Player Matchup

Mercury
Mercury
 
Mercury
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DaddyDeoxys
Vulcan
Level 142
God Stats
5W - 4L
1,650 SR
Queue Stats
30W - 33L
1,460 Elo+
Solo
Apollo
Apollo
ReptileKidd
Apollo
Level 132
God Stats
0W - 2L
1,105 SR
Queue Stats
55W - 57L
1,539 Elo+
Party 1
Discordia
Discordia
angel27350
Discordia
Level 107
God Stats
1W - 2L
1,684 SR
Queue Stats
59W - 53L
1,600 Elo+
Party 1
Fafnir
Fafnir
captain gatsu
Fafnir
Level 155
God Stats
5W - 6L
1,828 SR
Queue Stats
590W - 548L
1,564 Elo+
Solo
Team Averages
Level 124
1,553 SR
1,533 Elo+

VS

Team Averages
Level 145
1,515 SR
1,525 Elo+
Amaterasu
Amaterasu
Chkos25
Amaterasu
Level 136
God Stats
3W - 2L
1,528 SR
Queue Stats
43W - 40L
1,521 Elo+
Party 2
Neith
Neith
Citalre
Neith
Level 146
God Stats
3W - 2L
1,544 SR
Queue Stats
24W - 18L
1,485 Elo+
Party 2
Geb
Geb
ELBUENLUISO
Geb
Level 152
God Stats
1W - 1L
1,779 SR
Queue Stats
44W - 35L
1,539 Elo+
Party 2
Vulcan
Vulcan
IDontFwCam
Vulcan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 61L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
jhontroble
Tsukuyomi
Level 146
God Stats
3W - 2L
1,226 SR
Queue Stats
39W - 39L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 2 / 0
6,189
387
2,043
9,438
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
13
0 / 4 / 2
7,684
480
14,145
10,363
4,384
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
16
2 / 1 / 0
8,919
557
8,403
13,192
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
angel27350
Discordia
14
0 / 1 / 1
7,324
458
4,036
8,302
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 0
8,884
555
3,956
14,966
17,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chkos25
Amaterasu
16
2 / 1 / 3
9,971
623
6,202
18,648
10,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Citalre
Neith
15
0 / 1 / 0
8,379
524
7,016
8,197
3,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 1 / 0
8,465
529
5,578
15,485
12,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
IDontFwCam
Vulcan
14
0 / 1 / 1
8,531
533
6,978
6,466
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
jhontroble
Tsukuyomi
14
3 / 0 / 1
8,151
509
6,501
11,879
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
8
8
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
W
Amaterasu
Chkos25
Amaterasu
2
1
3
3.5
W
Neith
Citalre
Neith
0
1
0
0
L
Vulcan
0
4
2
0.25
W
3
1
0
3
W
Vulcan
IDontFwCam
Vulcan
0
1
1
0.5
L
Apollo
2
1
0
2
L
Discordia
angel27350
Discordia
0
1
1
0.5
L
2
0
0
2
W
Tsukuyomi
jhontroble
Tsukuyomi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,583
Damage
32,275
56,261
Taken
60,675
34,389
Mitigated
34,143
20,737
Healing
25,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,043
826
0
1,742
9,438
3,888
0
1,748
7,690
0
43,255
W
Amaterasu
Chkos25
Amaterasu
6,202
2,496
0
9,202
18,648
10,974
2,389
11,483
7,165
0
76,342
W
Neith
Citalre
Neith
7,016
2,508
0
2,333
8,197
3,321
0
511
7,686
0
75,553
L
Vulcan
14,145
8,128
0
1,333
10,363
4,384
0
698
9,665
62,578
1,103
W
5,578
690
1,492
4,659
15,485
12,148
493
2,414
13,071
35,738
5,022
W
Vulcan
IDontFwCam
Vulcan
6,978
2,301
0
944
6,466
2,691
772
3,111
3,355
62,076
1,123
L
Apollo
8,403
4,245
0
8,955
13,192
5,400
1,843
1,336
11,856
0
95,291
L
Discordia
angel27350
Discordia
4,036
270
0
832
8,302
3,099
858
3,980
4,322
63,277
0
L
3,956
922
0
7,875
14,966
17,618
0
3,868
11,098
24,177
4,276
W
Tsukuyomi
jhontroble
Tsukuyomi
6,501
1,384
0
6,503
11,879
5,009
3,211
3,934
7,945
0
67,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,000
Gold Earned
43,497
486
Minions Killed
530
0
Camps Cleared
0
1,426,808
Distance Traveled
1,595,146
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,189
387
77
5
0
249,420
2
W
Amaterasu
9,971
623
135
8
0
329,857
0
W
Neith
8,379
524
139
9
0
274,007
1
L
Vulcan
7,684
480
87
5
0
252,201
2
W
Geb
8,465
529
51
3
0
332,543
0
W
Vulcan
8,531
533
102
6
0
314,355
0
L
Apollo
8,919
557
161
10
0
296,367
4
L
Discordia
7,324
458
117
7
0
321,108
1
L
Fafnir
8,884
555
44
3
0
307,712
0
W
Tsukuyomi
8,151
509
103
6
0
344,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role