Player Matchup

Shiva
Shiva
Silver IV
AshCashMitch
Shiva
Silver IV
Level 61
God Stats
7W - 2L
1,874 SR
Queue Stats
97W - 125L
863 MMR
Solo
Thoth
Thoth
Silver II
Chrch
Thoth
Silver II
Level 183
God Stats
12W - 12L
1,373 SR
Queue Stats
234W - 250L
970 MMR
Solo
Fenrir
Fenrir
Silver III
Handzy1212
Fenrir
Silver III
Level 159
God Stats
3W - 2L
1,508 SR
Queue Stats
54W - 74L
690 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver IV
Luceryn
Kumbhakarna
Silver IV
Level 133
God Stats
1W - 0L
1,691 SR
Queue Stats
50W - 72L
553 MMR
Party 1
Danzaburou
Danzaburou
Bronze IV
RaebridarSuzuki
Danzaburou
Bronze IV
Level 160
God Stats
12W - 13L
1,429 SR
Queue Stats
259W - 314L
-28 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,575 SR
610 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 146
1,582 SR
610 MMR
Charybdis
Charybdis
Silver V
Blackdragon8196
Charybdis
Silver V
Level 76
God Stats
38W - 36L
1,528 SR
Queue Stats
78W - 95L
569 MMR
Party 2
Agni
Agni
Silver II
IamNotGerald
Agni
Silver II
Level 180
God Stats
3W - 6L
1,613 SR
Queue Stats
279W - 299L
984 MMR
Solo
Anubis
Anubis
Silver V
Mid or Thr0w
Anubis
Silver V
Level 266
God Stats
9W - 3L
1,835 SR
Queue Stats
68W - 67L
618 MMR
Solo
Achilles
Achilles
Bronze II
SirRogelio
Achilles
Bronze II
Level 107
God Stats
61W - 60L
1,431 SR
Queue Stats
127W - 150L
239 MMR
Party 2
Mercury
Mercury
Bronze I
Ya-FaDa
Mercury
Bronze I
Level 103
God Stats
2W - 3L
1,502 SR
Queue Stats
160W - 186L
640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,095
819
1,547
1,993
758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thoth
Chrch
Thoth
8
2 / 0 / 0
4,200
840
959
677
195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Handzy1212
Fenrir
6
1 / 0 / 2
3,559
712
1,281
3,199
898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Luceryn
Kumbhakarna
5
0 / 1 / 0
3,282
656
1,071
5,212
2,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
RaebridarSuzuki
Danzaburou
5
0 / 1 / 0
3,048
610
1,817
2,317
707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AnhurAthenaArachne

VS

Bans
OdinAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blackdragon8196
Charybdis
6
0 / 0 / 2
3,273
655
2,669
2,233
678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

2
0 / 1 / 0
2,674
535
281
734
157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
6
0 / 1 / 0
3,382
676
796
2,768
1,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
SirRogelio
Achilles
6
2 / 1 / 0
3,923
785
1,562
4,640
2,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Ya-FaDa
Mercury
4
0 / 2 / 0
2,763
553
426
3,177
1,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
5
Kills
2
2
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Charybdis
Blackdragon8196
Charybdis
0
0
2
1
W
Thoth
Chrch
Thoth
2
0
0
2
W
Fenrir
Handzy1212
Fenrir
1
0
2
2
L
0
1
0
0
W
Kumbhakarna
Luceryn
Kumbhakarna
0
1
0
0
L
Anubis
0
1
0
0
W
Danzaburou
RaebridarSuzuki
Danzaburou
0
1
0
0
L
Achilles
SirRogelio
Achilles
2
1
0
2
L
Mercury
Ya-FaDa
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,675
Damage
5,734
13,398
Taken
13,552
4,671
Mitigated
5,940
5,038
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,547
359
0
758
1,993
758
0
0
1,886
0
19,985
L
Charybdis
Blackdragon8196
Charybdis
2,669
1,343
0
816
2,233
678
0
610
1,623
0
22,687
W
Thoth
Chrch
Thoth
959
35
0
125
677
195
0
323
346
19,784
0
W
Fenrir
Handzy1212
Fenrir
1,281
462
0
1,962
3,199
898
0
721
2,470
0
8,001
L
281
0
0
0
734
157
0
149
545
3,699
75
W
Kumbhakarna
Luceryn
Kumbhakarna
1,071
79
0
1,422
5,212
2,113
0
0
5,212
8,425
379
L
Anubis
796
86
0
1,568
2,768
1,097
0
674
1,998
19,453
1,337
W
Danzaburou
RaebridarSuzuki
Danzaburou
1,817
770
0
771
2,317
707
0
0
2,317
0
18,155
L
Achilles
SirRogelio
Achilles
1,562
390
33
1,801
4,640
2,420
0
452
4,188
0
10,519
L
Mercury
Ya-FaDa
Mercury
426
98
0
606
3,177
1,588
0
0
2,917
0
7,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,184
Gold Earned
16,015
148
Minions Killed
124
0
Camps Cleared
0
511,505
Distance Traveled
385,286
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,095
819
32
6
0
86,491
0
L
Charybdis
3,273
655
46
9
0
91,823
0
W
Thoth
4,200
840
46
9
0
97,240
0
W
Fenrir
3,559
712
20
4
0
113,884
0
L
Agni
2,674
535
11
2
0
25,860
0
W
Kumbhakarna
3,282
656
16
3
0
120,590
1
L
Anubis
3,382
676
40
8
0
88,074
0
W
Danzaburou
3,048
610
34
7
0
93,300
0
L
Achilles
3,923
785
15
3
0
91,775
0
L
Mercury
2,763
553
12
2
0
87,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role