Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DruidXIV
Ymir
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 30L
1,434 Elo+
Solo
Kukulkan
Kukulkan
Epiic Venom
Kukulkan
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 144L
1,467 Elo+
Party 2
Awilix
Awilix
YoungJonin
Awilix
Level 37
God Stats
1W - 0L
1,252 SR
Queue Stats
46W - 81L
1,273 Elo+
Party 2
Ares
Ares
ironkoala9
Ares
Level 135
God Stats
1W - 2L
1,180 SR
Queue Stats
157W - 175L
1,431 Elo+
Solo
Team Averages
Level 110
1,386 SR
1,421 Elo+

VS

Team Averages
Level 110
1,397 SR
1,521 Elo+
Hera
Hera
BeyondFated
Hera
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,556 Elo+
Party 1
Janus
Janus
Dubstomper69
Janus
Level 152
God Stats
2W - 1L
1,448 SR
Queue Stats
89W - 90L
1,520 Elo+
Party 1
Ullr
Ullr
I Shrouded I
Ullr
Level 147
God Stats
1W - 5L
1,394 SR
Queue Stats
51W - 51L
1,554 Elo+
Party 1
Ymir
Ymir
Meowdafrux
Ymir
Level 42
God Stats
0W - 5L
1,143 SR
Queue Stats
162W - 163L
1,477 Elo+
Solo
Olorun
Olorun
RRRSJ
Olorun
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
6 / 1 / 8
9,378
938
7,739
8,232
5,190
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
16
3 / 2 / 12
9,018
902
6,913
13,004
12,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Epiic Venom
Kukulkan
19
7 / 0 / 11
10,767
1,077
14,642
6,293
4,038
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Awilix
YoungJonin
Awilix
11
1 / 3 / 6
7,446
745
4,431
8,376
4,453
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 13
9,384
938
7,045
12,656
16,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
7,203
720
11,449
6,681
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 5 / 2
8,261
826
9,413
8,544
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 5
7,583
758
7,121
6,578
3,086
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 5 / 5
6,980
698
3,955
13,554
16,516
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
RRRSJ
Olorun
14
1 / 4 / 4
7,319
732
8,154
10,142
5,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
20
Kills
8
8
Deaths
20
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
8
10
L
1
4
5
0.88
W
Ymir
3
2
12
4.5
L
4
5
2
1
W
Kukulkan
Epiic Venom
Kukulkan
7
0
11
12.5
L
2
2
5
2.25
L
0
5
5
0.5
L
Olorun
RRRSJ
Olorun
1
4
4
0.75
W
Awilix
YoungJonin
Awilix
1
3
6
1.33
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,770
Damage
40,092
48,561
Taken
45,499
42,726
Mitigated
31,914
14,997
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,739
454
4,402
2,606
8,232
5,190
514
6,595
1,565
15,438
647
L
11,449
2,925
0
375
6,681
3,291
0
4,731
1,950
19,179
0
W
Ymir
6,913
268
794
1,667
13,004
12,767
289
8,972
3,834
13,539
579
L
9,413
113
959
1,158
8,544
3,960
0
7,399
1,145
25,188
0
W
Kukulkan
Epiic Venom
Kukulkan
14,642
917
1,287
1,059
6,293
4,038
638
3,691
2,560
49,217
1,051
L
7,121
2,154
1,094
2,057
6,578
3,086
0
5,096
1,482
0
14,799
L
3,955
668
0
1,954
13,554
16,516
0
8,828
4,726
7,029
0
L
Olorun
RRRSJ
Olorun
8,154
2,941
1,061
2,312
10,142
5,061
0
9,135
1,007
14,889
0
W
Awilix
YoungJonin
Awilix
4,431
1,058
897
896
8,376
4,453
595
5,717
2,589
0
8,568
W
7,045
1,175
295
1,094
12,656
16,278
1,768
7,469
5,042
9,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,993
Gold Earned
37,346
133
Minions Killed
85
0
Camps Cleared
0
1,070,022
Distance Traveled
939,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,378
938
20
2
0
224,659
0
L
Hera
7,203
720
12
1
0
187,246
0
W
Ymir
9,018
902
25
3
0
203,377
0
L
Janus
8,261
826
38
4
0
196,737
0
W
Kukulkan
10,767
1,077
68
7
0
210,831
0
L
Ullr
7,583
758
11
1
0
204,487
0
L
Ymir
6,980
698
5
1
0
152,140
0
L
Olorun
7,319
732
19
2
0
198,650
0
W
Awilix
7,446
745
10
1
0
224,952
0
W
Ares
9,384
938
10
1
0
206,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role