Player Matchup

Yemoja
Yemoja
DonIgo
Yemoja
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,510 Elo+
Solo
Bastet
Bastet
Gabriel_Kyosuke
Bastet
Level 106
God Stats
5W - 5L
1,121 SR
Queue Stats
240W - 264L
1,457 Elo+
Solo
Thor
Thor
TheAlanJackson
Thor
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 231L
1,450 Elo+
Solo
Freya
Freya
UhaveNOfriends2
Freya
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 151L
1,477 Elo+
Solo
Skadi
Skadi
key321malicious
Skadi
Level 84
God Stats
2W - 3L
1,285 SR
Queue Stats
65W - 64L
1,484 Elo+
Solo
Team Averages
Level 79
1,381 SR
1,476 Elo+

VS

Team Averages
Level 42
1,500 SR
1,318 Elo+
Atlas
Atlas
Death081
Atlas
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
PhillysonlyGod
Bakasura
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
210W - 221L
1,476 Elo+
Solo
Yu Huang
Yu Huang
Runeking570
Yu Huang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,204 Elo+
Party 1
Hel
Hel
TheAllGodFather
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,204 Elo+
Party 1
Thoth
Thoth
Xx Larkspur xX
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DonIgo
Yemoja
9
0 / 2 / 4
6,111
611
2,772
5,022
2,703
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 1 / 5
7,002
700
7,732
6,615
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

12
2 / 5 / 4
7,203
720
5,964
12,718
8,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 3
7,054
705
7,007
9,479
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 2 / 4
7,492
749
10,377
8,176
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Death081
Atlas
14
0 / 1 / 10
8,596
860
12,411
10,549
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
16
6 / 2 / 6
9,383
938
4,465
13,398
14,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Runeking570
Yu Huang
15
5 / 1 / 5
8,761
876
10,288
7,313
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 5
8,144
814
6,823
7,289
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 5 / 4
7,333
733
3,056
8,484
2,852
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
9
Kills
14
14
Deaths
9
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Atlas
Death081
Atlas
0
1
10
5
L
Yemoja
DonIgo
Yemoja
0
2
4
1
L
2
1
5
4.5
W
Bakasura
6
2
6
4.5
W
Yu Huang
Runeking570
Yu Huang
5
1
5
7.5
L
2
5
4
0.8
W
2
0
5
4.5
L
2
4
3
0.88
W
1
5
4
0.6
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,852
Damage
37,043
42,010
Taken
47,033
21,401
Mitigated
33,567
11,316
Healing
24,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Death081
Atlas
12,411
4,227
1,434
1,561
10,549
10,115
874
3,522
6,804
20,643
1,602
L
Yemoja
DonIgo
Yemoja
2,772
643
1,370
198
5,022
2,703
0
3,783
1,191
6,213
0
L
7,732
967
1,315
2,194
6,615
2,889
0
4,690
1,804
0
12,086
W
Bakasura
4,465
1,837
1,141
4,509
13,398
14,112
1,540
2,227
10,915
0
6,030
W
Yu Huang
Runeking570
Yu Huang
10,288
1,338
143
335
7,313
3,241
832
1,870
5,280
18,852
304
L
5,964
1,614
304
1,240
12,718
8,656
0
9,466
2,797
0
13,529
W
6,823
963
9,461
5,482
7,289
3,247
1,387
1,228
5,969
20,317
0
L
7,007
2,566
816
2,174
9,479
3,668
0
7,700
1,741
11,399
148
W
3,056
318
222
70
8,484
2,852
748
889
7,513
9,158
28
L
10,377
2,761
809
896
8,176
3,485
0
5,465
2,406
0
29,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,862
Gold Earned
42,217
83
Minions Killed
122
0
Camps Cleared
0
806,709
Distance Traveled
996,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,596
860
26
3
0
220,758
0
L
Yemoja
6,111
611
8
1
0
85,724
0
L
Bastet
7,002
700
7
1
0
203,199
0
W
Bakasura
9,383
938
29
3
0
218,706
0
W
Yu Huang
8,761
876
25
3
0
180,120
0
L
Thor
7,203
720
14
1
0
170,147
0
W
Hel
8,144
814
24
2
0
211,721
0
L
Freya
7,054
705
14
1
0
164,870
0
W
Thoth
7,333
733
18
2
0
165,259
0
L
Skadi
7,492
749
40
4
0
182,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role