Player Matchup

Ne Zha
Ne Zha
Masters
Regivo
Ne Zha
Masters
Level 187
God Stats
9W - 1L
2,034 SR
Queue Stats
81W - 23L
2,224 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
SzewJungle
Morgan Le Fay
Masters
Level 65
God Stats
3W - 4L
1,595 SR
Queue Stats
84W - 22L
2,675 MMR
Party 1
Hachiman
Hachiman
Masters
yungHira
Hachiman
Masters
Level 108
God Stats
21W - 11L
1,816 SR
Queue Stats
100W - 43L
2,427 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 120
1,815 SR
2,442 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,547 SR
1,886 MMR
Ravana
Ravana
Platinum IV
 
Ravana
Platinum IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
MægnosTheViking
Ganesha
Gold IV
Level 107
God Stats
1W - 4L
1,478 SR
Queue Stats
18W - 25L
1,590 MMR
Solo
Zhong Kui
Zhong Kui
Masters
QueenWasabii
Zhong Kui
Masters
Level 157
God Stats
48W - 66L
1,662 SR
Queue Stats
777W - 605L
2,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Regivo
Ne Zha
16
3 / 2 / 7
10,547
753
9,064
13,513
10,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
SzewJungle
Morgan Le Fay
17
3 / 1 / 7
10,690
764
11,696
9,738
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
yungHira
Hachiman
16
4 / 2 / 5
10,692
764
11,914
8,684
3,822
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AtlasKuzenboOsirisCharonThoth

VS

Bans
AchillesOdinXbalanqueShivaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
3 / 3 / 2
9,894
707
9,865
11,653
12,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 5 / 1
8,405
600
3,914
12,251
12,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
QueenWasabii
Zhong Kui
16
2 / 2 / 3
9,842
703
11,084
14,019
18,243
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
5
5
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
3
2
1.33
L
0
5
1
0.1
L
Zhong Kui
QueenWasabii
Zhong Kui
2
2
3
1.75
W
Ne Zha
Regivo
Ne Zha
3
2
7
3.25
W
Morgan Le Fay
SzewJungle
Morgan Le Fay
3
1
7
6.5
W
Hachiman
yungHira
Hachiman
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,674
Damage
24,863
31,935
Taken
37,923
19,155
Mitigated
43,084
9,500
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,865
1,418
0
1,640
11,653
12,816
0
3,970
7,386
0
45,400
L
3,914
168
0
822
12,251
12,025
0
4,015
7,682
20,472
0
L
Zhong Kui
QueenWasabii
Zhong Kui
11,084
710
0
5,546
14,019
18,243
78
3,732
10,082
47,783
1,975
W
Ne Zha
Regivo
Ne Zha
9,064
1,732
0
5,228
13,513
10,645
689
4,613
7,548
0
29,825
W
Morgan Le Fay
SzewJungle
Morgan Le Fay
11,696
2,017
0
2,865
9,738
4,688
424
4,019
5,076
48,869
0
W
Hachiman
yungHira
Hachiman
11,914
6,553
0
1,407
8,684
3,822
1,859
4,805
3,497
0
53,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
28,141
192
Minions Killed
184
0
Camps Cleared
0
826,832
Distance Traveled
781,962
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,894
707
95
7
0
281,396
0
L
Ganesha
8,405
600
1
0
0
248,341
3
L
Zhong Kui
9,842
703
88
6
0
252,225
0
W
Ne Zha
10,547
753
40
3
0
298,669
0
W
Morgan Le Fay
10,690
764
69
5
0
272,153
2
W
Hachiman
10,692
764
83
6
0
256,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role