Player Matchup

Raijin
Raijin
 
Raijin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Givemeursoul972
Nut
Level 69
God Stats
4W - 1L
1,541 SR
Queue Stats
347W - 356L
1,488 Elo+
Party 1
Horus
Horus
RSA Monster
Horus
Level 65
God Stats
3W - 2L
1,865 SR
Queue Stats
303W - 285L
1,484 Elo+
Solo
Erlang Shen
Erlang Shen
ThatDudeAaron
Erlang Shen
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 63L
1,431 Elo+
Solo
Arachne
Arachne
nbentley01
Arachne
Level 82
God Stats
4W - 3L
1,551 SR
Queue Stats
156W - 157L
1,449 Elo+
Party 1
Team Averages
Level 79
1,592 SR
1,470 Elo+

VS

Team Averages
Level 113
1,383 SR
1,466 Elo+
Horus
Horus
Orlandoscovitch
Horus
Level 127
God Stats
0W - 3L
1,280 SR
Queue Stats
234W - 226L
1,390 Elo+
Solo
Nox
Nox
PhoenixxHeat180
Nox
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 153L
1,402 Elo+
Solo
Achilles
Achilles
TristanTheTuna
Achilles
Level 146
God Stats
0W - 2L
1,166 SR
Queue Stats
92W - 97L
1,552 Elo+
Party 2
Nut
Nut
oTHiCKMEATo
Nut
Level 122
God Stats
0W - 1L
1,471 SR
Queue Stats
54W - 49L
1,570 Elo+
Party 2
He Bo
He Bo
yhacker486
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 113L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
2 / 2 / 2
5,543
1,109
2,908
4,464
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 0 / 3
6,021
1,204
5,062
2,651
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 0 / 6
5,635
1,127
1,372
4,625
3,190
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Erlang Shen
ThatDudeAaron
Erlang Shen
10
0 / 1 / 2
5,361
1,072
2,174
5,130
4,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
nbentley01
Arachne
11
5 / 1 / 1
6,432
1,286
4,648
4,868
2,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,248
250
0
0
0
8
0 / 3 / 1
4,674
935
907
3,691
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
11
3 / 1 / 0
5,263
1,053
6,042
5,018
5,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 0
4,654
931
3,472
4,393
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

He Bo
10
0 / 2 / 2
4,955
991
4,994
4,998
1,612
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
3
4
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
2
2
1.5
W
1
0
3
2.5
L
0
0
0
0
L
0
3
1
0.17
W
0
0
6
3
W
Erlang Shen
ThatDudeAaron
Erlang Shen
0
1
2
1
L
Achilles
3
1
0
3
W
Arachne
nbentley01
Arachne
5
1
1
5.5
L
0
2
0
0
L
He Bo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,164
Damage
15,415
21,738
Taken
18,100
13,272
Mitigated
10,314
10,132
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,908
285
594
659
4,464
1,795
285
2,114
2,350
4,468
480
W
5,062
2,970
443
915
2,651
1,243
628
1,198
1,453
0
15,406
L
0
0
0
0
0
0
0
0
0
0
0
L
907
66
0
330
3,691
1,324
0
444
3,205
4,213
0
W
1,372
612
1,232
2,172
4,625
3,190
100
1,621
3,004
0
2,563
W
Erlang Shen
ThatDudeAaron
Erlang Shen
2,174
698
926
1,162
5,130
4,701
202
1,434
3,696
0
7,368
L
Achilles
6,042
772
355
2,326
5,018
5,762
0
1,489
3,370
3,013
7,018
W
Arachne
nbentley01
Arachne
4,648
3,588
607
1,422
4,868
2,343
470
1,182
3,686
0
5,785
L
3,472
1,281
295
940
4,393
1,616
0
358
3,997
0
7,798
L
He Bo
4,994
354
414
792
4,998
1,612
0
563
4,311
13,098
468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,992
Gold Earned
20,794
50
Minions Killed
39
0
Camps Cleared
0
554,587
Distance Traveled
387,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,543
1,109
1
0
0
90,246
0
W
Nut
6,021
1,204
26
5
0
97,959
0
L
Horus
1,248
250
0
0
0
0
0
L
Nox
4,674
935
10
2
0
83,376
0
W
Horus
5,635
1,127
5
1
0
125,243
0
W
Erlang Shen
5,361
1,072
11
2
0
115,639
0
L
Achilles
5,263
1,053
9
2
0
115,266
0
W
Arachne
6,432
1,286
7
1
0
125,500
0
L
Nut
4,654
931
7
1
0
80,092
0
L
He Bo
4,955
991
13
3
0
108,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role