Player Matchup

Apollo
Apollo
Cocoman999
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,399 Elo+
Solo
Discordia
Discordia
Darling_uchiha
Discordia
Level 23
God Stats
0W - 2L
1,554 SR
Queue Stats
2W - 5L
1,213 Elo+
Party 1
Cthulhu
Cthulhu
LancelotAltair
Cthulhu
Level 126
God Stats
0W - 2L
1,683 SR
Queue Stats
209W - 230L
1,319 Elo+
Party 1
Bellona
Bellona
Obvi_itscece
Bellona
Level 23
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 4L
1,213 Elo+
Party 1
Sun Wukong
Sun Wukong
mario_anthony_tm
Sun Wukong
Level 23
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 4L
1,213 Elo+
Party 1
Team Averages
Level 42
1,594 SR
1,271 Elo+

VS

Team Averages
Level 109
1,407 SR
1,465 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AKFrostyMonkey
Cupid
Level 31
God Stats
9W - 9L
1,373 SR
Queue Stats
81W - 83L
1,440 Elo+
Solo
Janus
Janus
AngryPotato2
Janus
Level 175
God Stats
6W - 3L
1,408 SR
Queue Stats
81W - 78L
1,497 Elo+
Solo
Sylvanus
Sylvanus
RUNYANS
Sylvanus
Level 83
God Stats
1W - 2L
1,559 SR
Queue Stats
20W - 39L
1,356 Elo+
Party 2
Sun Wukong
Sun Wukong
THICCMACC
Sun Wukong
Level 107
God Stats
1W - 0L
1,194 SR
Queue Stats
93W - 92L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cocoman999
Apollo
14
2 / 8 / 1
8,347
759
8,110
16,217
6,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Darling_uchiha
Discordia
14
1 / 2 / 0
7,967
724
8,545
5,325
1,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 4 / 2
8,347
759
10,713
15,939
13,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Obvi_itscece
Bellona
13
0 / 3 / 0
7,556
687
3,402
10,848
7,783
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
mario_anthony_tm
Sun Wukong
13
1 / 6 / 1
8,059
733
7,235
15,538
12,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
5 / 4 / 11
10,396
945
13,054
11,022
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
7 / 0 / 12
10,484
953
13,064
12,380
6,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
8 / 0 / 8
10,649
968
16,178
5,941
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
RUNYANS
Sylvanus
15
1 / 2 / 13
9,462
860
5,489
14,835
14,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
THICCMACC
Sun Wukong
16
2 / 1 / 13
9,594
872
9,436
10,332
7,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
80
5
Kills
23
23
Deaths
7
4
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
4
11
2.63
W
7
0
12
13
W
8
0
8
12
L
Apollo
Cocoman999
Apollo
2
8
1
0.31
L
Discordia
Darling_uchiha
Discordia
1
2
0
0.5
L
1
4
2
0.5
L
Bellona
Obvi_itscece
Bellona
0
3
0
0
W
Sylvanus
RUNYANS
Sylvanus
1
2
13
3.75
W
Sun Wukong
THICCMACC
Sun Wukong
2
1
13
8.5
L
Sun Wukong
mario_anthony_tm
Sun Wukong
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,005
Damage
57,221
63,867
Taken
54,510
42,828
Mitigated
37,376
1,841
Healing
19,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
13,054
1,669
2,190
3,065
11,022
5,506
2,593
2,510
8,512
42,414
0
W
13,064
6,622
474
5,056
12,380
6,518
1,432
4,701
7,679
0
34,564
W
16,178
535
0
493
5,941
3,053
853
1,522
4,419
40,432
358
L
Apollo
Cocoman999
Apollo
8,110
2,789
0
619
16,217
6,526
0
7,669
8,126
0
17,806
L
Discordia
Darling_uchiha
Discordia
8,545
551
0
0
5,325
1,996
0
1,844
3,481
25,059
257
L
10,713
314
0
0
15,939
13,823
0
8,013
7,482
27,330
934
L
Bellona
Obvi_itscece
Bellona
3,402
210
0
304
10,848
7,783
0
5,801
4,777
0
10,229
W
Sylvanus
RUNYANS
Sylvanus
5,489
1,871
3,551
2,911
14,835
14,505
1,107
5,890
8,945
11,570
711
W
Sun Wukong
THICCMACC
Sun Wukong
9,436
915
0
1,696
10,332
7,794
1,384
3,776
6,556
0
30,740
L
Sun Wukong
mario_anthony_tm
Sun Wukong
7,235
770
0
918
15,538
12,700
0
9,541
5,755
0
20,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,276
Gold Earned
50,585
141
Minions Killed
245
0
Camps Cleared
0
984,849
Distance Traveled
1,187,018
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,396
945
80
7
0
231,705
0
W
Cupid
10,484
953
42
4
0
237,786
0
W
Janus
10,649
968
69
6
0
258,404
0
L
Apollo
8,347
759
30
3
0
190,299
0
L
Discordia
7,967
724
30
3
0
206,453
0
L
Cthulhu
8,347
759
40
4
0
207,096
1
L
Bellona
7,556
687
13
1
0
175,175
0
W
Sylvanus
9,462
860
4
0
0
198,616
0
W
Sun Wukong
9,594
872
50
5
0
260,507
2
L
Sun Wukong
8,059
733
28
3
0
205,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role