Player Matchup

Shiva
Shiva
BillyDaB00F
Shiva
Level 150
God Stats
3W - 0L
1,774 SR
Queue Stats
80W - 67L
1,473 Elo+
Solo
Hel
Hel
Elitee_Lailaa
Hel
Level 124
God Stats
10W - 12L
1,507 SR
Queue Stats
105W - 96L
1,588 Elo+
Solo
Baba Yaga
Baba Yaga
Malachite916
Baba Yaga
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 123L
1,532 Elo+
Party 2
Artemis
Artemis
jerryAYE
Artemis
Level 69
God Stats
4W - 3L
1,660 SR
Queue Stats
108W - 116L
1,412 Elo+
Solo
Thor
Thor
redice03
Thor
Level 66
God Stats
6W - 5L
1,722 SR
Queue Stats
54W - 52L
1,675 Elo+
Party 2
Team Averages
Level 107
1,633 SR
1,536 Elo+

VS

Team Averages
Level 105
1,540 SR
1,385 Elo+
Kukulkan
Kukulkan
FBLD Davyboy
Kukulkan
Level 101
God Stats
2W - 8L
1,478 SR
Queue Stats
171W - 154L
1,472 Elo+
Party 1
Loki
Loki
FBLD Scourge
Loki
Level 108
God Stats
6W - 6L
1,721 SR
Queue Stats
210W - 194L
1,408 Elo+
Party 1
Nox
Nox
PurpleHazy87
Nox
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 64L
1,509 Elo+
Solo
Agni
Agni
moesuperdorf199
Agni
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
25W - 38L
1,247 Elo+
Solo
Charon
Charon
w0wzer
Charon
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
9,968
623
7,283
12,720
8,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 1 / 8
8,524
533
6,795
15,190
9,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baba Yaga
Malachite916
Baba Yaga
17
6 / 0 / 3
10,003
625
9,395
7,451
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
jerryAYE
Artemis
14
3 / 1 / 4
8,192
512
7,535
10,854
4,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
14
5 / 2 / 1
8,338
521
4,308
11,252
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FBLD Davyboy
Kukulkan
12
0 / 5 / 2
6,973
436
5,929
11,506
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
3 / 4 / 2
7,368
461
7,080
12,410
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 2
6,870
429
4,225
11,972
8,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 1
7,473
467
5,485
10,226
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
w0wzer
Charon
9
1 / 2 / 0
6,280
393
2,656
6,079
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
17
Kills
5
5
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
0
1
8
4
L
Kukulkan
FBLD Davyboy
Kukulkan
0
5
2
0.2
L
3
4
2
1
W
Baba Yaga
Malachite916
Baba Yaga
6
0
3
7.5
L
0
3
2
0.33
W
Artemis
jerryAYE
Artemis
3
1
4
5
L
1
4
1
0.38
W
Thor
5
2
1
2.75
L
Charon
w0wzer
Charon
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,316
Damage
25,375
57,467
Taken
52,193
31,218
Mitigated
22,733
25,759
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,283
1,180
170
5,553
12,720
8,988
349
2,722
9,490
0
71,611
W
6,795
658
3,147
10,159
15,190
9,194
165
4,760
10,430
41,958
0
L
Kukulkan
FBLD Davyboy
Kukulkan
5,929
1,589
236
1,262
11,506
4,352
0
5,277
6,175
51,851
0
L
7,080
1,501
0
4,052
12,410
4,367
0
2,747
9,495
0
48,303
W
Baba Yaga
Malachite916
Baba Yaga
9,395
472
0
1,914
7,451
3,130
635
3,936
3,515
70,117
3,927
L
4,225
439
1,185
1,437
11,972
8,130
0
2,206
9,569
31,507
0
W
Artemis
jerryAYE
Artemis
7,535
2,953
286
3,325
10,854
4,780
1,735
4,494
6,360
0
53,185
L
5,485
320
0
1,841
10,226
3,523
0
5,762
4,464
50,001
640
W
Thor
4,308
767
0
1,205
11,252
5,126
308
1,809
9,423
0
59,936
L
Charon
w0wzer
Charon
2,656
312
0
1,760
6,079
2,361
0
0
5,624
24,045
1,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,025
Gold Earned
34,964
456
Minions Killed
346
0
Camps Cleared
0
1,489,084
Distance Traveled
1,408,881
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,968
623
116
7
0
304,146
0
W
Hel
8,524
533
46
3
0
290,153
5
L
Kukulkan
6,973
436
87
5
0
294,783
0
L
Loki
7,368
461
77
5
0
377,557
0
W
Baba Yaga
10,003
625
127
8
0
318,206
0
L
Nox
6,870
429
36
2
0
280,555
5
W
Artemis
8,192
512
79
5
0
257,946
4
L
Agni
7,473
467
98
6
0
310,557
7
W
Thor
8,338
521
88
6
0
318,633
0
L
Charon
6,280
393
48
3
0
145,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role