Player Matchup

Set
Set
CurrentlyUsing
Set
Level 88
God Stats
1W - 3L
1,395 SR
Queue Stats
138W - 71L
1,706 Elo+
Party 1
Odin
Odin
CyberTTV
Odin
Level 59
God Stats
0W - 2L
1,323 SR
Queue Stats
8W - 9L
1,367 Elo+
Solo
Chiron
Chiron
LilMaki
Chiron
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Packheffer
The Morrigan
Level 140
God Stats
4W - 3L
1,616 SR
Queue Stats
148W - 71L
1,676 Elo+
Party 1
Olorun
Olorun
yeremihernandez
Olorun
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,438 Elo+
Solo
Team Averages
Level 99
1,467 SR
1,537 Elo+

VS

Team Averages
Level 84
1,542 SR
1,451 Elo+
Fenrir
Fenrir
DR PAinFactOR
Fenrir
Level 85
God Stats
3W - 1L
1,368 SR
Queue Stats
81W - 85L
1,489 Elo+
Solo
Tyr
Tyr
PinkyUp89
Tyr
Level 106
God Stats
101W - 73L
1,616 SR
Queue Stats
172W - 160L
1,563 Elo+
Solo
Merlin
Merlin
TrueSmoker_2d
Merlin
Level 81
God Stats
3W - 0L
1,479 SR
Queue Stats
80W - 82L
1,530 Elo+
Solo
Chang'e
Chang'e
XxneutalkillerxX
Chang'e
Level 106
God Stats
3W - 4L
1,750 SR
Queue Stats
87W - 92L
1,475 Elo+
Solo
Serqet
Serqet
imperialraijinn
Serqet
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,717
1,102
1,074
1,322
630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odin
13
0 / 2 / 2
7,626
1,089
4,745
9,509
6,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
LilMaki
Chiron
13
0 / 1 / 2
7,445
1,064
3,216
6,196
2,518
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Morrigan
Packheffer
The Morrigan
13
1 / 3 / 1
7,935
1,134
4,945
6,887
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 2
7,866
1,124
4,112
7,289
3,538
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

292

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 7
7,929
1,133
4,906
4,529
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 0 / 6
8,644
1,235
9,114
5,806
7,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 1 / 4
8,097
1,157
5,876
3,667
1,356
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 3
8,538
1,220
5,038
2,751
936
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 6
8,053
1,150
3,783
5,237
2,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
3
Kills
9
9
Deaths
3
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
Odin
0
2
2
0.5
W
1
0
7
4.5
L
Chiron
LilMaki
Chiron
0
1
2
1
L
The Morrigan
Packheffer
The Morrigan
1
3
1
0.5
W
3
0
6
6
W
1
1
4
3
W
2
0
3
3.5
W
2
2
6
2.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,092
Damage
28,717
31,203
Taken
21,990
16,145
Mitigated
16,099
2,106
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,074
446
0
26
1,322
630
0
781
541
0
3,994
L
Odin
4,745
820
0
581
9,509
6,291
0
2,650
6,610
0
20,354
W
4,906
970
0
113
4,529
3,777
0
1,903
2,499
257
13,683
L
Chiron
LilMaki
Chiron
3,216
1,068
314
340
6,196
2,518
0
2,731
3,303
0
15,509
L
The Morrigan
Packheffer
The Morrigan
4,945
776
0
0
6,887
3,168
0
2,157
4,721
14,716
763
W
9,114
930
0
726
5,806
7,233
0
1,951
3,597
0
16,939
W
5,876
497
0
371
3,667
1,356
0
1,017
2,614
24,070
0
W
5,038
233
2,089
1,198
2,751
936
0
1,079
1,633
31,153
571
W
3,783
1,535
0
0
5,237
2,797
0
1,967
3,139
0
7,449
L
4,112
1,288
120
725
7,289
3,538
0
2,596
4,693
18,003
1,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,589
Gold Earned
41,261
136
Minions Killed
155
6
Camps Cleared
6
618,227
Distance Traveled
682,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,717
1,102
5
1
1
58,529
0
L
Odin
7,626
1,089
45
6
0
147,976
0
W
Fenrir
7,929
1,133
16
2
0
110,672
0
L
Chiron
7,445
1,064
13
2
0
131,747
0
L
The Morrigan
7,935
1,134
29
4
3
155,582
0
W
Tyr
8,644
1,235
11
2
2
166,829
0
W
Merlin
8,097
1,157
42
6
1
131,319
0
W
Chang'e
8,538
1,220
78
11
3
143,067
0
W
Serqet
8,053
1,150
8
1
0
130,451
0
L
Olorun
7,866
1,124
44
6
2
124,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role