Player Matchup

Terra
Terra
Platinum III
 
Terra
Platinum III
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Diamond V
Fisher82
Thor
Diamond V
Level 172
God Stats
6W - 3L
1,894 SR
Queue Stats
100W - 83L
2,070 MMR
Solo
Freya
Freya
Diamond V
FrostyKill
Freya
Diamond V
Level 193
God Stats
5W - 4L
1,461 SR
Queue Stats
175W - 154L
2,015 MMR
Party 1
Persephone
Persephone
Diamond IV
GreyWolfieBirkin
Persephone
Diamond IV
Level 218
God Stats
5W - 15L
1,560 SR
Queue Stats
184W - 158L
2,076 MMR
Solo
Da Ji
Da Ji
Diamond V
Resolve
Da Ji
Diamond V
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 79L
2,012 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 195
1,583 SR
1,935 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 189
1,618 SR
1,828 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum I
 
Ah Muzen Cab
Platinum I
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond IV
 
Achilles
Diamond IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond V
ImJotam
Poseidon
Diamond V
Level 231
God Stats
0W - 2L
1,805 SR
Queue Stats
106W - 98L
2,016 MMR
Party 2
Arachne
Arachne
Diamond V
Jorу
Arachne
Diamond V
Level 216
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 47L
2,130 MMR
Party 2
Geb
Geb
Diamond V
Stratography
Geb
Diamond V
Level 164
God Stats
7W - 5L
1,786 SR
Queue Stats
192W - 171L
1,992 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 0 / 3
5,525
553
3,366
6,444
4,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
11
1 / 0 / 4
6,919
692
2,821
7,034
3,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
11
1 / 0 / 0
5,881
588
4,938
6,384
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
GreyWolfieBirkin
Persephone
12
2 / 0 / 1
6,812
681
4,650
3,754
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Resolve
Da Ji
11
2 / 0 / 0
5,598
560
2,320
7,338
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BellonaSusanoAphroditeOdinThoth

VS

Bans
LokiCthulhuSobekMaman BrigitteSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 1 / 0
4,719
472
3,447
4,632
1,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
 
Achilles
4
0 / 2 / 0
3,951
395
1,511
3,236
1,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
ImJotam
Poseidon
10
0 / 1 / 0
5,264
526
4,545
4,128
1,337
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
Jorу
Arachne
10
0 / 1 / 0
5,036
504
3,045
8,714
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
4,931
493
2,394
8,202
4,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
3
1.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
L
Achilles
 
Achilles
0
2
0
0
W
Thor
1
0
4
3
W
Freya
1
0
0
1
W
Persephone
GreyWolfieBirkin
Persephone
2
0
1
2.5
L
Poseidon
ImJotam
Poseidon
0
1
0
0
L
Arachne
Jorу
Arachne
0
1
0
0
W
Da Ji
Resolve
Da Ji
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,095
Damage
14,942
30,954
Taken
28,912
15,109
Mitigated
11,958
14,752
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,366
308
152
2,029
6,444
4,395
0
1,732
4,712
19,338
337
L
Ah Muzen Cab
 
Ah Muzen Cab
3,447
1,158
0
658
4,632
1,688
0
2,702
1,930
0
38,026
L
Achilles
 
Achilles
1,511
464
0
1,024
3,236
1,535
0
0
2,992
0
9,321
W
Thor
2,821
446
0
1,818
7,034
3,736
0
1,865
4,931
0
49,133
W
Freya
4,938
1,924
0
4,830
6,384
2,595
0
484
5,900
49,889
0
W
Persephone
GreyWolfieBirkin
Persephone
4,650
505
0
1,845
3,754
1,367
149
1,431
2,323
45,687
1,871
L
Poseidon
ImJotam
Poseidon
4,545
954
0
1,960
4,128
1,337
0
1,331
2,660
47,115
1,295
L
Arachne
Jorу
Arachne
3,045
1,757
0
4,295
8,714
3,111
0
3,568
4,872
0
41,584
W
Da Ji
Resolve
Da Ji
2,320
506
0
4,078
7,338
3,016
0
1,388
5,950
0
44,162
L
2,394
144
1,161
2,149
8,202
4,287
0
4,914
3,196
12,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,735
Gold Earned
23,901
434
Minions Killed
260
0
Camps Cleared
0
1,039,959
Distance Traveled
831,790
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,525
553
25
3
0
225,433
2
L
Ah Muzen Cab
4,719
472
68
7
0
146,444
2
L
Achilles
3,951
395
16
2
0
59,942
0
W
Thor
6,919
692
98
10
0
203,864
0
W
Freya
5,881
588
118
12
0
190,980
0
W
Persephone
6,812
681
108
11
0
186,468
1
L
Poseidon
5,264
526
91
9
0
196,746
0
L
Arachne
5,036
504
76
8
0
239,448
0
W
Da Ji
5,598
560
85
9
0
233,214
1
L
Geb
4,931
493
9
1
0
189,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role