Player Matchup

Artemis
Artemis
BluE_MaGiK_21
Artemis
Level 128
God Stats
3W - 3L
1,625 SR
Queue Stats
246W - 284L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
CremasterDartos
Cu Chulainn
Level 121
God Stats
2W - 7L
1,687 SR
Queue Stats
392W - 365L
1,619 Elo+
Solo
Kukulkan
Kukulkan
Hiyakun
Kukulkan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 11L
1,781 Elo+
Solo
Charon
Charon
RumpunchJR
Charon
Level 158
God Stats
2W - 2L
1,470 SR
Queue Stats
92W - 77L
1,600 Elo+
Party 2
Awilix
Awilix
WitheredOblivion
Awilix
Level 147
God Stats
13W - 11L
1,538 SR
Queue Stats
50W - 48L
1,589 Elo+
Party 2
Team Averages
Level 122
1,564 SR
1,616 Elo+

VS

Team Averages
Level 152
1,541 SR
1,503 Elo+
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AngrUnleashed
Athena
Level 120
God Stats
9W - 12L
1,544 SR
Queue Stats
65W - 94L
1,481 Elo+
Party 1
Xbalanque
Xbalanque
Hadesoul
Xbalanque
Level 210
God Stats
3W - 2L
1,642 SR
Queue Stats
96W - 121L
1,530 Elo+
Party 1
Thanatos
Thanatos
Zpect
Thanatos
Level 127
God Stats
10W - 10L
1,425 SR
Queue Stats
47W - 62L
1,422 Elo+
Party 1
Ravana
Ravana
jd1938
Ravana
Level 148
God Stats
135W - 99L
1,592 SR
Queue Stats
327W - 284L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
0 / 3 / 2
5,987
461
7,328
8,816
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
CremasterDartos
Cu Chulainn
13
0 / 1 / 1
7,547
581
4,049
12,272
10,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Hiyakun
Kukulkan
14
2 / 3 / 1
7,698
592
5,993
6,196
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charon
RumpunchJR
Charon
10
2 / 2 / 2
6,549
504
6,507
9,830
7,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 6 / 1
6,549
504
5,332
12,046
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 2 / 3
8,610
662
7,821
7,564
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 0 / 5
6,203
477
4,130
10,241
8,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Hadesoul
Xbalanque
11
0 / 1 / 4
6,286
484
4,368
7,184
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Zpect
Thanatos
14
7 / 4 / 3
7,938
611
8,739
14,656
7,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
jd1938
Ravana
14
3 / 1 / 2
8,138
626
8,880
8,213
5,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
15
15
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
3
3.25
W
0
0
5
2.5
L
Artemis
0
3
2
0.33
L
Cu Chulainn
CremasterDartos
Cu Chulainn
0
1
1
0.5
W
Xbalanque
Hadesoul
Xbalanque
0
1
4
2
L
Kukulkan
Hiyakun
Kukulkan
2
3
1
0.83
L
Charon
RumpunchJR
Charon
2
2
2
1.5
L
4
6
1
0.75
W
Thanatos
Zpect
Thanatos
7
4
3
2.13
W
Ravana
jd1938
Ravana
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,209
Damage
33,938
49,160
Taken
47,858
27,041
Mitigated
27,824
10,286
Healing
21,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,821
170
290
3,326
7,564
3,702
47
3,920
3,644
68,615
1,827
W
4,130
1,237
0
1,996
10,241
8,623
0
3,043
7,198
17,590
0
L
Artemis
7,328
3,888
0
2,454
8,816
3,165
0
1,072
7,744
0
47,530
L
Cu Chulainn
CremasterDartos
Cu Chulainn
4,049
1,372
0
1,736
12,272
10,346
0
75
11,486
2,688
66,707
W
Xbalanque
Hadesoul
Xbalanque
4,368
2,617
0
2,581
7,184
2,491
0
1,523
5,661
0
46,145
L
Kukulkan
Hiyakun
Kukulkan
5,993
448
0
440
6,196
2,247
0
2,445
3,695
66,654
0
L
Charon
RumpunchJR
Charon
6,507
1,801
0
2,451
9,830
7,131
0
3,976
5,757
23,644
2,427
L
5,332
1,811
0
3,205
12,046
4,152
0
4,291
7,671
0
40,507
W
Thanatos
Zpect
Thanatos
8,739
3,434
0
9,282
14,656
7,058
0
3,106
11,550
0
62,580
W
Ravana
jd1938
Ravana
8,880
3,248
0
3,534
8,213
5,950
18
459
7,754
75
69,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,330
Gold Earned
37,175
431
Minions Killed
404
0
Camps Cleared
0
1,223,030
Distance Traveled
1,280,762
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,610
662
129
10
0
245,519
3
W
Athena
6,203
477
19
1
0
293,874
0
L
Artemis
5,987
461
83
6
0
218,752
1
L
Cu Chulainn
7,547
581
135
10
0
240,322
0
W
Xbalanque
6,286
484
63
5
0
222,709
2
L
Kukulkan
7,698
592
127
10
0
253,873
3
L
Charon
6,549
504
24
2
0
227,235
5
L
Awilix
6,549
504
62
5
0
282,848
0
W
Thanatos
7,938
611
84
6
0
272,112
0
W
Ravana
8,138
626
109
8
0
246,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role