Player Matchup

Raijin
Raijin
 
Raijin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Grizzlybeard8562
Ymir
Level 34
God Stats
11W - 16L
1,543 SR
Queue Stats
231W - 259L
1,204 Elo+
Solo
Medusa
Medusa
grown_stem
Medusa
Level 60
God Stats
2W - 1L
1,258 SR
Queue Stats
19W - 27L
1,354 Elo+
Solo
Team Averages
Level 47
1,434 SR
1,353 Elo+

VS

Team Averages
Level 46
1,423 SR
1,309 Elo+
Cupid
Cupid
PegaEU6913
Cupid
Level 35
God Stats
2W - 6L
1,177 SR
Queue Stats
12W - 30L
1,221 Elo+
Solo
Shiva
Shiva
RebekahILT
Shiva
Level 53
God Stats
1W - 5L
1,500 SR
Queue Stats
88W - 68L
1,315 Elo+
Solo
Ra
Ra
shisui5297
Ra
Level 50
God Stats
23W - 19L
1,591 SR
Queue Stats
543W - 557L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
10 / 0 / 6
11,572
827
14,607
7,029
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 1 / 11
10,170
726
8,042
13,397
10,490
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
grown_stem
Medusa
15
2 / 0 / 12
9,774
698
14,570
9,470
3,922
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
0 / 5 / 1
9,062
647
8,648
13,208
5,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Shiva
13
0 / 6 / 1
8,019
573
8,033
19,035
17,490
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 0
8,628
616
7,073
11,294
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
1
1
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
10
0
6
13
W
4
1
11
9.5
L
Cupid
0
5
1
0.1
L
Shiva
0
6
1
0.08
W
Medusa
grown_stem
Medusa
2
0
12
8
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,219
Damage
23,754
29,896
Taken
43,537
17,643
Mitigated
27,814
4,164
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,607
2,228
0
0
7,029
3,231
568
1,532
5,363
38,543
1,226
W
8,042
1,544
129
1,300
13,397
10,490
0
2,525
10,829
24,124
0
L
Cupid
8,648
3,091
46
2,812
13,208
5,230
0
6,683
6,477
0
53,509
L
Shiva
8,033
1,568
235
906
19,035
17,490
0
11,603
7,336
0
21,941
W
Medusa
grown_stem
Medusa
14,570
5,568
810
1,925
9,470
3,922
257
2,848
6,622
0
45,166
L
7,073
164
1,357
1,761
11,294
5,094
0
3,956
7,242
34,229
93

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,516
Gold Earned
25,709
168
Minions Killed
167
0
Camps Cleared
0
746,802
Distance Traveled
643,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,572
827
82
6
0
240,158
0
W
Ymir
10,170
726
35
3
0
243,550
0
L
Cupid
9,062
647
79
6
0
185,233
0
L
Shiva
8,019
573
33
2
0
218,580
0
W
Medusa
9,774
698
51
4
0
263,094
0
L
Ra
8,628
616
55
4
0
240,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role