Player Matchup

Loki
Loki
 
Loki
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Chimichanga92
Zeus
Level 149
God Stats
6W - 2L
1,674 SR
Queue Stats
577W - 563L
1,472 Elo+
Solo
Chaac
Chaac
DainKieselstein
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
SupermanBok
Neith
Level 43
God Stats
5W - 6L
1,205 SR
Queue Stats
97W - 124L
1,385 Elo+
Solo
Bacchus
Bacchus
x3Chibi
Bacchus
Level 59
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Team Averages
Level 99
1,476 SR
1,471 Elo+

VS

Team Averages
Level 78
1,637 SR
1,428 Elo+
Ares
Ares
CarlBktr
Ares
Level 110
God Stats
7W - 6L
1,481 SR
Queue Stats
111W - 117L
1,487 Elo+
Party 3
Rama
Rama
DaGlizzy
Rama
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 21L
1,294 Elo+
Party 1
Arachne
Arachne
F00Fmeister
Arachne
Level 108
God Stats
28W - 15L
1,893 SR
Queue Stats
148W - 136L
1,483 Elo+
Party 3
Osiris
Osiris
Pawoo101
Osiris
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 27L
1,414 Elo+
Party 1
Zhong Kui
Zhong Kui
run-away-trey
Zhong Kui
Level 39
God Stats
3W - 0L
1,810 SR
Queue Stats
96W - 97L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 2 / 1
5,338
534
2,769
8,577
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
5,679
568
2,037
3,654
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 6 / 0
4,487
449
1,665
8,561
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
4,831
483
2,569
5,946
2,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
x3Chibi
Bacchus
7
0 / 2 / 0
4,551
455
2,880
7,821
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 0 / 7
5,377
538
1,844
4,773
2,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
10
3 / 0 / 4
5,346
535
4,760
3,508
1,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
F00Fmeister
Arachne
11
7 / 0 / 1
6,091
609
5,243
7,507
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Osiris
Pawoo101
Osiris
11
5 / 0 / 1
6,989
699
5,331
6,231
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
run-away-trey
Zhong Kui
11
0 / 1 / 0
5,267
527
943
4,558
3,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
15
15
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
1
0.25
W
Ares
0
0
7
3.5
L
1
2
0
0.5
W
Rama
3
0
4
5
L
0
6
0
0
W
Arachne
F00Fmeister
Arachne
7
0
1
7.5
W
Osiris
Pawoo101
Osiris
5
0
1
5.5
L
0
3
0
0
W
Zhong Kui
run-away-trey
Zhong Kui
0
1
0
0
L
Bacchus
x3Chibi
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,920
Damage
18,121
34,559
Taken
26,577
18,343
Mitigated
16,645
8,791
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,769
924
0
3,725
8,577
3,136
0
618
7,959
0
44,893
W
Ares
1,844
314
0
1,308
4,773
2,999
0
1,459
3,314
8,201
1,861
L
2,037
156
0
1,185
3,654
1,096
0
389
3,265
37,635
0
W
Rama
4,760
4,393
0
1,237
3,508
1,138
0
893
2,615
0
24,419
L
1,665
789
0
857
8,561
4,612
0
0
8,561
0
21,923
W
Arachne
F00Fmeister
Arachne
5,243
3,444
0
4,344
7,507
2,908
0
528
6,979
0
40,190
W
Osiris
Pawoo101
Osiris
5,331
2,366
0
3,310
6,231
6,065
270
0
6,231
0
43,116
L
2,569
862
0
1,718
5,946
2,259
0
659
5,287
0
30,376
W
Zhong Kui
run-away-trey
Zhong Kui
943
329
0
2,178
4,558
3,535
0
1,729
2,521
32,881
1,719
L
Bacchus
x3Chibi
Bacchus
2,880
349
0
1,306
7,821
7,240
0
741
7,080
13,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,886
Gold Earned
29,070
285
Minions Killed
248
0
Camps Cleared
0
926,333
Distance Traveled
879,197
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,338
534
86
9
0
233,306
0
W
Ares
5,377
538
21
2
0
152,499
1
L
Zeus
5,679
568
89
9
0
192,854
2
W
Rama
5,346
535
39
4
0
164,794
0
L
Chaac
4,487
449
35
4
0
152,720
0
W
Arachne
6,091
609
65
7
0
237,092
0
W
Osiris
6,989
699
72
7
0
145,976
0
L
Neith
4,831
483
62
6
0
163,790
0
W
Zhong Kui
5,267
527
51
5
0
178,836
0
L
Bacchus
4,551
455
13
1
0
183,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role