Player Matchup

Horus
Horus
FergusReborn
Horus
Level 60
God Stats
44W - 40L
1,528 SR
Queue Stats
63W - 68L
1,448 Elo+
Party 1
Anhur
Anhur
Lilley1213
Anhur
Level 143
God Stats
2W - 2L
1,723 SR
Queue Stats
421W - 416L
1,439 Elo+
Solo
Camazotz
Camazotz
TurnAwwayFromSin
Camazotz
Level 158
God Stats
9W - 7L
1,743 SR
Queue Stats
183W - 180L
1,429 Elo+
Solo
Thoth
Thoth
WindwardMakaio
Thoth
Level 81
God Stats
1W - 2L
1,436 SR
Queue Stats
57W - 52L
1,460 Elo+
Party 1
Geb
Geb
YikesOk
Geb
Level 62
God Stats
3W - 4L
1,471 SR
Queue Stats
129W - 141L
1,416 Elo+
Solo
Team Averages
Level 101
1,580 SR
1,438 Elo+

VS

Team Averages
Level 131
1,557 SR
1,511 Elo+
Ix Chel
Ix Chel
G-INNUNGAGAP
Ix Chel
Level 135
God Stats
29W - 21L
1,578 SR
Queue Stats
96W - 86L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
PEDRO-GOYTORTUA
Baron Samedi
Level 65
God Stats
4W - 4L
1,663 SR
Queue Stats
87W - 83L
1,498 Elo+
Solo
Cabrakan
Cabrakan
The_5th_Raikage_
Cabrakan
Level 146
God Stats
24W - 21L
1,547 SR
Queue Stats
92W - 88L
1,531 Elo+
Solo
Horus
Horus
Universe7kai
Horus
Level 142
God Stats
5W - 2L
1,553 SR
Queue Stats
52W - 45L
1,500 Elo+
Party 2
Surtr
Surtr
Zetsu0San
Surtr
Level 169
God Stats
53W - 43L
1,442 SR
Queue Stats
176W - 187L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
7,540
444
3,579
14,860
12,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
14
4 / 6 / 1
7,909
465
6,820
15,850
5,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 5 / 1
8,160
480
7,854
23,757
8,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 2 / 1
7,687
452
8,322
9,394
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Geb
12
0 / 6 / 0
7,370
434
6,841
15,895
10,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
G-INNUNGAGAP
Ix Chel
16
6 / 4 / 2
10,324
607
16,314
16,273
7,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
PEDRO-GOYTORTUA
Baron Samedi
17
3 / 0 / 5
10,172
598
9,419
7,677
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
6 / 0 / 6
10,163
598
10,447
14,269
9,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 2 / 9
8,531
502
10,206
15,117
10,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
Zetsu0San
Surtr
17
5 / 1 / 3
10,501
618
8,052
16,465
14,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
21
21
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Ix Chel
G-INNUNGAGAP
Ix Chel
6
4
2
1.75
L
Anhur
4
6
1
0.75
W
Baron Samedi
PEDRO-GOYTORTUA
Baron Samedi
3
0
5
5.5
W
6
0
6
9
L
3
5
1
0.7
W
1
2
9
2.75
L
0
2
1
0.25
L
Geb
0
6
0
0
W
Surtr
Zetsu0San
Surtr
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,416
Damage
54,438
79,756
Taken
69,801
41,645
Mitigated
46,141
20,270
Healing
32,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,579
1,528
1,443
4,926
14,860
12,991
0
6,992
7,828
0
25,380
W
Ix Chel
G-INNUNGAGAP
Ix Chel
16,314
2,602
1,722
6,526
16,273
7,760
930
1,502
14,725
70,505
0
L
Anhur
6,820
3,147
0
2,617
15,850
5,768
0
8,525
7,221
0
58,107
W
Baron Samedi
PEDRO-GOYTORTUA
Baron Samedi
9,419
338
542
2,739
7,677
3,780
2,474
4,983
2,620
68,848
1,171
W
10,447
1,290
0
6,663
14,269
9,940
1,385
2,179
11,946
86,433
1,574
L
7,854
2,517
0
9,089
23,757
8,771
85
10,658
12,756
0
57,266
W
10,206
4,625
2,122
5,500
15,117
10,449
1,079
1,947
13,164
248
32,910
L
8,322
261
0
500
9,394
3,218
781
4,364
4,668
65,823
0
L
Geb
6,841
489
0
1,695
15,895
10,897
0
5,479
9,870
45,438
0
W
Surtr
Zetsu0San
Surtr
8,052
2,464
0
6,325
16,465
14,212
2,600
4,606
11,216
3,885
62,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,666
Gold Earned
49,691
388
Minions Killed
479
0
Camps Cleared
0
1,602,532
Distance Traveled
1,684,560
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,540
444
33
2
0
355,050
3
W
Ix Chel
10,324
607
93
5
0
318,836
0
L
Anhur
7,909
465
93
5
0
300,616
2
W
Baron Samedi
10,172
598
138
8
0
319,104
0
W
Cabrakan
10,163
598
110
6
0
384,332
0
L
Camazotz
8,160
480
93
5
0
352,001
0
W
Horus
8,531
502
37
2
0
330,029
0
L
Thoth
7,687
452
81
5
0
286,537
0
L
Geb
7,370
434
88
5
0
308,328
0
W
Surtr
10,501
618
101
6
0
332,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role