Player Matchup

Atlas
Atlas
Itsmonsters
Atlas
Level 111
God Stats
2W - 1L
1,725 SR
Queue Stats
17W - 9L
1,599 Elo+
Party 3
Neith
Neith
Mugw
Neith
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 23L
1,767 Elo+
Party 3
Hercules
Hercules
Rematch
Hercules
Level 155
God Stats
2W - 5L
1,575 SR
Queue Stats
40W - 38L
1,613 Elo+
Party 4
Freya
Freya
Rematch2
Freya
Level 25
God Stats
1W - 6L
1,251 SR
Queue Stats
49W - 42L
1,610 Elo+
Party 4
Bastet
Bastet
TsarSalokin
Bastet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 22L
1,695 Elo+
Party 3
Team Averages
Level 114
1,510 SR
1,657 Elo+

VS

Team Averages
Level 135
1,501 SR
1,487 Elo+
Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
EmrysCloak
Artemis
Level 86
God Stats
4W - 3L
1,579 SR
Queue Stats
170W - 157L
1,514 Elo+
Party 2
Charon
Charon
GankmeStepJungle
Charon
Level 123
God Stats
4W - 3L
1,491 SR
Queue Stats
142W - 123L
1,549 Elo+
Party 2
Surtr
Surtr
LeonardoBolanos
Surtr
Level 158
God Stats
1W - 1L
1,437 SR
Queue Stats
10W - 10L
1,330 Elo+
Party 1
Ix Chel
Ix Chel
MehSm0key
Ix Chel
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 104L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,011
429
2,735
6,288
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Mugw
Neith
13
2 / 1 / 0
7,970
569
4,481
8,543
3,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Rematch
Hercules
10
3 / 1 / 0
6,325
452
5,052
6,694
5,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
Rematch2
Freya
7
1 / 2 / 1
5,420
387
4,145
5,392
1,752
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bastet
11
0 / 3 / 3
6,382
456
7,909
14,959
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 1 / 1
7,973
570
3,320
9,819
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
EmrysCloak
Artemis
14
1 / 1 / 1
8,085
578
5,458
5,718
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 1
7,752
554
3,365
11,991
7,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 2
8,703
622
5,188
11,824
8,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
MehSm0key
Ix Chel
15
2 / 1 / 0
8,419
601
7,930
7,883
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
7
Kills
8
8
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
1
2.5
W
Artemis
EmrysCloak
Artemis
1
1
1
1.5
W
2
1
1
2.5
L
1
1
2
2
W
1
3
2
0.67
W
Ix Chel
MehSm0key
Ix Chel
2
1
0
2
L
Neith
Mugw
Neith
2
1
0
2
L
Hercules
Rematch
Hercules
3
1
0
3
L
Freya
Rematch2
Freya
1
2
1
0.75
L
Bastet
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,322
Damage
25,261
41,876
Taken
47,235
20,008
Mitigated
25,401
17,204
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,320
2,032
0
1,241
9,819
4,555
0
399
9,384
0
73,455
W
Artemis
EmrysCloak
Artemis
5,458
2,956
0
2,679
5,718
2,218
979
3,230
2,488
0
76,805
W
3,365
1,010
1,045
3,218
11,991
7,188
0
3,937
8,054
24,812
1,872
L
2,735
1,752
0
1,579
6,288
4,316
0
1,507
4,781
20,029
0
W
5,188
1,660
0
3,158
11,824
8,465
34
557
10,848
1,911
58,748
W
Ix Chel
MehSm0key
Ix Chel
7,930
451
513
1,854
7,883
2,975
0
0
7,883
62,882
217
L
Neith
Mugw
Neith
4,481
876
0
3,093
8,543
3,037
0
5,388
2,617
0
68,215
L
Hercules
Rematch
Hercules
5,052
1,696
0
3,192
6,694
5,203
0
186
6,508
5,674
27,035
L
Freya
Rematch2
Freya
4,145
1,775
0
2,708
5,392
1,752
0
973
4,419
22,867
1,579
L
Bastet
7,909
3,114
0
6,632
14,959
5,700
0
2,733
12,090
0
58,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,108
Gold Earned
40,932
343
Minions Killed
502
0
Camps Cleared
0
1,116,119
Distance Traveled
1,442,855
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,973
570
117
8
0
390,820
0
W
Artemis
8,085
578
138
10
0
261,247
2
W
Charon
7,752
554
27
2
0
253,578
3
L
Atlas
6,011
429
16
1
0
259,984
2
W
Surtr
8,703
622
93
7
0
254,116
4
W
Ix Chel
8,419
601
127
9
0
283,094
0
L
Neith
7,970
569
124
9
0
238,067
1
L
Hercules
6,325
452
63
5
0
189,781
1
L
Freya
5,420
387
50
4
0
128,436
0
L
Bastet
6,382
456
90
6
0
299,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role