Player Matchup

Atlas
Atlas
 
Atlas
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Edchina
Sol
Level 137
God Stats
1W - 0L
1,673 SR
Queue Stats
3W - 4L
1,285 Elo+
Party 1
Achilles
Achilles
sniperghost86
Achilles
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 4L
1,285 Elo+
Party 1
Team Averages
Level 93
1,558 SR
1,357 Elo+

VS

Team Averages
Level 96
1,646 SR
1,520 Elo+
Lancelot
Lancelot
 
Lancelot
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ALFA_GHOST_V2
Gilgamesh
Level 134
God Stats
2W - 1L
1,735 SR
Queue Stats
349W - 339L
1,540 Elo+
Solo
Persephone
Persephone
madamsquirrel
Persephone
Level 43
God Stats
2W - 2L
1,703 SR
Queue Stats
52W - 53L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 2 / 4
6,828
683
6,465
11,231
8,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
12
2 / 1 / 4
7,497
750
13,485
8,380
3,129
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
sniperghost86
Achilles
13
3 / 0 / 3
7,417
742
5,619
8,452
8,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 3 / 0
7,220
722
7,492
11,216
8,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
ALFA_GHOST_V2
Gilgamesh
12
1 / 0 / 2
6,910
691
7,957
12,242
12,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
madamsquirrel
Persephone
11
0 / 3 / 3
7,068
707
5,940
7,128
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
6
Kills
3
3
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
4
1.5
L
Lancelot
 
Lancelot
2
3
0
0.67
L
Gilgamesh
ALFA_GHOST_V2
Gilgamesh
1
0
2
2
W
Sol
2
1
4
4
L
Persephone
madamsquirrel
Persephone
0
3
3
0.5
W
Achilles
sniperghost86
Achilles
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,569
Damage
21,389
28,063
Taken
30,586
19,960
Mitigated
23,765
7,878
Healing
4,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,465
2,275
0
1,634
11,231
8,695
0
2,925
8,285
16,799
55
L
Lancelot
 
Lancelot
7,492
1,094
238
1,925
11,216
8,698
0
5,884
4,972
0
21,772
L
Gilgamesh
ALFA_GHOST_V2
Gilgamesh
7,957
1,727
0
1,751
12,242
12,085
0
7,059
4,820
0
20,378
W
Sol
13,485
6,761
0
3,673
8,380
3,129
52
1,123
7,236
31,517
5,017
L
Persephone
madamsquirrel
Persephone
5,940
577
0
702
7,128
2,982
0
4,957
2,015
22,442
743
W
Achilles
sniperghost86
Achilles
5,619
1,845
0
2,571
8,452
8,136
0
1,763
6,661
0
16,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,742
Gold Earned
21,198
98
Minions Killed
107
0
Camps Cleared
0
554,651
Distance Traveled
595,816
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,828
683
16
2
0
183,385
0
L
Lancelot
7,220
722
38
4
0
211,786
0
L
Gilgamesh
6,910
691
20
2
0
200,329
0
W
Sol
7,497
750
61
6
0
174,782
1
L
Persephone
7,068
707
49
5
0
183,701
0
W
Achilles
7,417
742
21
2
0
196,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role