Player Matchup

Ymir
Ymir
SOFARFROMCW6
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,553 Elo+
Party 2
Skadi
Skadi
ZBRADrizzle
Skadi
Level 156
God Stats
0W - 2L
1,246 SR
Queue Stats
55W - 57L
1,491 Elo+
Party 2
Hera
Hera
job5410
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,471 Elo+
Party 2
Team Averages
Level 102
1,415 SR
1,505 Elo+

VS

Team Averages
Level 130
1,449 SR
1,437 Elo+
Chiron
Chiron
MarchingMammoth
Chiron
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 106L
1,439 Elo+
Party 1
Ah Puch
Ah Puch
joeace3
Ah Puch
Level 98
God Stats
4W - 3L
1,439 SR
Queue Stats
46W - 46L
1,396 Elo+
Solo
Mulan
Mulan
vV_Geeky_Kiki_Vv
Mulan
Level 147
God Stats
7W - 3L
1,409 SR
Queue Stats
244W - 248L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,433
643
2,613
9,854
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
0 / 2 / 1
6,488
649
4,283
8,312
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
job5410
Hera
10
1 / 3 / 0
6,477
648
4,539
6,859
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,819
782
8,615
5,364
2,588
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
joeace3
Ah Puch
13
2 / 1 / 2
7,510
751
8,317
5,584
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 5
7,332
733
5,596
7,373
5,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
5
5
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
0
0
0
0
L
0
2
1
0.25
L
Hera
job5410
Hera
1
3
0
0.33
W
Ah Puch
joeace3
Ah Puch
2
1
2
3
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,435
Damage
22,528
25,025
Taken
18,321
11,451
Mitigated
10,071
2,312
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,615
2,424
618
2,400
5,364
2,588
770
2,103
3,173
0
30,904
L
2,613
55
257
1,042
9,854
6,898
0
3,001
6,077
9,384
1,384
L
4,283
1,307
0
493
8,312
2,563
0
2,369
5,137
0
25,880
L
Hera
job5410
Hera
4,539
654
286
234
6,859
1,990
0
1,529
4,805
15,184
0
W
Ah Puch
joeace3
Ah Puch
8,317
396
0
1,708
5,584
2,166
332
1,411
4,132
25,178
1,248
W
5,596
331
0
1,986
7,373
5,317
555
2,846
4,313
403
26,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,398
Gold Earned
22,661
118
Minions Killed
138
0
Camps Cleared
0
537,905
Distance Traveled
568,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,819
782
58
6
0
184,322
0
L
Ymir
6,433
643
31
3
0
194,278
0
L
Skadi
6,488
649
56
6
0
172,325
0
L
Hera
6,477
648
31
3
0
171,302
0
W
Ah Puch
7,510
751
41
4
0
182,894
0
W
Mulan
7,332
733
39
4
0
201,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role