Player Matchup

Kukulkan
Kukulkan
DavidBoomer
Kukulkan
Level 107
God Stats
5W - 3L
1,688 SR
Queue Stats
53W - 42L
1,535 Elo+
Party 1
Bacchus
Bacchus
HeavyConcept
Bacchus
Level 149
God Stats
1W - 1L
1,759 SR
Queue Stats
70W - 51L
1,558 Elo+
Party 1
Thanatos
Thanatos
ImScoots
Thanatos
Level 52
God Stats
17W - 6L
1,722 SR
Queue Stats
85W - 75L
1,549 Elo+
Party 1
Chaac
Chaac
TheDeadBanana01
Chaac
Level 142
God Stats
4W - 5L
1,646 SR
Queue Stats
409W - 372L
1,507 Elo+
Solo
Rama
Rama
scratch4832
Rama
Level 67
God Stats
3W - 1L
1,436 SR
Queue Stats
158W - 142L
1,509 Elo+
Party 1
Team Averages
Level 103
1,650 SR
1,532 Elo+

VS

Team Averages
Level 132
1,562 SR
1,488 Elo+
Mulan
Mulan
GottenApollo560
Mulan
Level 149
God Stats
2W - 1L
1,524 SR
Queue Stats
80W - 105L
1,474 Elo+
Party 2
Xing Tian
Xing Tian
Nomad96
Xing Tian
Level 105
God Stats
2W - 1L
1,489 SR
Queue Stats
24W - 40L
1,484 Elo+
Party 2
Janus
Janus
OrangeJeewce
Janus
Level 149
God Stats
1W - 1L
1,307 SR
Queue Stats
107W - 94L
1,504 Elo+
Party 2
Bakasura
Bakasura
SpikedBounty666
Bakasura
Level 129
God Stats
3W - 1L
1,830 SR
Queue Stats
108W - 118L
1,494 Elo+
Party 2
Medusa
Medusa
YippiePilledAres
Medusa
Level 128
God Stats
20W - 19L
1,660 SR
Queue Stats
467W - 452L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DavidBoomer
Kukulkan
12
3 / 1 / 0
6,703
670
4,543
4,832
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
HeavyConcept
Bacchus
8
0 / 1 / 1
4,974
497
2,354
7,897
6,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
ImScoots
Thanatos
12
4 / 2 / 2
6,454
645
5,741
10,174
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 1
6,264
626
5,402
11,877
8,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 0 / 0
5,205
521
1,505
5,209
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,170
717
7,966
10,424
6,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Nomad96
Xing Tian
10
0 / 0 / 2
5,864
586
2,860
6,499
5,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 0
5,237
524
1,537
4,134
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
12
5 / 4 / 0
6,663
666
7,612
11,528
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 1 / 0
6,230
623
3,995
5,516
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
9
Kills
8
8
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DavidBoomer
Kukulkan
3
1
0
3
W
3
3
1
1.17
L
Bacchus
HeavyConcept
Bacchus
0
1
1
0.5
L
Thanatos
ImScoots
Thanatos
4
2
2
2.5
W
Xing Tian
Nomad96
Xing Tian
0
0
2
1
W
0
1
0
0
W
Bakasura
5
4
0
1.25
L
2
4
1
0.63
W
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,545
Damage
23,970
39,989
Taken
38,101
22,491
Mitigated
19,868
15,657
Healing
12,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DavidBoomer
Kukulkan
4,543
351
0
851
4,832
1,836
0
1,933
2,408
52,025
2,241
W
7,966
1,270
0
4,391
10,424
6,452
0
0
9,840
0
53,107
L
Bacchus
HeavyConcept
Bacchus
2,354
257
0
2,129
7,897
6,671
0
1,928
5,361
16,752
0
L
Thanatos
ImScoots
Thanatos
5,741
1,904
0
5,585
10,174
3,566
0
40
9,764
0
40,198
W
Xing Tian
Nomad96
Xing Tian
2,860
117
0
1,429
6,499
5,227
0
2,143
4,356
15,824
705
W
1,537
44
0
750
4,134
1,413
0
2,006
2,128
35,077
0
W
Bakasura
7,612
5,200
0
5,373
11,528
4,852
0
2,126
9,402
0
39,257
L
5,402
1,295
0
5,402
11,877
8,727
0
0
11,817
0
47,640
W
3,995
907
0
913
5,516
1,924
868
363
5,153
0
53,536
L
1,505
1,321
0
1,690
5,209
1,691
0
266
4,803
0
36,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,600
Gold Earned
31,164
327
Minions Killed
359
0
Camps Cleared
0
1,009,158
Distance Traveled
1,160,362
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,703
670
108
11
0
199,980
0
W
Mulan
7,170
717
92
9
0
216,207
0
L
Bacchus
4,974
497
11
1
0
191,650
2
L
Thanatos
6,454
645
71
7
0
226,412
0
W
Xing Tian
5,864
586
18
2
0
228,926
1
W
Janus
5,237
524
80
8
0
217,710
0
W
Bakasura
6,663
666
71
7
0
284,941
0
L
Chaac
6,264
626
73
7
0
202,553
4
W
Medusa
6,230
623
98
10
0
212,578
3
L
Rama
5,205
521
64
6
0
188,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role