Player Matchup

Cerberus
Cerberus
Gold II
 
Cerberus
Gold II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Maiky11
Sun Wukong
Gold I
Level 58
God Stats
8W - 3L
1,555 SR
Queue Stats
77W - 70L
1,621 MMR
Solo
Nu Wa
Nu Wa
Gold II
Poezur
Nu Wa
Gold II
Level 126
God Stats
36W - 28L
1,583 SR
Queue Stats
269W - 281L
1,585 MMR
Solo
Fenrir
Fenrir
Gold I
YoshiBender
Fenrir
Gold I
Level 154
God Stats
17W - 15L
1,622 SR
Queue Stats
143W - 136L
1,584 MMR
Solo
Cliodhna
Cliodhna
Gold II
poolscumgod
Cliodhna
Gold II
Level 112
God Stats
6W - 6L
1,740 SR
Queue Stats
229W - 228L
1,572 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,600 SR
1,572 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 84
1,586 SR
1,563 MMR
Tsukuyomi
Tsukuyomi
Gold II
 
Tsukuyomi
Gold II
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
CreepBZ
Ra
Gold IV
Level 123
God Stats
1W - 1L
1,932 SR
Queue Stats
32W - 31L
1,551 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
Dathuco
Kuzenbo
Platinum V
Level 65
God Stats
4W - 7L
1,605 SR
Queue Stats
304W - 304L
1,574 MMR
Solo
Odin
Odin
Gold III
Iiso
Odin
Gold III
Level 78
God Stats
0W - 1L
1,314 SR
Queue Stats
32W - 29L
1,620 MMR
Party 1
Hachiman
Hachiman
Gold III
OdinsBadEye
Hachiman
Gold III
Level 109
God Stats
50W - 42L
1,580 SR
Queue Stats
178W - 182L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 0 / 1
5,127
570
2,497
7,129
4,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Maiky11
Sun Wukong
9
0 / 2 / 1
5,381
598
3,305
8,536
4,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Poezur
Nu Wa
9
0 / 2 / 1
5,298
589
4,021
3,023
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
11
2 / 1 / 1
5,643
627
2,240
6,828
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
poolscumgod
Cliodhna
11
1 / 1 / 1
5,637
626
3,771
6,303
2,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ao KuangBastetThorBake Kujira

VS

Bans
Ah Muzen CabKukulkanSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 1 / 1
5,381
598
4,871
6,753
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 1 / 0
5,670
630
3,745
4,051
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Dathuco
Kuzenbo
3
0 / 0 / 0
3,564
396
867
2,497
1,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
Iiso
Odin
10
2 / 1 / 0
5,544
616
4,848
7,130
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
OdinsBadEye
Hachiman
10
0 / 2 / 1
5,166
574
3,705
7,265
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
6
6
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
1
1.5
L
Tsukuyomi
 
Tsukuyomi
3
1
1
3.5
L
1
1
0
1
L
Kuzenbo
Dathuco
Kuzenbo
0
0
0
0
L
Odin
Iiso
Odin
2
1
0
2
W
Sun Wukong
Maiky11
Sun Wukong
0
2
1
0.25
L
Hachiman
OdinsBadEye
Hachiman
0
2
1
0.25
W
Nu Wa
Poezur
Nu Wa
0
2
1
0.25
W
Fenrir
2
1
1
2.5
W
Cliodhna
poolscumgod
Cliodhna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,834
Damage
18,036
31,819
Taken
27,696
14,364
Mitigated
12,522
10,217
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,497
59
0
1,787
7,129
4,544
0
2,152
4,581
15,757
1,585
L
Tsukuyomi
 
Tsukuyomi
4,871
932
0
2,074
6,753
2,230
0
1,707
4,869
0
33,275
L
3,745
83
72
1,482
4,051
1,434
0
1,461
2,390
44,198
759
L
Kuzenbo
Dathuco
Kuzenbo
867
542
0
528
2,497
1,605
0
887
1,466
3,142
0
L
Odin
Iiso
Odin
4,848
1,153
0
1,640
7,130
5,221
0
430
6,556
0
37,114
W
Sun Wukong
Maiky11
Sun Wukong
3,305
866
0
2,458
8,536
4,300
0
0
8,536
0
36,901
L
Hachiman
OdinsBadEye
Hachiman
3,705
1,834
0
2,985
7,265
2,032
0
1,224
5,897
0
39,628
W
Nu Wa
Poezur
Nu Wa
4,021
416
0
450
3,023
835
174
1,042
1,835
37,707
0
W
Fenrir
2,240
517
0
4,041
6,828
2,398
0
357
6,387
0
35,286
W
Cliodhna
poolscumgod
Cliodhna
3,771
518
0
1,481
6,303
2,287
0
414
5,889
0
41,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,086
Gold Earned
25,325
320
Minions Killed
300
0
Camps Cleared
0
916,620
Distance Traveled
837,666
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,127
570
31
3
0
200,147
3
L
Tsukuyomi
5,381
598
60
7
0
246,322
0
L
Ra
5,670
630
95
11
0
197,648
4
L
Kuzenbo
3,564
396
6
1
0
56,030
0
L
Odin
5,544
616
63
7
0
175,280
1
W
Sun Wukong
5,381
598
69
8
0
158,680
2
L
Hachiman
5,166
574
76
8
0
162,386
1
W
Nu Wa
5,298
589
82
9
0
159,282
0
W
Fenrir
5,643
627
66
7
0
204,849
0
W
Cliodhna
5,637
626
72
8
0
193,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role