Player Matchup

Thanatos
Thanatos
CheekClapper9000
Thanatos
Level 119
God Stats
4W - 1L
1,577 SR
Queue Stats
21W - 14L
1,561 Elo+
Party 1
Bacchus
Bacchus
Connor2671
Bacchus
Level 64
God Stats
7W - 2L
1,402 SR
Queue Stats
17W - 14L
1,358 Elo+
Party 2
Nu Wa
Nu Wa
Griess920
Nu Wa
Level 109
God Stats
10W - 11L
1,607 SR
Queue Stats
10W - 12L
1,451 Elo+
Party 1
Charon
Charon
HardCarryCarl
Charon
Level 87
God Stats
1W - 0L
1,686 SR
Queue Stats
11W - 10L
1,460 Elo+
Party 1
Nut
Nut
JustKillk
Nut
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,350 Elo+
Party 2
Team Averages
Level 93
1,554 SR
1,436 Elo+

VS

Team Averages
Level 101
1,442 SR
1,493 Elo+
Anubis
Anubis
NiesonWyatt
Anubis
Level 144
God Stats
52W - 43L
1,641 SR
Queue Stats
489W - 478L
1,514 Elo+
Solo
Neith
Neith
TEAMBLACK5287
Neith
Level 61
God Stats
16W - 13L
1,734 SR
Queue Stats
360W - 322L
1,457 Elo+
Solo
Khepri
Khepri
WhosNemesiss
Khepri
Level 68
God Stats
0W - 4L
1,093 SR
Queue Stats
54W - 57L
1,489 Elo+
Solo
Cerberus
Cerberus
lorranfernandes_
Cerberus
Level 144
God Stats
0W - 3L
1,241 SR
Queue Stats
76W - 92L
1,538 Elo+
Solo
Serqet
Serqet
temp-129074
Serqet
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 62L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
5,726
573
4,937
8,134
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Connor2671
Bacchus
9
1 / 1 / 3
4,948
495
4,171
5,867
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Griess920
Nu Wa
9
0 / 1 / 0
5,113
511
2,524
3,340
808
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
0 / 0 / 1
5,203
520
4,154
4,590
2,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 1
4,844
484
3,166
4,481
1,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 1 / 0
6,628
663
2,364
4,047
1,875
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 0 / 0
4,930
493
4,364
3,926
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Khepri
9
0 / 0 / 1
4,839
484
1,772
7,435
3,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
5,490
549
3,188
7,668
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
8
0 / 2 / 2
4,738
474
1,655
5,689
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
3
3
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Bacchus
Connor2671
Bacchus
1
1
3
2.5
W
Nu Wa
Griess920
Nu Wa
0
1
0
0
W
0
0
1
0.5
W
0
1
1
0.5
L
Anubis
1
1
0
1
L
2
0
0
2
L
Khepri
0
0
1
0.5
L
0
2
0
0
L
Serqet
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,952
Damage
13,343
26,412
Taken
28,765
12,391
Mitigated
12,916
14,025
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,937
773
0
9,010
8,134
2,842
0
463
7,621
0
38,505
W
Bacchus
Connor2671
Bacchus
4,171
670
0
874
5,867
4,513
0
2,391
2,939
15,270
0
W
Nu Wa
Griess920
Nu Wa
2,524
537
171
942
3,340
808
0
1,523
1,817
37,462
782
W
4,154
1,505
1,050
1,218
4,590
2,849
0
495
4,095
15,225
0
W
3,166
1,892
0
760
4,481
1,379
0
1,760
2,677
0
24,946
L
Anubis
2,364
69
0
625
4,047
1,875
0
1,490
2,557
62,506
2,469
L
4,364
1,682
0
1,427
3,926
1,460
0
1,681
2,237
0
30,502
L
Khepri
1,772
277
825
2,271
7,435
3,811
0
2,837
4,546
12,954
0
L
3,188
174
0
1,878
7,668
3,446
0
3,319
3,853
24,816
2,350
L
Serqet
1,655
594
0
450
5,689
2,324
0
878
4,771
0
19,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,834
Gold Earned
26,625
229
Minions Killed
319
0
Camps Cleared
0
954,964
Distance Traveled
868,099
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,726
573
74
7
0
229,323
0
W
Bacchus
4,948
495
27
3
0
189,464
0
W
Nu Wa
5,113
511
68
7
0
187,841
0
W
Charon
5,203
520
15
2
0
164,174
0
W
Nut
4,844
484
45
5
0
184,162
0
L
Anubis
6,628
663
135
14
0
183,816
0
L
Neith
4,930
493
53
5
0
169,753
0
L
Khepri
4,839
484
25
3
0
188,909
0
L
Cerberus
5,490
549
66
7
0
162,490
0
L
Serqet
4,738
474
40
4
0
163,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role