Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ComradeTurtle
Hel
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 292L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
Doggieboy8954
Zhong Kui
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,482 Elo+
Solo
Nemesis
Nemesis
StormierThrone8
Nemesis
Level 170
God Stats
0W - 2L
1,704 SR
Queue Stats
24W - 24L
1,586 Elo+
Party 1
Hercules
Hercules
Szyza
Hercules
Level 175
God Stats
0W - 2L
1,299 SR
Queue Stats
25W - 36L
1,469 Elo+
Party 1
Team Averages
Level 157
1,501 SR
1,510 Elo+

VS

Team Averages
Level 145
1,614 SR
1,585 Elo+
Heimdallr
Heimdallr
DynamicSet374
Heimdallr
Level 148
God Stats
5W - 3L
1,764 SR
Queue Stats
95W - 73L
1,591 Elo+
Solo
Mulan
Mulan
NamesLano
Mulan
Level 130
God Stats
31W - 33L
1,621 SR
Queue Stats
216W - 228L
1,604 Elo+
Solo
Chang'e
Chang'e
RavenShadow
Chang'e
Level 154
God Stats
10W - 8L
1,451 SR
Queue Stats
113W - 106L
1,555 Elo+
Solo
Charon
Charon
SLBRonDEEZ
Charon
Level 149
God Stats
4W - 2L
1,753 SR
Queue Stats
70W - 48L
1,581 Elo+
Solo
Vulcan
Vulcan
xxx m00s3 xxx
Vulcan
Level 143
God Stats
6W - 5L
1,480 SR
Queue Stats
190W - 196L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 3 / 1
7,381
1,476
9,128
9,401
4,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 3
6,140
1,228
3,336
6,255
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Doggieboy8954
Zhong Kui
11
1 / 1 / 2
6,672
1,334
3,999
7,351
8,057
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 0 / 0
5,130
1,026
0
0
0
Hercules
Szyza
Hercules
9
0 / 0 / 0
3,630
726
0
166
69
Team 1 Tickets

365

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DynamicSet374
Heimdallr
11
1 / 1 / 3
6,390
1,278
3,251
3,139
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
NamesLano
Mulan
11
1 / 1 / 3
6,131
1,226
6,826
6,129
4,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
RavenShadow
Chang'e
11
1 / 0 / 3
6,238
1,248
3,989
3,289
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
SLBRonDEEZ
Charon
11
2 / 0 / 2
6,881
1,376
4,242
4,310
3,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
0 / 2 / 1
5,441
1,088
2,797
2,879
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
5
5
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
3
1
1.17
L
0
1
3
1.5
L
Zhong Kui
Doggieboy8954
Zhong Kui
1
1
2
2
W
Heimdallr
DynamicSet374
Heimdallr
1
1
3
2.5
W
Mulan
NamesLano
Mulan
1
1
3
2.5
W
Chang'e
RavenShadow
Chang'e
1
0
3
2.5
W
Charon
SLBRonDEEZ
Charon
2
0
2
3
L
0
0
0
0
L
Hercules
Szyza
Hercules
0
0
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,463
Damage
21,105
23,173
Taken
19,746
15,009
Mitigated
11,690
7,648
Healing
5,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,128
4,360
0
1,801
9,401
4,299
0
5,040
4,171
0
25,889
L
3,336
148
2,512
2,189
6,255
2,584
0
3,224
2,947
12,417
420
L
Zhong Kui
Doggieboy8954
Zhong Kui
3,999
309
0
1,146
7,351
8,057
0
2,581
4,499
18,317
0
W
Heimdallr
DynamicSet374
Heimdallr
3,251
1,435
0
302
3,139
1,480
0
425
2,714
0
12,152
W
Mulan
NamesLano
Mulan
6,826
929
0
870
6,129
4,078
0
3,353
2,776
0
11,015
W
Chang'e
RavenShadow
Chang'e
3,989
372
1,692
1,705
3,289
1,401
0
1,733
1,556
17,785
0
W
Charon
SLBRonDEEZ
Charon
4,242
1,029
0
509
4,310
3,591
0
1,116
3,194
15,050
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Szyza
Hercules
0
0
0
0
166
69
0
166
0
0
0
W
2,797
1,495
0
180
2,879
1,140
0
505
2,374
6,191
17

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,953
Gold Earned
31,081
87
Minions Killed
100
3
Camps Cleared
5
304,614
Distance Traveled
475,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,381
1,476
42
8
2
92,699
0
L
Hel
6,140
1,228
23
5
1
102,817
0
L
Zhong Kui
6,672
1,334
22
4
0
108,977
0
W
Heimdallr
6,390
1,278
28
6
1
86,614
0
W
Mulan
6,131
1,226
10
2
0
106,366
0
W
Chang'e
6,238
1,248
38
8
1
122,689
0
W
Charon
6,881
1,376
12
2
2
96,995
0
L
Nemesis
5,130
1,026
0
0
0
0
0
L
Hercules
3,630
726
0
0
0
121
0
W
Vulcan
5,441
1,088
12
2
1
62,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role