Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ItsSimpzz
Serqet
Level 104
God Stats
6W - 3L
1,640 SR
Queue Stats
311W - 277L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
ODR4UD3_PR
Kukulkan
Level 87
God Stats
31W - 24L
1,535 SR
Queue Stats
159W - 142L
1,485 Elo+
Party 1
Izanami
Izanami
SPINYOLANE
Izanami
Level 26
God Stats
18W - 13L
1,861 SR
Queue Stats
165W - 162L
1,454 Elo+
Party 2
Cabrakan
Cabrakan
plex72
Cabrakan
Level 158
God Stats
153W - 141L
1,428 SR
Queue Stats
208W - 189L
1,477 Elo+
Party 2
Team Averages
Level 93
1,593 SR
1,492 Elo+

VS

Team Averages
Level 80
1,480 SR
1,458 Elo+
Kumbhakarna
Kumbhakarna
Banchy_PR
Kumbhakarna
Level 75
God Stats
6W - 9L
1,636 SR
Queue Stats
89W - 87L
1,533 Elo+
Solo
Achilles
Achilles
CheekinWing4325
Achilles
Level 149
God Stats
0W - 2L
1,362 SR
Queue Stats
92W - 88L
1,456 Elo+
Solo
Izanami
Izanami
DeathKorpcHIMken
Izanami
Level 29
God Stats
68W - 60L
1,489 SR
Queue Stats
85W - 89L
1,401 Elo+
Party 3
Serqet
Serqet
FacelessYoko
Serqet
Level 37
God Stats
18W - 19L
1,540 SR
Queue Stats
98W - 121L
1,380 Elo+
Party 3
Janus
Janus
ZahaaK R
Janus
Level 109
God Stats
1W - 2L
1,376 SR
Queue Stats
45W - 44L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 3 / 2
9,154
538
8,708
11,143
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
ItsSimpzz
Serqet
15
5 / 2 / 6
8,602
506
9,760
14,104
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kukulkan
ODR4UD3_PR
Kukulkan
14
4 / 2 / 2
8,670
510
10,939
12,068
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SPINYOLANE
Izanami
15
6 / 5 / 8
8,874
522
16,965
16,092
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
plex72
Cabrakan
15
6 / 0 / 10
8,901
524
9,770
17,816
17,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Banchy_PR
Kumbhakarna
10
0 / 5 / 3
6,655
391
4,403
18,322
11,406
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
15
5 / 6 / 0
9,198
541
13,532
19,428
17,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 2
8,074
475
9,636
15,434
5,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
13
4 / 7 / 3
8,093
476
11,073
16,116
7,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
ZahaaK R
Janus
14
1 / 3 / 2
8,096
476
8,389
11,150
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
26
Kills
12
12
Deaths
27
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
3
2
2
L
Kumbhakarna
Banchy_PR
Kumbhakarna
0
5
3
0.3
L
Achilles
5
6
0
0.83
L
2
6
2
0.5
L
Serqet
4
7
3
0.79
W
Serqet
ItsSimpzz
Serqet
5
2
6
4
W
Kukulkan
ODR4UD3_PR
Kukulkan
4
2
2
2.5
W
Izanami
SPINYOLANE
Izanami
6
5
8
2
L
Janus
ZahaaK R
Janus
1
3
2
0.67
W
Cabrakan
plex72
Cabrakan
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,142
Damage
47,033
71,223
Taken
80,450
40,930
Mitigated
45,944
24,928
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,708
132
672
4,543
11,143
6,103
108
415
10,570
55,791
969
L
Kumbhakarna
Banchy_PR
Kumbhakarna
4,403
451
0
2,577
18,322
11,406
0
5,988
12,334
15,771
2,380
L
Achilles
13,532
3,106
0
7,045
19,428
17,067
0
7,197
11,524
0
63,002
L
9,636
7,004
0
1,491
15,434
5,815
0
4,650
10,784
0
69,726
L
Serqet
11,073
2,107
0
250
16,116
7,374
0
4,218
11,898
0
47,224
W
Serqet
ItsSimpzz
Serqet
9,760
2,326
0
6,824
14,104
6,445
0
985
12,637
0
62,941
W
Kukulkan
ODR4UD3_PR
Kukulkan
10,939
661
0
2,132
12,068
4,552
43
3,907
7,179
63,958
798
W
Izanami
SPINYOLANE
Izanami
16,965
11,237
0
3,271
16,092
6,543
702
3,528
12,274
0
80,377
L
Janus
ZahaaK R
Janus
8,389
407
0
3,036
11,150
4,282
0
7,010
3,896
61,487
557
W
Cabrakan
plex72
Cabrakan
9,770
1,524
744
6,742
17,816
17,287
88
2,892
14,490
40,625
2,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,201
Gold Earned
40,116
445
Minions Killed
409
0
Camps Cleared
0
1,649,205
Distance Traveled
1,619,988
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,154
538
90
5
0
300,058
1
L
Kumbhakarna
6,655
391
18
1
0
300,170
1
L
Achilles
9,198
541
90
5
0
326,728
0
L
Izanami
8,074
475
109
6
0
275,367
0
L
Serqet
8,093
476
55
3
0
398,282
0
W
Serqet
8,602
506
92
5
0
396,188
0
W
Kukulkan
8,670
510
92
5
0
340,768
2
W
Izanami
8,874
522
111
7
0
292,224
0
L
Janus
8,096
476
137
8
0
319,441
2
W
Cabrakan
8,901
524
60
4
0
319,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role