Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
CodeRed2319
Xing Tian
Gold IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 183L
1,368 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
DTcameronDT
Sun Wukong
Gold II
Level 86
God Stats
2W - 1L
1,845 SR
Queue Stats
460W - 462L
1,376 MMR
Solo
Xbalanque
Xbalanque
Silver I
TexasNinja98
Xbalanque
Silver I
Level 122
God Stats
0W - 2L
1,639 SR
Queue Stats
62W - 74L
1,368 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
x1Pull Laid
Hun Batz
Gold IV
Level 159
God Stats
8W - 7L
1,636 SR
Queue Stats
47W - 50L
1,397 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,624 SR
1,402 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,729 SR
1,380 MMR
Odin
Odin
Gold V
CISERNUTZ
Odin
Gold V
Level 129
God Stats
5W - 4L
1,657 SR
Queue Stats
178W - 171L
1,378 MMR
Solo
Geb
Geb
Silver I
DrgonMster-DZ-
Geb
Silver I
Level 227
God Stats
16W - 11L
1,683 SR
Queue Stats
130W - 135L
1,267 MMR
Party 2
Chernobog
Chernobog
Silver II
Jopenga
Chernobog
Silver II
Level 88
God Stats
4W - 3L
1,691 SR
Queue Stats
7W - 14L
1,385 MMR
Solo
Vulcan
Vulcan
Silver I
LadleOfHumility
Vulcan
Silver I
Level 45
God Stats
2W - 3L
1,699 SR
Queue Stats
41W - 40L
1,510 MMR
Party 2
Loki
Loki
Gold IV
dadii PR
Loki
Gold IV
Level 123
God Stats
3W - 0L
1,916 SR
Queue Stats
39W - 45L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 1 / 0
3,599
720
851
2,663
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
CodeRed2319
Xing Tian
4
0 / 0 / 0
3,097
619
521
3,181
1,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
DTcameronDT
Sun Wukong
7
1 / 1 / 0
4,058
812
1,768
3,971
2,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
TexasNinja98
Xbalanque
6
0 / 0 / 0
3,363
673
1,413
2,689
760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hun Batz
x1Pull Laid
Hun Batz
6
0 / 1 / 0
3,270
654
1,239
3,710
1,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
NutThanatosCharonThor

VS

Bans
Nu WaAo KuangCthulhuAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
7
0 / 1 / 1
4,125
825
1,608
3,440
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 0
3,626
725
611
3,089
1,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
Jopenga
Chernobog
7
0 / 0 / 0
3,502
700
1,398
1,534
534
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 0
3,914
783
1,986
2,018
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Loki
7
3 / 1 / 0
4,175
835
1,632
4,226
1,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
3
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Odin
0
1
1
0.5
L
Xing Tian
CodeRed2319
Xing Tian
0
0
0
0
L
Sun Wukong
DTcameronDT
Sun Wukong
1
1
0
1
W
0
0
0
0
W
Chernobog
Jopenga
Chernobog
0
0
0
0
W
0
0
0
0
L
Xbalanque
TexasNinja98
Xbalanque
0
0
0
0
W
Loki
3
1
0
3
L
Hun Batz
x1Pull Laid
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,792
Damage
7,235
16,214
Taken
14,307
6,573
Mitigated
5,713
6,537
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
851
41
0
646
2,663
744
0
1,369
1,126
20,027
1,017
W
Odin
1,608
314
0
750
3,440
1,790
0
0
3,055
0
24,349
L
Xing Tian
CodeRed2319
Xing Tian
521
96
0
1,384
3,181
1,816
0
350
2,831
5,491
0
L
Sun Wukong
DTcameronDT
Sun Wukong
1,768
368
0
1,378
3,971
2,232
0
0
3,971
0
21,901
W
611
77
0
1,660
3,089
1,683
0
422
2,667
8,121
460
W
Chernobog
Jopenga
Chernobog
1,398
609
0
377
1,534
534
0
99
1,435
0
26,041
W
1,986
1,022
0
913
2,018
620
0
451
1,491
18,627
454
L
Xbalanque
TexasNinja98
Xbalanque
1,413
260
0
1,163
2,689
760
0
257
2,432
0
19,301
W
Loki
1,632
723
0
2,193
4,226
1,086
0
207
3,983
0
17,317
L
Hun Batz
x1Pull Laid
Hun Batz
1,239
667
0
1,966
3,710
1,021
0
318
3,352
0
14,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,387
Gold Earned
19,342
172
Minions Killed
181
0
Camps Cleared
0
535,133
Distance Traveled
593,136
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,599
720
46
9
0
136,319
0
W
Odin
4,125
825
50
10
0
108,594
0
L
Xing Tian
3,097
619
8
2
0
74,821
0
L
Sun Wukong
4,058
812
51
10
0
104,352
0
W
Geb
3,626
725
7
1
0
130,741
0
W
Chernobog
3,502
700
45
9
0
100,068
0
W
Vulcan
3,914
783
49
10
0
118,684
0
L
Xbalanque
3,363
673
36
7
0
87,326
2
W
Loki
4,175
835
30
6
0
135,049
0
L
Hun Batz
3,270
654
31
6
0
132,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role