Player Matchup

Gilgamesh
Gilgamesh
SleepyMODE
Gilgamesh
Level 29
God Stats
3W - 0L
1,828 SR
Queue Stats
24W - 21L
1,512 Elo+
Party 4
Apollo
Apollo
foamy_meteor28
Apollo
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 10L
1,385 Elo+
Party 2
Charon
Charon
sMarcel
Charon
Level 24
God Stats
3W - 1L
1,858 SR
Queue Stats
13W - 8L
1,567 Elo+
Party 4
Thor
Thor
sagarace
Thor
Level 62
God Stats
6W - 4L
1,503 SR
Queue Stats
24W - 23L
1,501 Elo+
Party 4
Anubis
Anubis
xCKlader
Anubis
Level 37
God Stats
2W - 6L
1,409 SR
Queue Stats
164W - 131L
1,502 Elo+
Party 2
Team Averages
Level 32
1,620 SR
1,493 Elo+

VS

Team Averages
Level 34
1,472 SR
1,481 Elo+
King Arthur
King Arthur
 
King Arthur
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CormacOney
Neith
Level 7
God Stats
0W - 1L
1,288 SR
Queue Stats
2W - 2L
1,636 Elo+
Party 1
Jormungandr
Jormungandr
Itzjohn5491
Jormungandr
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
198W - 228L
1,333 Elo+
Solo
Arachne
Arachne
TTV_JIJISTYLESS
Arachne
Level 63
God Stats
13W - 10L
1,630 SR
Queue Stats
119W - 123L
1,510 Elo+
Party 3
Poseidon
Poseidon
megavrak
Poseidon
Level 28
God Stats
12W - 17L
1,440 SR
Queue Stats
24W - 36L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SleepyMODE
Gilgamesh
13
4 / 4 / 1
7,971
531
9,377
15,817
9,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 3
6,875
458
2,287
5,801
2,137
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
sMarcel
Charon
11
3 / 1 / 6
7,896
526
5,387
9,252
6,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
15
2 / 1 / 5
8,547
570
5,136
9,528
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
xCKlader
Anubis
14
7 / 3 / 4
8,607
574
11,472
10,913
5,560
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 2 / 0
7,499
500
9,684
14,575
14,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
10
0 / 4 / 1
6,543
436
7,835
11,157
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Itzjohn5491
Jormungandr
5
0 / 3 / 0
4,879
325
986
4,012
2,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
7 / 2 / 2
8,941
596
10,922
12,448
5,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
megavrak
Poseidon
12
1 / 5 / 1
7,502
500
2,426
8,621
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
10
10
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
0
1
L
Neith
0
4
1
0.13
L
Jormungandr
Itzjohn5491
Jormungandr
0
3
0
0
W
Gilgamesh
SleepyMODE
Gilgamesh
4
4
1
1.13
L
7
2
2
4
W
0
1
3
1.5
L
Poseidon
megavrak
Poseidon
1
5
1
0.3
W
Charon
sMarcel
Charon
3
1
6
6
W
Thor
2
1
5
4.5
W
Anubis
xCKlader
Anubis
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,659
Damage
31,853
51,311
Taken
50,813
27,090
Mitigated
28,769
15,584
Healing
9,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,684
1,269
0
971
14,575
14,704
0
1,112
12,861
0
51,524
L
Neith
7,835
2,691
0
1,253
11,157
3,383
0
7,610
3,547
0
40,318
L
Jormungandr
Itzjohn5491
Jormungandr
986
461
0
571
4,012
2,681
0
1,573
2,439
10,978
796
W
Gilgamesh
SleepyMODE
Gilgamesh
9,377
3,880
0
3,320
15,817
9,382
192
258
15,559
0
46,764
L
10,922
7,372
0
5,842
12,448
5,550
792
1,211
11,026
0
66,347
W
2,287
1,880
0
342
5,801
2,137
849
310
5,491
0
40,640
L
Poseidon
megavrak
Poseidon
2,426
625
0
992
8,621
2,451
0
4,957
3,623
48,405
719
W
Charon
sMarcel
Charon
5,387
1,420
0
2,995
9,252
6,101
140
667
8,585
23,564
0
W
Thor
5,136
1,077
0
5,215
9,528
3,910
257
387
9,141
0
69,026
W
Anubis
xCKlader
Anubis
11,472
706
75
3,637
10,913
5,560
0
1,470
9,443
63,123
1,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,896
Gold Earned
35,364
370
Minions Killed
352
0
Camps Cleared
0
1,384,036
Distance Traveled
1,197,208
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,499
500
79
5
0
246,933
0
L
Neith
6,543
436
61
4
0
267,366
0
L
Jormungandr
4,879
325
18
1
0
93,107
0
W
Gilgamesh
7,971
531
68
5
0
279,345
0
L
Arachne
8,941
596
106
7
0
334,871
0
W
Apollo
6,875
458
67
4
0
251,352
1
L
Poseidon
7,502
500
88
6
0
254,931
0
W
Charon
7,896
526
13
1
0
303,665
1
W
Thor
8,547
570
116
8
0
283,369
0
W
Anubis
8,607
574
106
7
0
266,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role