Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ES Greezy
Hercules
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 68L
1,457 Elo+
Solo
Poseidon
Poseidon
MrLilPenguin
Poseidon
Level 158
God Stats
12W - 1L
1,314 SR
Queue Stats
495W - 79L
1,887 Elo+
Solo
Chang'e
Chang'e
Red Bishop 13
Chang'e
Level 118
God Stats
2W - 1L
1,281 SR
Queue Stats
113W - 117L
1,511 Elo+
Solo
Izanami
Izanami
Ryan_ds89
Izanami
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 103L
1,457 Elo+
Solo
Team Averages
Level 135
1,419 SR
1,562 Elo+

VS

Team Averages
Level 133
1,488 SR
1,483 Elo+
Chang'e
Chang'e
Carter_VanJohn
Chang'e
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 168L
1,452 Elo+
Solo
Hou Yi
Hou Yi
Enriicb
Hou Yi
Level 153
God Stats
3W - 4L
1,699 SR
Queue Stats
387W - 387L
1,527 Elo+
Solo
Fenrir
Fenrir
PAPIWITDAFLOPY
Fenrir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,539 Elo+
Solo
King Arthur
King Arthur
TheScottyDoo
King Arthur
Level 121
God Stats
0W - 3L
1,242 SR
Queue Stats
54W - 79L
1,411 Elo+
Solo
Cliodhna
Cliodhna
nobeef97
Cliodhna
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 160L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 0 / 8
7,311
1,044
4,295
13,194
10,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
ES Greezy
Hercules
13
4 / 1 / 8
7,287
1,041
6,368
9,271
9,879
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Poseidon
MrLilPenguin
Poseidon
12
4 / 1 / 9
7,122
1,017
10,473
5,078
3,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
11
0 / 1 / 9
6,347
907
4,541
6,605
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Ryan_ds89
Izanami
11
4 / 3 / 5
6,712
959
6,377
6,737
2,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
6,174
882
9,260
7,093
2,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Enriicb
Hou Yi
14
3 / 2 / 3
6,987
998
10,379
6,521
3,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 4 / 4
5,656
808
4,489
10,531
9,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
TheScottyDoo
King Arthur
8
0 / 2 / 1
5,052
722
1,131
3,547
3,071
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
nobeef97
Cliodhna
11
1 / 4 / 3
5,870
839
5,419
7,777
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
15
Kills
6
6
Deaths
15
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
8
7
L
1
3
4
1
W
Hercules
ES Greezy
Hercules
4
1
8
8
L
Hou Yi
Enriicb
Hou Yi
3
2
3
2.25
W
Poseidon
MrLilPenguin
Poseidon
4
1
9
8.5
L
1
4
4
0.75
W
Chang'e
0
1
9
4.5
W
Izanami
Ryan_ds89
Izanami
4
3
5
2.17
L
King Arthur
TheScottyDoo
King Arthur
0
2
1
0.25
L
Cliodhna
nobeef97
Cliodhna
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,054
Damage
30,678
40,885
Taken
35,469
29,747
Mitigated
22,024
23,179
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,295
1,565
2,932
5,470
13,194
10,644
468
2,159
11,035
5,165
0
L
9,260
425
1,538
2,295
7,093
2,789
0
3,388
3,445
16,337
0
W
Hercules
ES Greezy
Hercules
6,368
1,225
186
3,771
9,271
9,879
0
2,121
7,150
1,263
12,342
L
Hou Yi
Enriicb
Hou Yi
10,379
2,238
778
631
6,521
3,053
0
3,509
2,878
0
22,473
W
Poseidon
MrLilPenguin
Poseidon
10,473
1,908
572
246
5,078
3,594
186
2,235
2,843
18,294
238
L
4,489
469
787
2,178
10,531
9,862
0
5,028
5,157
0
6,821
W
Chang'e
4,541
607
5,061
3,308
6,605
2,779
411
1,971
4,634
6,531
1,003
W
Izanami
Ryan_ds89
Izanami
6,377
4,160
728
905
6,737
2,851
462
1,322
5,415
0
14,367
L
King Arthur
TheScottyDoo
King Arthur
1,131
121
110
109
3,547
3,071
0
1,803
1,562
812
2,027
L
Cliodhna
nobeef97
Cliodhna
5,419
503
122
740
7,777
3,249
0
4,714
2,763
0
10,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,779
Gold Earned
29,739
71
Minions Killed
64
0
Camps Cleared
0
649,533
Distance Traveled
614,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,311
1,044
1
0
0
153,572
0
L
Chang'e
6,174
882
17
2
0
150,724
0
W
Hercules
7,287
1,041
17
2
0
147,318
0
L
Hou Yi
6,987
998
33
5
0
125,064
0
W
Poseidon
7,122
1,017
18
3
0
127,492
0
L
Fenrir
5,656
808
2
0
0
137,786
0
W
Chang'e
6,347
907
14
2
0
125,119
0
W
Izanami
6,712
959
21
3
0
96,032
0
L
King Arthur
5,052
722
2
0
0
75,136
0
L
Cliodhna
5,870
839
10
1
0
125,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role