Player Matchup

Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
DMAN DURDEN
Fenrir
Level 144
God Stats
11W - 10L
1,539 SR
Queue Stats
153W - 170L
1,555 Elo+
Solo
Ymir
Ymir
Jcthehope
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
kennbrenn
Anhur
Level 87
God Stats
0W - 1L
1,380 SR
Queue Stats
10W - 13L
1,838 Elo+
Party 1
Kukulkan
Kukulkan
shawnou
Kukulkan
Level 154
God Stats
0W - 1L
1,329 SR
Queue Stats
35W - 39L
1,590 Elo+
Party 1
Team Averages
Level 122
1,450 SR
1,596 Elo+

VS

Team Averages
Level 108
1,548 SR
1,523 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlinkBestRelic
Ah Muzen Cab
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,528 Elo+
Party 2
Charon
Charon
Daghher
Charon
Level 59
God Stats
15W - 8L
1,593 SR
Queue Stats
48W - 49L
1,524 Elo+
Party 2
Arachne
Arachne
Hello Bardy
Arachne
Level 146
God Stats
3W - 2L
1,664 SR
Queue Stats
55W - 62L
1,483 Elo+
Party 2
Nox
Nox
Stedt7
Nox
Level 129
God Stats
3W - 1L
1,482 SR
Queue Stats
77W - 63L
1,518 Elo+
Party 2
Vamana
Vamana
Voodoxx
Vamana
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 4 / 1
7,088
709
6,634
12,697
13,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
13
0 / 2 / 1
7,311
731
2,261
10,079
4,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ymir
13
0 / 2 / 1
7,288
729
2,008
11,316
8,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
kennbrenn
Anhur
14
1 / 0 / 1
7,728
773
2,802
9,259
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
shawnou
Kukulkan
14
1 / 2 / 1
7,798
780
7,806
8,212
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlinkBestRelic
Ah Muzen Cab
15
1 / 0 / 7
8,448
845
11,123
3,229
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
Daghher
Charon
14
2 / 0 / 6
8,366
837
8,565
5,942
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Hello Bardy
Arachne
16
4 / 0 / 3
8,848
885
9,886
10,934
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nox
Stedt7
Nox
16
3 / 0 / 5
8,939
894
10,010
4,971
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Voodoxx
Vamana
13
0 / 2 / 5
7,371
737
7,644
10,568
11,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
2
Kills
10
10
Deaths
2
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
1
0.13
W
Ah Muzen Cab
BlinkBestRelic
Ah Muzen Cab
1
0
7
4.5
L
Fenrir
0
2
1
0.25
W
Charon
Daghher
Charon
2
0
6
5
W
Arachne
Hello Bardy
Arachne
4
0
3
5.5
L
Ymir
0
2
1
0.25
W
Nox
Stedt7
Nox
3
0
5
5.5
W
Vamana
Voodoxx
Vamana
0
2
5
1.25
L
Anhur
kennbrenn
Anhur
1
0
1
1.5
L
Kukulkan
shawnou
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,511
Damage
47,228
51,563
Taken
35,644
33,050
Mitigated
26,796
5,722
Healing
7,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,634
589
0
2,207
12,697
13,053
0
5,546
6,737
0
18,866
W
Ah Muzen Cab
BlinkBestRelic
Ah Muzen Cab
11,123
2,779
0
40
3,229
1,544
627
650
2,461
0
37,980
L
Fenrir
2,261
209
0
178
10,079
4,374
0
2,496
6,962
0
11,950
W
Charon
Daghher
Charon
8,565
399
0
447
5,942
4,958
351
1,643
4,251
17,778
206
W
Arachne
Hello Bardy
Arachne
9,886
6,280
0
6,035
10,934
5,759
0
2,418
8,344
0
37,475
L
Ymir
2,008
201
0
1,710
11,316
8,416
0
2,765
8,304
8,975
175
W
Nox
Stedt7
Nox
10,010
944
0
690
4,971
2,780
498
1,249
3,436
34,059
276
W
Vamana
Voodoxx
Vamana
7,644
2,450
0
702
10,568
11,755
568
3,792
6,655
0
13,712
L
Anhur
kennbrenn
Anhur
2,802
1,256
0
1,252
9,259
3,540
0
3,800
4,966
0
16,985
L
Kukulkan
shawnou
Kukulkan
7,806
483
0
375
8,212
3,667
0
2,370
5,302
30,990
201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,213
Gold Earned
41,972
192
Minions Killed
236
0
Camps Cleared
0
986,344
Distance Traveled
1,129,493
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,088
709
30
3
0
211,007
0
W
Ah Muzen Cab
8,448
845
65
7
0
217,461
0
L
Fenrir
7,311
731
35
4
0
201,347
4
W
Charon
8,366
837
34
3
0
236,534
0
W
Arachne
8,848
885
49
5
0
244,424
0
L
Ymir
7,288
729
18
2
0
185,913
0
W
Nox
8,939
894
72
7
0
214,237
0
W
Vamana
7,371
737
16
2
0
216,837
0
L
Anhur
7,728
773
45
5
0
194,761
0
L
Kukulkan
7,798
780
64
6
0
193,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role