Player Matchup

Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
I am the Faunz
Hercules
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,595 Elo+
Solo
Anubis
Anubis
MagneHyakulegger
Anubis
Level 54
God Stats
9W - 4L
1,902 SR
Queue Stats
54W - 62L
1,475 Elo+
Solo
Amaterasu
Amaterasu
Racc0nCracc
Amaterasu
Level 41
God Stats
1W - 3L
1,291 SR
Queue Stats
12W - 16L
1,640 Elo+
Solo
Tiamat
Tiamat
iSilverEyes
Tiamat
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 82L
1,559 Elo+
Solo
Team Averages
Level 93
1,539 SR
1,554 Elo+

VS

Team Averages
Level 76
1,509 SR
1,544 Elo+
Anubis
Anubis
Airelss
Anubis
Level 81
God Stats
24W - 21L
1,500 SR
Queue Stats
416W - 376L
1,530 Elo+
Solo
Jing Wei
Jing Wei
BabyZim
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,584 Elo+
Party 1
Khepri
Khepri
MrStingyGing
Khepri
Level 87
God Stats
34W - 25L
1,665 SR
Queue Stats
202W - 221L
1,522 Elo+
Party 2
Hun Batz
Hun Batz
XxMavdogxX
Hun Batz
Level 122
God Stats
48W - 38L
1,580 SR
Queue Stats
332W - 350L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
Ðagger
Gilgamesh
Level 62
God Stats
1W - 3L
1,301 SR
Queue Stats
40W - 34L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 0 / 0
5,486
1,097
6,605
3,931
1,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
10
0 / 1 / 0
5,423
1,085
4,199
7,050
6,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 0 / 0
4,888
978
0
0
0
Amaterasu
Racc0nCracc
Amaterasu
10
0 / 0 / 0
5,298
1,060
3,049
5,949
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
9
0 / 4 / 0
5,236
1,047
2,127
6,283
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

371

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Airelss
Anubis
10
0 / 0 / 4
5,557
1,111
3,389
3,550
1,839
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
BabyZim
Jing Wei
10
1 / 0 / 3
5,727
1,145
3,255
3,723
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
10
0 / 0 / 5
6,110
1,222
2,383
3,209
2,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
XxMavdogxX
Hun Batz
10
1 / 0 / 4
5,752
1,150
5,402
2,258
1,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
Ðagger
Gilgamesh
10
3 / 0 / 2
6,011
1,202
5,633
5,152
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
5
5
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
0
0
W
Anubis
Airelss
Anubis
0
0
4
2
W
Jing Wei
BabyZim
Jing Wei
1
0
3
2.5
L
Hercules
0
1
0
0
L
0
0
0
0
W
Khepri
0
0
5
2.5
L
Amaterasu
Racc0nCracc
Amaterasu
0
0
0
0
W
Hun Batz
XxMavdogxX
Hun Batz
1
0
4
3
L
Tiamat
0
4
0
0
W
Gilgamesh
Ðagger
Gilgamesh
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,980
Damage
20,062
23,213
Taken
17,892
16,716
Mitigated
11,520
3,978
Healing
2,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,605
1,817
0
339
3,931
1,553
0
856
3,075
0
24,676
W
Anubis
Airelss
Anubis
3,389
152
0
247
3,550
1,839
0
67
3,442
18,919
0
W
Jing Wei
BabyZim
Jing Wei
3,255
2,802
0
607
3,723
1,478
0
110
3,401
0
8,811
L
Hercules
4,199
517
0
2,291
7,050
6,755
0
2,432
4,618
0
9,147
L
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
2,383
19
0
1,890
3,209
2,261
0
525
2,354
4,554
703
L
Amaterasu
Racc0nCracc
Amaterasu
3,049
1,362
0
1,234
5,949
5,174
0
1,197
4,752
0
6,709
W
Hun Batz
XxMavdogxX
Hun Batz
5,402
609
0
69
2,258
1,370
0
403
1,855
0
15,955
L
Tiamat
2,127
385
0
114
6,283
3,234
0
954
5,329
10,288
0
W
Gilgamesh
Ðagger
Gilgamesh
5,633
1,888
0
127
5,152
4,572
0
1,022
3,844
0
11,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,331
Gold Earned
29,157
92
Minions Killed
96
3
Camps Cleared
4
383,805
Distance Traveled
521,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,486
1,097
48
10
1
99,413
0
W
Anubis
5,557
1,111
43
9
0
103,628
0
W
Jing Wei
5,727
1,145
16
3
1
113,517
0
L
Hercules
5,423
1,085
14
3
2
93,215
0
L
Anubis
4,888
978
0
0
0
0
0
W
Khepri
6,110
1,222
1
0
0
98,449
0
L
Amaterasu
5,298
1,060
8
2
0
111,383
0
W
Hun Batz
5,752
1,150
21
4
1
95,294
0
L
Tiamat
5,236
1,047
22
4
0
79,794
0
W
Gilgamesh
6,011
1,202
15
3
2
111,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role