Player Matchup

Bacchus
Bacchus
A Violated Swan
Bacchus
Level 154
God Stats
10W - 6L
1,452 SR
Queue Stats
147W - 172L
1,482 Elo+
Party 1
Hercules
Hercules
D3L3C14
Hercules
Level 140
God Stats
9W - 10L
1,474 SR
Queue Stats
134W - 158L
1,460 Elo+
Party 1
Mercury
Mercury
DOODAH145
Mercury
Level 141
God Stats
0W - 3L
1,308 SR
Queue Stats
242W - 269L
1,502 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DemosK
Morgan Le Fay
Level 147
God Stats
8W - 8L
1,744 SR
Queue Stats
80W - 95L
1,453 Elo+
Party 1
Ullr
Ullr
sDAWGI97I
Ullr
Level 155
God Stats
0W - 4L
1,288 SR
Queue Stats
235W - 257L
1,505 Elo+
Party 1
Team Averages
Level 147
1,453 SR
1,480 Elo+

VS

Team Averages
Level 137
1,587 SR
1,528 Elo+
Horus
Horus
 
Horus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Reborn7405
Sylvanus
Level 202
God Stats
8W - 4L
1,677 SR
Queue Stats
78W - 76L
1,557 Elo+
Solo
Bastet
Bastet
TheJin
Bastet
Level 129
God Stats
61W - 24L
1,784 SR
Queue Stats
451W - 413L
1,553 Elo+
Solo
Thoth
Thoth
漢濁点半濁点
Thoth
Level 68
God Stats
10W - 9L
1,476 SR
Queue Stats
38W - 31L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,345
535
3,460
6,082
5,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
D3L3C14
Hercules
10
0 / 5 / 0
5,720
572
4,346
10,457
5,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
DOODAH145
Mercury
9
0 / 3 / 0
4,880
488
3,180
8,531
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
DemosK
Morgan Le Fay
10
0 / 2 / 0
5,258
526
2,566
7,324
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
10
0 / 0 / 1
5,182
518
3,849
5,494
1,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 0 / 3
6,666
667
6,847
9,102
7,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
 
Artemis
10
0 / 0 / 0
5,306
531
3,738
6,201
2,411
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Reborn7405
Sylvanus
9
0 / 0 / 0
5,382
538
2,339
3,985
2,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
TheJin
Bastet
12
6 / 1 / 0
6,297
630
5,942
10,496
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 0 / 0
6,429
643
6,414
3,391
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
10
10
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
3
3.5
W
Artemis
 
Artemis
0
0
0
0
L
1
0
0
1
L
Hercules
D3L3C14
Hercules
0
5
0
0
L
Mercury
DOODAH145
Mercury
0
3
0
0
L
Morgan Le Fay
DemosK
Morgan Le Fay
0
2
0
0
W
Sylvanus
Reborn7405
Sylvanus
0
0
0
0
W
Bastet
TheJin
Bastet
6
1
0
6
L
Ullr
0
0
1
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,401
Damage
25,280
37,888
Taken
33,175
17,698
Mitigated
17,694
8,379
Healing
18,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,847
2,120
40
4,886
9,102
7,290
0
0
8,362
8,020
36,869
W
Artemis
 
Artemis
3,738
1,555
0
2,827
6,201
2,411
0
2,336
3,865
0
41,435
L
3,460
640
0
1,879
6,082
5,225
0
1,384
4,698
20,090
0
L
Hercules
D3L3C14
Hercules
4,346
1,188
0
3,282
10,457
5,901
0
930
8,776
0
44,342
L
Mercury
DOODAH145
Mercury
3,180
2,039
0
1,002
8,531
3,259
0
434
8,018
0
35,633
L
Morgan Le Fay
DemosK
Morgan Le Fay
2,566
87
0
615
7,324
1,398
0
6,178
1,146
39,859
953
W
Sylvanus
Reborn7405
Sylvanus
2,339
679
1,749
2,081
3,985
2,821
0
1,286
2,699
16,377
2,370
W
Bastet
TheJin
Bastet
5,942
2,225
0
6,013
10,496
3,980
0
900
9,596
0
42,282
L
Ullr
3,849
1,084
0
1,601
5,494
1,915
0
785
4,709
0
39,381
W
6,414
78
0
545
3,391
1,192
0
1,504
1,887
59,601
907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,385
Gold Earned
30,080
332
Minions Killed
345
0
Camps Cleared
0
1,025,065
Distance Traveled
1,088,224
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,666
667
66
7
0
217,564
1
W
Artemis
5,306
531
75
8
0
192,821
0
L
Bacchus
5,345
535
25
3
0
209,161
4
L
Hercules
5,720
572
81
8
0
192,354
0
L
Mercury
4,880
488
60
6
0
234,437
0
L
Morgan Le Fay
5,258
526
80
8
0
196,301
0
W
Sylvanus
5,382
538
31
3
0
209,049
6
W
Bastet
6,297
630
69
7
0
248,173
3
L
Ullr
5,182
518
86
9
0
192,812
0
W
Thoth
6,429
643
104
10
0
220,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role