Player Matchup

Fenrir
Fenrir
Gabofe
Fenrir
Level 84
God Stats
95W - 87L
1,446 SR
Queue Stats
137W - 132L
1,437 Elo+
Solo
Kukulkan
Kukulkan
Houstalorian
Kukulkan
Level 36
God Stats
0W - 5L
1,113 SR
Queue Stats
131W - 128L
1,422 Elo+
Solo
Khepri
Khepri
McKinB
Khepri
Level 66
God Stats
2W - 5L
1,906 SR
Queue Stats
32W - 48L
1,328 Elo+
Party 2
Sun Wukong
Sun Wukong
Wewe3
Sun Wukong
Level 58
God Stats
1W - 2L
1,763 SR
Queue Stats
34W - 28L
1,450 Elo+
Solo
Nut
Nut
khamikah
Nut
Level 64
God Stats
4W - 12L
1,785 SR
Queue Stats
71W - 89L
1,349 Elo+
Party 2
Team Averages
Level 62
1,602 SR
1,397 Elo+

VS

Team Averages
Level 54
1,515 SR
1,425 Elo+
Nemesis
Nemesis
Edziel4
Nemesis
Level 25
God Stats
16W - 12L
1,488 SR
Queue Stats
35W - 41L
1,355 Elo+
Party 1
Anubis
Anubis
Puchi03
Anubis
Level 42
God Stats
9W - 6L
1,531 SR
Queue Stats
296W - 267L
1,446 Elo+
Party 1
Heimdallr
Heimdallr
SpeedyRusher639
Heimdallr
Level 69
God Stats
15W - 13L
1,767 SR
Queue Stats
294W - 276L
1,442 Elo+
Party 1
Tyr
Tyr
SupermanBok
Tyr
Level 43
God Stats
5W - 8L
1,263 SR
Queue Stats
97W - 124L
1,375 Elo+
Solo
Ymir
Ymir
anberten
Ymir
Level 89
God Stats
13W - 12L
1,529 SR
Queue Stats
144W - 120L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gabofe
Fenrir
10
2 / 4 / 1
5,793
483
3,591
12,285
4,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Houstalorian
Kukulkan
12
1 / 2 / 1
6,543
545
3,047
4,154
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
McKinB
Khepri
9
0 / 3 / 0
5,372
448
2,815
7,457
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Wewe3
Sun Wukong
12
0 / 1 / 0
6,441
537
6,905
10,010
7,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
0 / 3 / 0
4,799
400
3,950
6,601
2,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Edziel4
Nemesis
12
5 / 2 / 2
6,566
547
6,997
8,595
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Puchi03
Anubis
13
2 / 1 / 3
7,462
622
4,451
8,166
4,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Heimdallr
SpeedyRusher639
Heimdallr
10
3 / 0 / 2
6,087
507
4,644
4,254
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 1
6,824
569
5,254
10,219
8,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
9
2 / 0 / 5
5,838
487
4,653
6,235
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
12
13
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Edziel4
Nemesis
5
2
2
3
L
Fenrir
Gabofe
Fenrir
2
4
1
0.63
L
Kukulkan
Houstalorian
Kukulkan
1
2
1
0.75
L
Khepri
McKinB
Khepri
0
3
0
0
W
Anubis
Puchi03
Anubis
2
1
3
3.5
W
Heimdallr
SpeedyRusher639
Heimdallr
3
0
2
4
W
0
0
1
0.5
L
Sun Wukong
Wewe3
Sun Wukong
0
1
0
0
W
Ymir
2
0
5
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,308
Damage
25,999
40,507
Taken
37,469
21,755
Mitigated
21,317
6,362
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Edziel4
Nemesis
6,997
3,345
0
3,513
8,595
3,003
0
571
8,024
0
37,611
L
Fenrir
Gabofe
Fenrir
3,591
778
0
921
12,285
4,902
0
1,811
10,474
0
34,815
L
Kukulkan
Houstalorian
Kukulkan
3,047
316
0
500
4,154
1,100
0
2,672
1,482
47,299
489
L
Khepri
McKinB
Khepri
2,815
314
0
1,011
7,457
6,079
0
2,263
5,194
17,403
0
W
Anubis
Puchi03
Anubis
4,451
51
0
3,656
8,166
4,005
0
2,416
5,750
56,651
1,680
W
Heimdallr
SpeedyRusher639
Heimdallr
4,644
2,181
0
1,490
4,254
1,710
579
1,286
2,968
0
41,493
W
5,254
1,213
0
3,385
10,219
8,430
0
0
10,219
0
46,975
L
Sun Wukong
Wewe3
Sun Wukong
6,905
1,209
0
3,615
10,010
7,019
0
184
9,826
0
50,512
W
Ymir
4,653
857
145
662
6,235
4,169
189
1,529
4,706
15,374
0
L
3,950
2,133
0
315
6,601
2,655
0
2,117
4,484
0
31,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,948
Gold Earned
32,777
295
Minions Killed
321
0
Camps Cleared
0
1,168,700
Distance Traveled
1,181,942
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,566
547
70
6
0
272,744
0
L
Fenrir
5,793
483
52
4
0
246,811
2
L
Kukulkan
6,543
545
88
7
0
215,704
0
L
Khepri
5,372
448
24
2
0
252,207
0
W
Anubis
7,462
622
84
7
0
210,803
0
W
Heimdallr
6,087
507
65
5
0
233,015
0
W
Tyr
6,824
569
90
8
0
236,054
0
L
Sun Wukong
6,441
537
87
7
0
259,816
2
W
Ymir
5,838
487
12
1
0
229,326
6
L
Nut
4,799
400
44
4
0
194,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role