Player Matchup

Bacchus
Bacchus
TasteMyKappa
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,352 Elo+
Party 2
Sol
Sol
ToonzCluez
Sol
Level 85
God Stats
3W - 8L
1,568 SR
Queue Stats
142W - 144L
1,487 Elo+
Party 2
Nike
Nike
Truvski
Nike
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,576 Elo+
Solo
Freya
Freya
Zortza926
Freya
Level 82
God Stats
16W - 18L
1,500 SR
Queue Stats
278W - 279L
1,443 Elo+
Solo
Awilix
Awilix
deezcreativenuts
Awilix
Level 85
God Stats
7W - 6L
1,533 SR
Queue Stats
196W - 190L
1,546 Elo+
Party 2
Team Averages
Level 71
1,520 SR
1,481 Elo+

VS

Team Averages
Level 57
1,454 SR
1,421 Elo+
Arachne
Arachne
 
Arachne
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
ErringDoughnut9
Surtr
Level 29
God Stats
17W - 20L
1,480 SR
Queue Stats
38W - 49L
1,391 Elo+
Party 1
Anubis
Anubis
Misho13Forza
Anubis
Level 57
God Stats
186W - 189L
1,472 SR
Queue Stats
200W - 218L
1,388 Elo+
Solo
Hel
Hel
Wrapitup05
Hel
Level 47
God Stats
5W - 7L
1,443 SR
Queue Stats
434W - 434L
1,349 Elo+
Solo
Izanami
Izanami
lowtempdabs710
Izanami
Level 67
God Stats
4W - 6L
1,373 SR
Queue Stats
99W - 83L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TasteMyKappa
Bacchus
8
2 / 2 / 3
4,701
522
5,944
7,750
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 4 / 3
4,605
512
2,747
4,813
1,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
Truvski
Nike
10
2 / 0 / 1
6,162
685
4,987
5,727
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Zortza926
Freya
3
0 / 2 / 0
3,506
390
214
1,943
419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
5 / 1 / 3
5,873
653
7,076
7,192
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 2 / 1
5,240
582
3,326
7,255
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
4,521
502
1,368
7,023
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
11
2 / 2 / 0
6,024
669
2,408
3,579
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
2 / 3 / 5
5,685
632
3,942
9,511
3,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
2 / 1 / 4
5,704
634
3,556
5,444
1,973
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
10
Kills
9
9
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
1
1.75
W
0
2
0
0
W
Anubis
2
2
0
1
L
Bacchus
TasteMyKappa
Bacchus
2
2
3
1.75
L
1
4
3
0.63
L
Nike
Truvski
Nike
2
0
1
2.5
W
2
3
5
1.5
L
Freya
Zortza926
Freya
0
2
0
0
L
5
1
3
6.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,968
Damage
14,600
27,425
Taken
32,812
13,839
Mitigated
12,943
6,451
Healing
14,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,326
2,255
0
3,260
7,255
2,675
0
1,389
5,866
0
36,736
W
1,368
332
0
2,194
7,023
2,942
0
0
6,511
127
17,828
W
Anubis
2,408
130
0
500
3,579
1,670
690
370
3,167
41,511
1,390
L
Bacchus
TasteMyKappa
Bacchus
5,944
506
180
943
7,750
6,300
0
2,129
5,621
21,446
2,297
L
2,747
1,094
0
194
4,813
1,473
0
1,316
3,497
19,082
2,211
L
Nike
Truvski
Nike
4,987
446
0
1,349
5,727
3,200
42
78
5,649
0
41,538
W
3,942
797
3,188
4,301
9,511
3,683
0
4,082
5,429
18,151
0
L
Freya
Zortza926
Freya
214
110
0
189
1,943
419
0
1,218
725
5,263
0
L
7,076
3,391
0
3,596
7,192
2,447
0
1,452
5,740
0
25,409
W
3,556
2,623
254
1,080
5,444
1,973
0
2,814
2,630
0
31,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,847
Gold Earned
27,174
179
Minions Killed
249
0
Camps Cleared
0
780,250
Distance Traveled
895,284
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,240
582
69
8
0
187,993
0
W
Surtr
4,521
502
28
3
0
183,640
0
W
Anubis
6,024
669
66
7
0
160,724
0
L
Bacchus
4,701
522
28
3
0
203,510
0
L
Sol
4,605
512
27
3
0
149,441
0
L
Nike
6,162
685
66
7
0
179,532
0
W
Hel
5,685
632
34
4
0
176,595
0
L
Freya
3,506
390
11
1
0
51,310
0
L
Awilix
5,873
653
47
5
0
196,457
0
W
Izanami
5,704
634
52
6
0
186,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role