Player Matchup

Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ceemil
Heimdallr
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,630 Elo+
Party 1
Zhong Kui
Zhong Kui
S4lNTZ
Zhong Kui
Level 158
God Stats
26W - 27L
1,614 SR
Queue Stats
155W - 144L
1,567 Elo+
Party 2
Janus
Janus
Stingers900
Janus
Level 159
God Stats
2W - 6L
1,276 SR
Queue Stats
62W - 51L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
lIZereflI
Cthulhu
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 100L
1,500 Elo+
Party 1
Team Averages
Level 120
1,478 SR
1,553 Elo+

VS

Team Averages
Level 103
1,630 SR
1,537 Elo+
Bake Kujira
Bake Kujira
DAVINICX
Bake Kujira
Level 69
God Stats
36W - 25L
1,669 SR
Queue Stats
406W - 397L
1,538 Elo+
Party 3
Ix Chel
Ix Chel
Hyper Mage6862
Ix Chel
Level 175
God Stats
61W - 39L
1,500 SR
Queue Stats
479W - 453L
1,526 Elo+
Solo
Sylvanus
Sylvanus
MightyMughal
Sylvanus
Level 56
God Stats
3W - 2L
1,556 SR
Queue Stats
99W - 129L
1,502 Elo+
Solo
Bastet
Bastet
TheJin
Bastet
Level 129
God Stats
61W - 24L
1,801 SR
Queue Stats
451W - 413L
1,570 Elo+
Solo
Danzaburou
Danzaburou
shizuo-9621
Danzaburou
Level 88
God Stats
34W - 30L
1,624 SR
Queue Stats
148W - 131L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
1 / 1 / 1
3,504
701
1,394
2,851
859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Ceemil
Heimdallr
6
4 / 1 / 1
4,130
826
3,237
2,719
917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
S4lNTZ
Zhong Kui
7
2 / 1 / 0
3,994
799
2,280
2,578
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
1 / 1 / 1
3,795
759
1,142
2,773
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
lIZereflI
Cthulhu
6
1 / 0 / 4
4,242
848
1,976
4,032
2,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DAVINICX
Bake Kujira
2
0 / 4 / 0
2,484
497
0
3,543
1,436
7
1 / 1 / 1
3,753
751
2,620
2,426
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
MightyMughal
Sylvanus
5
0 / 3 / 1
3,347
669
1,057
4,454
1,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
TheJin
Bastet
7
2 / 1 / 1
3,831
766
2,849
4,454
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
shizuo-9621
Danzaburou
6
1 / 1 / 0
3,207
641
2,780
2,929
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
4
4
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
1
1
1.5
W
Heimdallr
Ceemil
Heimdallr
4
1
1
4.5
L
Bake Kujira
DAVINICX
Bake Kujira
0
4
0
0
L
1
1
1
1.5
L
Sylvanus
MightyMughal
Sylvanus
0
3
1
0.17
W
Zhong Kui
S4lNTZ
Zhong Kui
2
1
0
2
W
1
1
1
1.5
L
Bastet
TheJin
Bastet
2
1
1
2.5
W
Cthulhu
lIZereflI
Cthulhu
1
0
4
3
L
Danzaburou
shizuo-9621
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,029
Damage
9,306
14,953
Taken
17,806
6,349
Mitigated
6,128
6,156
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
1,394
554
0
1,850
2,851
859
0
544
2,251
0
16,187
W
Heimdallr
Ceemil
Heimdallr
3,237
2,017
0
646
2,719
917
0
0
2,719
0
21,941
L
Bake Kujira
DAVINICX
Bake Kujira
0
0
0
0
3,543
1,436
0
1,155
2,388
0
0
L
2,620
319
150
684
2,426
714
0
726
1,700
13,033
1,330
L
Sylvanus
MightyMughal
Sylvanus
1,057
458
0
915
4,454
1,834
0
2,035
2,419
10,758
3,362
W
Zhong Kui
S4lNTZ
Zhong Kui
2,280
1,018
0
1,186
2,578
1,702
0
998
1,580
20,101
5,140
W
1,142
204
0
824
2,773
762
0
1,714
819
17,779
362
L
Bastet
TheJin
Bastet
2,849
810
0
2,408
4,454
1,263
0
513
3,941
0
17,153
W
Cthulhu
lIZereflI
Cthulhu
1,976
910
0
1,650
4,032
2,109
0
0
4,032
10,629
0
L
Danzaburou
shizuo-9621
Danzaburou
2,780
1,135
0
203
2,929
881
0
680
2,249
0
16,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,665
Gold Earned
16,622
168
Minions Killed
113
0
Camps Cleared
0
481,122
Distance Traveled
494,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
3,504
701
36
7
0
113,032
0
W
Heimdallr
4,130
826
39
8
0
89,470
0
L
Bake Kujira
2,484
497
0
0
0
55,213
0
L
Ix Chel
3,753
751
34
7
0
101,123
0
L
Sylvanus
3,347
669
31
6
0
79,802
0
W
Zhong Kui
3,994
799
42
8
0
78,627
0
W
Janus
3,795
759
39
8
0
105,542
0
L
Bastet
3,831
766
31
6
0
164,335
0
W
Cthulhu
4,242
848
12
2
0
94,451
0
L
Danzaburou
3,207
641
17
3
0
94,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role