Player Matchup

Kukulkan
Kukulkan
CthulhuAlmightyy
Kukulkan
Level 61
God Stats
8W - 6L
1,517 SR
Queue Stats
88W - 86L
1,443 Elo+
Party 1
Skadi
Skadi
Golden-Ahmedref
Skadi
Level 52
God Stats
12W - 5L
1,672 SR
Queue Stats
267W - 269L
1,457 Elo+
Party 2
Awilix
Awilix
HevyMushroomTip
Awilix
Level 84
God Stats
2W - 0L
1,741 SR
Queue Stats
108W - 104L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
Sage_DSP
Sun Wukong
Level 80
God Stats
1W - 1L
1,299 SR
Queue Stats
19W - 11L
1,479 Elo+
Solo
Anhur
Anhur
sandouby
Anhur
Level 64
God Stats
11W - 16L
1,414 SR
Queue Stats
234W - 249L
1,435 Elo+
Party 2
Team Averages
Level 68
1,529 SR
1,445 Elo+

VS

Team Averages
Level 56
1,565 SR
1,470 Elo+
Skadi
Skadi
 
Skadi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
ErringDoughnut9
Surtr
Level 29
God Stats
17W - 20L
1,527 SR
Queue Stats
38W - 49L
1,413 Elo+
Party 3
Ymir
Ymir
Perkntosh
Ymir
Level 14
God Stats
2W - 2L
1,791 SR
Queue Stats
5W - 7L
1,660 Elo+
Party 3
Kukulkan
Kukulkan
lowtempdabs710
Kukulkan
Level 67
God Stats
46W - 47L
1,509 SR
Queue Stats
99W - 83L
1,500 Elo+
Party 3
Fenrir
Fenrir
oswaldoeglez
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,039
502
3,510
6,962
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 7
8,496
531
7,559
7,223
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 1 / 2
9,100
569
6,697
11,714
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Sage_DSP
Sun Wukong
13
2 / 0 / 4
8,772
548
8,461
13,596
12,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
sandouby
Anhur
13
5 / 0 / 4
8,486
530
6,160
9,231
7,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 3 / 2
7,236
452
6,572
9,949
3,223
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 0
6,930
433
6,250
16,317
10,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
12
0 / 3 / 2
7,067
442
958
8,718
8,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Kukulkan
14
3 / 2 / 0
8,380
524
11,189
6,779
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
0 / 2 / 1
6,263
391
2,874
8,931
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
6
6
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
3
2
1
W
1
3
3
0.83
L
1
5
0
0.2
W
1
2
7
2.25
W
6
1
2
7
L
Ymir
0
3
2
0.33
W
Sun Wukong
Sage_DSP
Sun Wukong
2
0
4
4
L
Kukulkan
3
2
0
1.5
L
Fenrir
0
2
1
0.25
W
Anhur
sandouby
Anhur
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,387
Damage
27,843
48,726
Taken
50,694
31,078
Mitigated
29,703
9,732
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,572
2,433
0
2,269
9,949
3,223
195
1,088
8,641
0
60,059
W
3,510
108
0
1,140
6,962
2,869
264
3,250
3,712
40,911
2,060
L
6,250
3,159
0
5,188
16,317
10,935
0
111
15,386
594
43,635
W
7,559
2,152
0
488
7,223
2,719
1,117
2,880
4,343
0
69,371
W
6,697
2,219
0
5,268
11,714
5,049
0
878
10,836
0
68,877
L
Ymir
958
31
0
784
8,718
8,196
259
507
7,834
10,148
1,284
W
Sun Wukong
Sage_DSP
Sun Wukong
8,461
1,475
0
2,147
13,596
12,532
417
4,313
9,283
66
56,199
L
Kukulkan
11,189
373
75
1,192
6,779
3,046
276
1,214
5,424
76,063
0
L
Fenrir
2,874
645
0
1,729
8,931
4,303
0
734
8,056
0
43,637
W
Anhur
sandouby
Anhur
6,160
1,838
0
689
9,231
7,909
1,346
1,913
7,318
2,392
23,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,893
Gold Earned
35,876
445
Minions Killed
342
0
Camps Cleared
0
1,545,191
Distance Traveled
1,389,875
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,236
452
82
5
0
280,624
0
W
Kukulkan
8,039
502
82
5
0
248,699
0
L
Surtr
6,930
433
59
4
0
296,626
0
W
Skadi
8,496
531
116
7
0
281,054
0
W
Awilix
9,100
569
104
7
0
383,805
0
L
Ymir
7,067
442
23
1
0
273,099
0
W
Sun Wukong
8,772
548
95
6
0
335,718
0
L
Kukulkan
8,380
524
109
7
0
325,266
4
L
Fenrir
6,263
391
69
4
0
214,260
0
W
Anhur
8,486
530
48
3
0
295,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role