Player Matchup

Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Gorillas3cs
Ra
Level 84
God Stats
18W - 20L
1,562 SR
Queue Stats
157W - 145L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Hizedite
Cthulhu
Level 34
God Stats
69W - 59L
1,581 SR
Queue Stats
189W - 159L
1,495 Elo+
Party 1
Gilgamesh
Gilgamesh
Schmoe Jiden
Gilgamesh
Level 156
God Stats
10W - 9L
1,660 SR
Queue Stats
494W - 410L
1,509 Elo+
Party 1
Vulcan
Vulcan
THEBLANDS2K
Vulcan
Level 97
God Stats
9W - 12L
1,317 SR
Queue Stats
39W - 53L
1,420 Elo+
Party 1
Team Averages
Level 104
1,524 SR
1,487 Elo+

VS

Team Averages
Level 122
1,579 SR
1,517 Elo+
Bakasura
Bakasura
GODS STAR
Bakasura
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 255L
1,462 Elo+
Solo
Chaac
Chaac
HomeGrown348
Chaac
Level 149
God Stats
20W - 16L
1,654 SR
Queue Stats
736W - 741L
1,507 Elo+
Solo
Eset
Eset
ReaverUnbound
Eset
Level 170
God Stats
2W - 2L
1,398 SR
Queue Stats
191W - 199L
1,542 Elo+
Party 2
Xbalanque
Xbalanque
YonkoMugiwara
Xbalanque
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 70L
1,517 Elo+
Party 2
Kuzenbo
Kuzenbo
fatchinesewomen
Kuzenbo
Level 86
God Stats
10W - 6L
1,843 SR
Queue Stats
323W - 288L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 0 / 0
5,243
749
576
1,321
447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 0 / 0
5,529
790
2,907
2,037
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Hizedite
Cthulhu
10
0 / 0 / 0
5,200
743
3,781
5,320
3,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Schmoe Jiden
Gilgamesh
11
1 / 0 / 0
5,722
817
3,493
5,003
3,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
11
0 / 1 / 0
5,561
794
4,132
3,485
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GODS STAR
Bakasura
12
0 / 0 / 0
5,959
851
717
4,940
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 1 / 0
6,100
871
4,526
6,063
6,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 0 / 0
5,397
771
1,885
3,169
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
YonkoMugiwara
Xbalanque
11
0 / 0 / 0
5,571
796
3,382
4,755
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 1
6,156
879
3,180
6,003
6,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
W
Bakasura
GODS STAR
Bakasura
0
0
0
0
L
0
0
0
0
L
Cthulhu
Hizedite
Cthulhu
0
0
0
0
W
1
1
0
1
W
0
0
0
0
L
Gilgamesh
Schmoe Jiden
Gilgamesh
1
0
0
1
L
Vulcan
0
1
0
0
W
Xbalanque
YonkoMugiwara
Xbalanque
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,889
Damage
13,690
17,166
Taken
24,930
9,916
Mitigated
17,658
4,181
Healing
8,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
576
353
0
517
1,321
447
0
312
1,009
0
4,463
W
Bakasura
GODS STAR
Bakasura
717
507
81
1,506
4,940
2,204
944
1,556
3,166
0
11,175
L
2,907
24
875
905
2,037
985
0
419
1,618
16,195
0
L
Cthulhu
Hizedite
Cthulhu
3,781
117
0
715
5,320
3,471
0
2,048
3,194
7,383
0
W
4,526
443
0
1,820
6,063
6,370
333
1,751
3,994
0
17,578
W
1,885
190
110
415
3,169
1,153
36
2,219
733
11,885
384
L
Gilgamesh
Schmoe Jiden
Gilgamesh
3,493
323
0
751
5,003
3,490
0
732
4,231
0
11,343
L
Vulcan
4,132
1,693
0
418
3,485
1,523
58
1,061
2,424
17,550
0
W
Xbalanque
YonkoMugiwara
Xbalanque
3,382
1,688
0
1,798
4,755
1,826
580
1,983
2,569
0
15,502
W
3,180
1,412
0
2,571
6,003
6,105
151
2,645
3,176
11,391
751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,255
Gold Earned
29,183
124
Minions Killed
152
0
Camps Cleared
0
731,034
Distance Traveled
756,075
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,243
749
18
3
0
60,591
0
W
Bakasura
5,959
851
29
4
0
153,101
0
L
Ra
5,529
790
35
5
0
170,970
0
L
Cthulhu
5,200
743
8
1
0
157,811
2
W
Chaac
6,100
871
35
5
0
142,331
0
W
Eset
5,397
771
33
5
0
148,664
0
L
Gilgamesh
5,722
817
25
4
0
182,752
0
L
Vulcan
5,561
794
38
5
0
158,910
0
W
Xbalanque
5,571
796
36
5
0
150,855
0
W
Kuzenbo
6,156
879
19
3
0
161,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role