ares
LowSodiumGuac
Ares
Level 64
God Stats
2W - 0L
1,900 SR
Queue Stats
17W - 19L
1,490 Elo+
Party 3
Achilles
Achilles
Mr Willy Jay
Achilles
Level 69
God Stats
27W - 22L
1,688 SR
Queue Stats
59W - 56L
1,470 Elo+
Party 3
Janus
Janus
MrClapyobuns
Janus
Level 63
God Stats
3W - 7L
1,128 SR
Queue Stats
11W - 13L
1,185 Elo+
Party 2
Team Averages
Level 81
1,582 SR
1,388 Elo+

VS

Team Averages
Level 91
1,546 SR
1,548 Elo+
Gilgamesh
Gilgamesh
Grosbill9
Gilgamesh
Level 29
God Stats
1W - 1L
1,682 SR
Queue Stats
50W - 36L
1,597 Elo+
Party 1
Cliodhna
Cliodhna
Haleir
Cliodhna
Level 122
God Stats
5W - 2L
1,937 SR
Queue Stats
18W - 24L
1,459 Elo+
Solo
Charybdis
Charybdis
SebastianR115
Charybdis
Level 148
God Stats
0W - 2L
1,175 SR
Queue Stats
7W - 12L
1,380 Elo+
Solo
Cthulhu
Cthulhu
Solstrålen
Cthulhu
Level 98
God Stats
1W - 2L
1,347 SR
Queue Stats
25W - 13L
1,678 Elo+
Party 1
Chang'e
Chang'e
lighthero39
Chang'e
Level 56
God Stats
2W - 3L
1,589 SR
Queue Stats
69W - 42L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 3 / 0
6,769
752
1,931
6,053
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
JACKt2
Loki
15
2 / 4 / 4
8,369
930
5,503
10,412
4,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 1 / 5
7,341
816
4,497
9,504
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Mr Willy Jay
Achilles
14
2 / 2 / 2
7,868
874
8,316
12,694
12,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 3 / 2
7,900
878
7,248
5,978
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Grosbill9
Gilgamesh
13
4 / 2 / 5
7,709
857
9,566
9,910
6,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Haleir
Cliodhna
14
6 / 0 / 6
8,499
944
10,831
2,875
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
SebastianR115
Charybdis
11
0 / 0 / 4
6,752
750
1,746
1,840
622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Solstrålen
Cthulhu
14
0 / 1 / 5
7,624
847
7,228
9,504
6,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
lighthero39
Chang'e
15
3 / 3 / 8
8,326
925
9,205
10,983
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
6
Kills
13
13
Deaths
6
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
3
0
0
L
Gilgamesh
Grosbill9
Gilgamesh
4
2
5
3.25
L
Cliodhna
Haleir
Cliodhna
6
0
6
9
W
Loki
JACKt2
Loki
2
4
4
1
W
0
1
5
2.5
W
Achilles
Mr Willy Jay
Achilles
2
2
2
1.5
W
2
3
2
1
L
Charybdis
SebastianR115
Charybdis
0
0
4
2
L
Cthulhu
Solstrålen
Cthulhu
0
1
5
2.5
L
Chang'e
lighthero39
Chang'e
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,495
Damage
38,576
44,641
Taken
35,112
29,803
Mitigated
18,319
3,011
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
1,931
1,133
0
220
6,053
2,277
731
1,923
3,937
0
7,660
L
Gilgamesh
Grosbill9
Gilgamesh
9,566
3,183
0
1,112
9,910
6,050
0
3,280
6,209
0
13,976
L
Cliodhna
Haleir
Cliodhna
10,831
0
0
181
2,875
1,146
0
953
1,880
0
17,869
W
Loki
JACKt2
Loki
5,503
1,072
0
937
10,412
4,210
820
3,595
6,463
0
28,525
W
4,497
47
0
300
9,504
8,482
152
4,060
5,076
8,397
0
W
Achilles
Mr Willy Jay
Achilles
8,316
624
0
1,554
12,694
12,522
340
4,125
7,799
0
22,190
W
7,248
402
0
0
5,978
2,312
467
1,666
4,080
20,218
0
L
Charybdis
SebastianR115
Charybdis
1,746
790
0
312
1,840
622
0
473
1,207
0
5,361
L
Cthulhu
Solstrålen
Cthulhu
7,228
694
186
33
9,504
6,447
0
3,090
6,037
25,965
0
L
Chang'e
lighthero39
Chang'e
9,205
1,383
1,543
3,464
10,983
4,054
0
3,267
7,191
27,228
413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,247
Gold Earned
38,910
141
Minions Killed
136
0
Camps Cleared
0
930,225
Distance Traveled
926,237
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,769
752
14
2
0
128,939
0
L
Gilgamesh
7,709
857
13
1
0
226,969
0
L
Cliodhna
8,499
944
15
2
0
232,307
4
W
Loki
8,369
930
53
6
0
205,016
3
W
Ares
7,341
816
4
0
0
210,007
0
W
Achilles
7,868
874
28
3
0
217,850
0
W
Janus
7,900
878
42
5
0
168,413
0
L
Charybdis
6,752
750
11
1
0
79,686
0
L
Cthulhu
7,624
847
52
6
0
190,431
3
L
Chang'e
8,326
925
45
5
0
196,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role