Player Matchup

Thoth
Thoth
Dubinator
Thoth
Level 145
God Stats
2W - 1L
1,688 SR
Queue Stats
129W - 132L
1,493 Elo+
Solo
Osiris
Osiris
LittleMonk3y
Osiris
Level 111
God Stats
4W - 0L
1,681 SR
Queue Stats
34W - 32L
1,504 Elo+
Party 1
Thanatos
Thanatos
RedWolf420
Thanatos
Level 103
God Stats
3W - 2L
1,510 SR
Queue Stats
37W - 31L
1,497 Elo+
Party 1
Ymir
Ymir
SpitConnor
Ymir
Level 105
God Stats
2W - 0L
1,815 SR
Queue Stats
40W - 35L
1,501 Elo+
Party 1
Medusa
Medusa
bennydabeast
Medusa
Level 107
God Stats
2W - 1L
1,625 SR
Queue Stats
33W - 32L
1,485 Elo+
Party 1
Team Averages
Level 114
1,664 SR
1,496 Elo+

VS

Team Averages
Level 101
1,548 SR
1,501 Elo+
Bellona
Bellona
BlackJack-1235
Bellona
Level 119
God Stats
4W - 1L
1,519 SR
Queue Stats
48W - 55L
1,451 Elo+
Solo
Thor
Thor
CarnagellWorlD
Thor
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 134L
1,541 Elo+
Solo
Janus
Janus
MlDNlGHT_LUClFER
Janus
Level 88
God Stats
8W - 5L
1,532 SR
Queue Stats
123W - 124L
1,453 Elo+
Solo
Neith
Neith
cuchicuchi1
Neith
Level 45
God Stats
14W - 17L
1,483 SR
Queue Stats
39W - 42L
1,489 Elo+
Solo
Bacchus
Bacchus
vitamin63
Bacchus
Level 149
God Stats
4W - 3L
1,706 SR
Queue Stats
282W - 247L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dubinator
Thoth
9
0 / 1 / 2
4,814
602
1,322
3,032
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
8
1 / 1 / 0
4,794
599
5,308
9,907
8,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
RedWolf420
Thanatos
11
5 / 1 / 1
5,713
714
4,188
7,643
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
3 / 0 / 3
5,255
657
2,346
3,514
1,327
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
10
1 / 1 / 5
5,164
646
4,049
5,071
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,298
662
5,345
8,857
8,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 3 / 0
4,205
526
1,019
8,809
3,503
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

9
0 / 3 / 1
4,944
618
2,368
3,980
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 2 / 1
3,391
424
536
2,054
557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
vitamin63
Bacchus
6
1 / 1 / 2
4,216
527
2,891
5,591
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
3
4
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
1
3
0
0.33
W
Thoth
Dubinator
Thoth
0
1
2
1
W
Osiris
1
1
0
1
L
0
3
1
0.17
W
Thanatos
RedWolf420
Thanatos
5
1
1
5.5
W
3
0
3
4.5
W
Medusa
1
1
5
3.5
L
0
2
1
0.25
L
Bacchus
vitamin63
Bacchus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,213
Damage
12,159
29,167
Taken
29,291
15,864
Mitigated
16,149
13,588
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,345
1,918
0
4,439
8,857
8,085
0
0
8,857
0
36,677
L
1,019
220
0
2,094
8,809
3,503
0
1,375
7,434
0
18,068
W
Thoth
Dubinator
Thoth
1,322
68
0
447
3,032
1,055
14
2,257
775
28,456
509
W
Osiris
5,308
2,018
0
4,486
9,907
8,427
0
765
9,142
0
32,040
L
2,368
44
0
285
3,980
1,073
0
919
2,819
30,468
583
W
Thanatos
RedWolf420
Thanatos
4,188
971
0
6,257
7,643
3,430
0
1,068
6,575
0
42,078
W
2,346
1,033
0
902
3,514
1,327
284
555
2,959
20,965
2,223
W
Medusa
4,049
1,766
0
1,496
5,071
1,625
555
375
4,696
0
36,568
L
536
214
0
202
2,054
557
0
390
1,664
0
6,676
L
Bacchus
vitamin63
Bacchus
2,891
852
0
2,213
5,591
2,931
0
598
4,953
16,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,740
Gold Earned
22,054
261
Minions Killed
192
0
Camps Cleared
0
822,009
Distance Traveled
702,907
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,298
662
59
7
0
162,557
2
L
Thor
4,205
526
27
3
0
147,933
1
W
Thoth
4,814
602
61
8
0
170,208
0
W
Osiris
4,794
599
39
5
0
155,832
2
L
Janus
4,944
618
69
9
0
152,319
0
W
Thanatos
5,713
714
65
8
0
191,007
1
W
Ymir
5,255
657
40
5
0
165,578
0
W
Medusa
5,164
646
56
7
0
139,384
0
L
Neith
3,391
424
11
1
0
59,232
2
L
Bacchus
4,216
527
26
3
0
180,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role