Player Matchup

Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Awkwardtug
Hercules
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
frostyjalapeno
Danzaburou
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,507 Elo+
Party 1
Team Averages
Level 156
1,500 SR
1,508 Elo+

VS

Team Averages
Level 157
1,431 SR
1,509 Elo+
Xbalanque
Xbalanque
Chumpeon
Xbalanque
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,570 Elo+
Solo
Hou Yi
Hou Yi
Joee6pack
Hou Yi
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 80L
1,444 Elo+
Solo
Charon
Charon
PapiiiGringo
Charon
Level 166
God Stats
2W - 4L
1,391 SR
Queue Stats
605W - 608L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
TimBurry
Baron Samedi
Level 208
God Stats
4W - 2L
1,265 SR
Queue Stats
564W - 494L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
xvarelax
Tsukuyomi
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
7 / 1 / 13
9,396
940
8,593
9,991
5,211
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
15
4 / 3 / 14
9,192
919
15,768
11,914
4,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cupid
 
Cupid
15
6 / 3 / 13
9,169
917
13,407
10,226
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Awkwardtug
Hercules
14
2 / 3 / 14
8,280
828
7,648
13,085
13,478
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
frostyjalapeno
Danzaburou
16
4 / 1 / 14
9,052
905
6,739
5,915
2,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chumpeon
Xbalanque
11
1 / 5 / 7
6,648
665
8,647
11,631
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hou Yi
Joee6pack
Hou Yi
14
2 / 5 / 7
7,878
788
8,769
10,786
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
13
1 / 3 / 8
7,821
782
5,900
11,362
10,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
TimBurry
Baron Samedi
13
3 / 5 / 4
7,775
778
8,950
10,596
6,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
xvarelax
Tsukuyomi
14
4 / 5 / 5
8,179
818
11,155
12,840
6,063
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
42
23
Kills
11
11
Deaths
23
68
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
1
13
13.5
W
Ah Muzen Cab
 
Ah Muzen Cab
4
3
14
3.67
W
Cupid
 
Cupid
6
3
13
4.17
W
Hercules
Awkwardtug
Hercules
2
3
14
3
L
Xbalanque
Chumpeon
Xbalanque
1
5
7
0.9
L
Hou Yi
Joee6pack
Hou Yi
2
5
7
1.1
L
Charon
1
3
8
1.67
L
Baron Samedi
TimBurry
Baron Samedi
3
5
4
1
W
Danzaburou
frostyjalapeno
Danzaburou
4
1
14
11
L
Tsukuyomi
xvarelax
Tsukuyomi
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,155
Damage
43,421
51,131
Taken
57,215
30,695
Mitigated
32,786
23,648
Healing
15,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,593
5,082
662
3,004
9,991
5,211
458
3,759
6,232
0
12,188
W
Ah Muzen Cab
 
Ah Muzen Cab
15,768
3,298
1,492
2,023
11,914
4,878
1,302
2,620
9,294
0
34,469
W
Cupid
 
Cupid
13,407
3,770
3,355
3,538
10,226
4,391
932
2,782
7,444
0
22,934
W
Hercules
Awkwardtug
Hercules
7,648
1,587
2,326
4,372
13,085
13,478
442
3,223
9,862
0
14,109
L
Xbalanque
Chumpeon
Xbalanque
8,647
3,053
152
1,727
11,631
4,981
0
0
11,631
0
15,655
L
Hou Yi
Joee6pack
Hou Yi
8,769
2,506
653
1,054
10,786
4,457
611
0
10,786
0
18,409
L
Charon
5,900
557
726
3,040
11,362
10,467
0
0
11,362
13,434
233
L
Baron Samedi
TimBurry
Baron Samedi
8,950
377
2,379
2,748
10,596
6,818
294
0
10,596
16,985
103
W
Danzaburou
frostyjalapeno
Danzaburou
6,739
1,960
966
1,910
5,915
2,737
1,373
2,228
3,687
0
15,971
L
Tsukuyomi
xvarelax
Tsukuyomi
11,155
1,803
272
2,561
12,840
6,063
0
0
12,840
0
22,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,089
Gold Earned
38,301
121
Minions Killed
146
0
Camps Cleared
0
906,396
Distance Traveled
851,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,396
940
9
1
0
222,169
0
W
Ah Muzen Cab
9,192
919
43
4
0
175,836
0
W
Cupid
9,169
917
29
3
0
171,332
0
W
Hercules
8,280
828
15
2
0
178,453
0
L
Xbalanque
6,648
665
40
4
0
153,665
0
L
Hou Yi
7,878
788
32
3
0
147,635
0
L
Charon
7,821
782
19
2
0
200,120
0
L
Baron Samedi
7,775
778
28
3
0
154,352
0
W
Danzaburou
9,052
905
25
3
0
158,606
0
L
Tsukuyomi
8,179
818
27
3
0
196,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role