Player Matchup

Chang'e
Chang'e
CygnusX137
Chang'e
Level 21
God Stats
3W - 0L
1,767 SR
Queue Stats
120W - 107L
1,498 Elo+
Party 1
Atlas
Atlas
ForumzDeus
Atlas
Level 133
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 62L
1,459 Elo+
Party 1
Surtr
Surtr
LacedFlower
Surtr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 141L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
PicklexMusty
Zhong Kui
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,427 Elo+
Party 2
Gilgamesh
Gilgamesh
xP3ndrag0nx
Gilgamesh
Level 125
God Stats
2W - 1L
1,373 SR
Queue Stats
38W - 38L
1,501 Elo+
Party 2
Team Averages
Level 82
1,528 SR
1,471 Elo+

VS

Team Averages
Level 102
1,580 SR
1,445 Elo+
Thoth
Thoth
BlankDu Couteau
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,370 Elo+
Solo
Charon
Charon
Drakefeisboy
Charon
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 209L
1,505 Elo+
Solo
Ix Chel
Ix Chel
goldenpheonix99
Ix Chel
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 59L
1,411 Elo+
Solo
Cabrakan
Cabrakan
iLcHaKaL
Cabrakan
Level 121
God Stats
6W - 6L
1,651 SR
Queue Stats
463W - 519L
1,471 Elo+
Party 3
Sol
Sol
xxDEVASTADORxx
Sol
Level 128
God Stats
1W - 1L
1,746 SR
Queue Stats
70W - 78L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CygnusX137
Chang'e
15
0 / 4 / 12
9,682
692
6,884
17,159
7,731
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
18
9 / 3 / 11
11,788
842
15,474
17,160
17,838
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 4 / 17
10,604
757
6,993
23,144
15,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Zhong Kui
PicklexMusty
Zhong Kui
18
5 / 3 / 8
10,974
784
11,572
17,393
18,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xP3ndrag0nx
Gilgamesh
19
8 / 3 / 6
11,579
827
13,277
17,894
17,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
3,464
247
0
1,392
518
Charon
19
3 / 5 / 10
10,875
777
12,944
17,127
23,650
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 8 / 5
10,162
726
11,112
15,085
9,069
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
iLcHaKaL
Cabrakan
19
5 / 5 / 6
10,551
754
11,560
18,819
30,555
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 7
8,471
605
12,080
7,958
4,341
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
23
Kills
15
17
Deaths
23
54
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Chang'e
CygnusX137
Chang'e
0
4
12
1.5
L
Charon
3
5
10
1.6
W
Atlas
9
3
11
4.83
W
1
4
17
2.38
W
Zhong Kui
PicklexMusty
Zhong Kui
5
3
8
3
L
5
8
5
0.94
L
Cabrakan
iLcHaKaL
Cabrakan
5
5
6
1.6
W
Gilgamesh
xP3ndrag0nx
Gilgamesh
8
3
6
3.67
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,200
Damage
47,696
92,750
Taken
60,381
77,210
Mitigated
68,133
39,806
Healing
15,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,392
518
0
1,392
0
0
0
W
Chang'e
CygnusX137
Chang'e
6,884
1,091
9,159
7,864
17,159
7,731
1,766
12,525
4,634
21,207
0
L
Charon
12,944
1,860
176
4,919
17,127
23,650
0
9,499
7,175
33,436
0
W
Atlas
15,474
5,387
511
3,216
17,160
17,838
263
5,891
10,549
28,407
2,750
W
6,993
2,208
1,872
7,189
23,144
15,032
2,319
12,480
10,664
500
28,920
W
Zhong Kui
PicklexMusty
Zhong Kui
11,572
1,070
0
4,661
17,393
18,861
1,811
8,762
8,631
36,311
716
L
11,112
1,834
1,648
1,101
15,085
9,069
0
7,756
7,238
29,498
0
L
Cabrakan
iLcHaKaL
Cabrakan
11,560
1,265
752
3,731
18,819
30,555
0
10,345
8,147
23,280
2,528
W
Gilgamesh
xP3ndrag0nx
Gilgamesh
13,277
3,592
802
4,532
17,894
17,748
948
6,779
11,115
0
25,932
L
12,080
2,005
617
2,120
7,958
4,341
0
3,895
3,880
27,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,627
Gold Earned
43,523
180
Minions Killed
131
0
Camps Cleared
0
1,278,800
Distance Traveled
806,572
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
3,464
247
0
0
0
1,805
0
W
Chang'e
9,682
692
29
2
0
249,308
2
L
Charon
10,875
777
33
2
0
241,049
0
W
Atlas
11,788
842
29
2
0
272,698
0
W
Surtr
10,604
757
37
3
0
247,189
0
W
Zhong Kui
10,974
784
65
5
0
254,347
0
L
Ix Chel
10,162
726
37
3
0
170,558
0
L
Cabrakan
10,551
754
26
2
0
217,718
0
W
Gilgamesh
11,579
827
20
1
0
255,258
0
L
Sol
8,471
605
35
3
0
175,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role