Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Garou8244
Ao Kuang
Level 145
God Stats
14W - 8L
1,608 SR
Queue Stats
355W - 338L
1,540 Elo+
Solo
Janus
Janus
Giotto
Janus
Level 199
God Stats
2W - 1L
1,644 SR
Queue Stats
66W - 66L
1,481 Elo+
Solo
Izanami
Izanami
Reep1ay
Izanami
Level 125
God Stats
6W - 4L
1,369 SR
Queue Stats
45W - 41L
1,563 Elo+
Party 2
Maui
Maui
TocNoc
Maui
Level 157
God Stats
24W - 18L
1,376 SR
Queue Stats
180W - 174L
1,558 Elo+
Party 2
Team Averages
Level 157
1,499 SR
1,528 Elo+

VS

Team Averages
Level 159
1,483 SR
1,522 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DeathOffSound
Da Ji
Level 160
God Stats
1W - 1L
1,702 SR
Queue Stats
202W - 177L
1,502 Elo+
Solo
King Arthur
King Arthur
Flash_HunterX
King Arthur
Level 149
God Stats
2W - 4L
1,483 SR
Queue Stats
44W - 50L
1,525 Elo+
Party 1
Charon
Charon
Smoke--V
Charon
Level 184
God Stats
10W - 11L
1,612 SR
Queue Stats
307W - 273L
1,572 Elo+
Solo
Persephone
Persephone
derikzinho
Persephone
Level 144
God Stats
0W - 5L
1,119 SR
Queue Stats
28W - 23L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 0 / 1
6,740
613
4,781
9,627
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Garou8244
Ao Kuang
13
3 / 0 / 1
7,778
707
9,041
8,722
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
Giotto
Janus
12
1 / 0 / 1
6,950
632
3,983
4,860
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Reep1ay
Izanami
10
2 / 3 / 0
6,049
550
4,114
7,019
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
TocNoc
Maui
10
0 / 0 / 3
6,066
551
3,944
7,669
6,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 2 / 0
5,986
544
4,802
8,801
3,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 3 / 0
5,584
508
3,826
11,393
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Flash_HunterX
King Arthur
10
0 / 2 / 0
5,536
503
3,183
7,098
4,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
Smoke--V
Charon
8
0 / 2 / 2
5,538
503
4,710
8,784
6,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
derikzinho
Persephone
11
0 / 2 / 0
6,194
563
3,734
5,816
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
3
3
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
1
5.5
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
0
1
L
1
3
0
0.33
L
King Arthur
Flash_HunterX
King Arthur
0
2
0
0
W
Ao Kuang
Garou8244
Ao Kuang
3
0
1
3.5
W
Janus
Giotto
Janus
1
0
1
1.5
W
Izanami
Reep1ay
Izanami
2
3
0
0.67
L
Charon
Smoke--V
Charon
0
2
2
0.5
W
Maui
TocNoc
Maui
0
0
3
1.5
L
Persephone
derikzinho
Persephone
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,863
Damage
20,255
37,897
Taken
41,892
18,630
Mitigated
20,482
15,474
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,781
1,333
0
6,573
9,627
4,240
26
1,352
8,275
0
50,861
L
Ah Muzen Cab
 
Ah Muzen Cab
4,802
1,759
0
934
8,801
3,481
0
2,692
6,109
0
55,212
L
3,826
920
0
3,543
11,393
4,539
0
3,468
7,881
0
46,803
L
King Arthur
Flash_HunterX
King Arthur
3,183
356
0
1,000
7,098
4,510
0
4,209
2,889
0
36,183
W
Ao Kuang
Garou8244
Ao Kuang
9,041
2,110
0
5,123
8,722
3,468
0
351
8,371
46,514
9,048
W
Janus
Giotto
Janus
3,983
426
0
860
4,860
1,917
0
2,869
1,991
55,173
1,042
W
Izanami
Reep1ay
Izanami
4,114
2,573
0
1,124
7,019
2,817
508
2,126
4,893
0
49,751
L
Charon
Smoke--V
Charon
4,710
679
0
2,240
8,784
6,049
0
2,361
6,345
14,997
0
W
Maui
TocNoc
Maui
3,944
940
0
1,794
7,669
6,188
0
2,052
5,617
18,341
829
L
Persephone
derikzinho
Persephone
3,734
422
0
852
5,816
1,903
0
2,886
2,726
46,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,583
Gold Earned
28,838
419
Minions Killed
344
0
Camps Cleared
0
1,181,614
Distance Traveled
1,106,697
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,740
613
89
8
0
276,085
3
L
Ah Muzen Cab
5,986
544
92
8
0
207,081
1
L
Da Ji
5,584
508
84
8
0
257,629
0
L
King Arthur
5,536
503
67
6
0
194,851
0
W
Ao Kuang
7,778
707
97
9
0
218,033
0
W
Janus
6,950
632
115
10
0
232,273
3
W
Izanami
6,049
550
82
7
0
204,834
0
L
Charon
5,538
503
13
1
0
228,452
4
W
Maui
6,066
551
36
3
0
250,389
1
L
Persephone
6,194
563
88
8
0
218,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role