Player Matchup

Gilgamesh
Gilgamesh
CUDDLES_THE_GOD
Gilgamesh
Level 109
God Stats
3W - 7L
1,421 SR
Queue Stats
190W - 171L
1,526 Elo+
Party 1
Ymir
Ymir
DirtyDan18675
Ymir
Level 109
God Stats
17W - 12L
1,603 SR
Queue Stats
314W - 323L
1,494 Elo+
Solo
Skadi
Skadi
NACHO_CAMACHO-_-
Skadi
Level 145
God Stats
4W - 5L
1,476 SR
Queue Stats
122W - 102L
1,565 Elo+
Party 1
Raijin
Raijin
Quaz502
Raijin
Level 105
God Stats
1W - 5L
1,540 SR
Queue Stats
78W - 88L
1,522 Elo+
Solo
Charybdis
Charybdis
Weathr
Charybdis
Level 149
God Stats
2W - 2L
1,900 SR
Queue Stats
79W - 59L
1,566 Elo+
Solo
Team Averages
Level 123
1,588 SR
1,535 Elo+

VS

Team Averages
Level 123
1,471 SR
1,565 Elo+
Sylvanus
Sylvanus
Aoshimaa
Sylvanus
Level 170
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 70L
1,590 Elo+
Solo
Rama
Rama
C0rnC0bPipe
Rama
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,557 Elo+
Solo
Aphrodite
Aphrodite
Jenniibabiii
Aphrodite
Level 108
God Stats
11W - 10L
1,535 SR
Queue Stats
159W - 152L
1,435 Elo+
Solo
Set
Set
RuthlessParadox
Set
Level 128
God Stats
2W - 3L
1,319 SR
Queue Stats
21W - 14L
1,632 Elo+
Solo
King Arthur
King Arthur
Shieldwolf19
King Arthur
Level 144
God Stats
9W - 3L
1,500 SR
Queue Stats
383W - 339L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CUDDLES_THE_GOD
Gilgamesh
13
3 / 3 / 2
8,284
487
10,851
20,650
15,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 3 / 2
8,287
487
3,280
13,517
10,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 6 / 4
8,485
499
8,941
15,509
5,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Quaz502
Raijin
15
3 / 5 / 1
9,096
535
8,528
12,593
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Weathr
Charybdis
14
2 / 6 / 2
8,312
489
11,166
18,324
6,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aoshimaa
Sylvanus
13
2 / 2 / 10
8,636
508
6,596
13,131
13,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 3 / 10
9,511
559
12,726
15,828
7,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Jenniibabiii
Aphrodite
14
3 / 2 / 8
8,881
522
11,155
13,190
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
10 / 3 / 3
9,973
587
12,409
15,536
8,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Shieldwolf19
King Arthur
15
5 / 3 / 4
9,635
567
18,358
17,791
14,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
13
Kills
23
23
Deaths
13
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aoshimaa
Sylvanus
2
2
10
3.5
W
3
3
10
2.67
L
Gilgamesh
CUDDLES_THE_GOD
Gilgamesh
3
3
2
1.33
L
2
3
2
1
W
Aphrodite
Jenniibabiii
Aphrodite
3
2
8
3.5
L
3
6
4
0.83
L
Raijin
Quaz502
Raijin
3
5
1
0.7
W
10
3
3
3.83
W
King Arthur
Shieldwolf19
King Arthur
5
3
4
2.33
L
Charybdis
Weathr
Charybdis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,766
Damage
61,244
80,593
Taken
75,476
44,375
Mitigated
48,973
20,121
Healing
28,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aoshimaa
Sylvanus
6,596
2,156
2,696
4,915
13,131
13,188
42
1,039
12,092
29,734
0
W
12,726
10,727
0
4,475
15,828
7,004
2,492
1,678
14,150
0
76,187
L
Gilgamesh
CUDDLES_THE_GOD
Gilgamesh
10,851
3,832
0
4,881
20,650
15,994
0
4,501
16,149
465
49,146
L
3,280
993
0
2,715
13,517
10,906
0
2,463
11,054
24,869
478
W
Aphrodite
Jenniibabiii
Aphrodite
11,155
564
2,354
7,781
13,190
5,773
262
5,188
8,002
56,678
2,845
L
8,941
2,219
0
3,735
15,509
5,407
241
1,766
13,743
0
64,805
L
Raijin
Quaz502
Raijin
8,528
623
0
2,685
12,593
5,161
479
5,478
7,115
75,526
0
W
12,409
5,265
0
2,791
15,536
8,706
0
1,049
14,487
0
72,283
W
King Arthur
Shieldwolf19
King Arthur
18,358
2,766
0
3,813
17,791
14,302
0
3,824
13,967
1,910
68,898
L
Charybdis
Weathr
Charybdis
11,166
5,420
0
6,105
18,324
6,907
790
4,400
13,924
0
76,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,464
Gold Earned
46,636
456
Minions Killed
434
0
Camps Cleared
0
1,424,125
Distance Traveled
1,536,291
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,636
508
38
2
0
255,196
5
W
Rama
9,511
559
116
7
0
282,019
1
L
Gilgamesh
8,284
487
77
5
0
341,265
0
L
Ymir
8,287
487
30
2
0
208,684
0
W
Aphrodite
8,881
522
85
5
0
306,464
0
L
Skadi
8,485
499
94
6
0
321,424
5
L
Raijin
9,096
535
146
9
0
288,069
4
W
Set
9,973
587
85
5
0
365,010
0
W
King Arthur
9,635
567
110
6
0
327,602
0
L
Charybdis
8,312
489
109
6
0
264,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role