Player Matchup

Cliodhna
Cliodhna
GTRxxLeGeNd
Cliodhna
Level 85
God Stats
1W - 5L
1,500 SR
Queue Stats
17W - 32L
1,131 Elo+
Solo
Kukulkan
Kukulkan
Prototype_X_17
Kukulkan
Level 84
God Stats
4W - 3L
1,866 SR
Queue Stats
23W - 28L
1,333 Elo+
Solo
Mulan
Mulan
killerghost2087
Mulan
Level 44
God Stats
1W - 6L
1,500 SR
Queue Stats
224W - 245L
1,357 Elo+
Solo
Team Averages
Level 71
1,622 SR
1,274 Elo+

VS

Team Averages
Level 68
1,608 SR
1,309 Elo+
Mulan
Mulan
T0aStYxxUniiC0rN
Mulan
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 12L
1,226 Elo+
Solo
Baron Samedi
Baron Samedi
brikkedup99
Baron Samedi
Level 80
God Stats
5W - 0L
1,711 SR
Queue Stats
82W - 100L
1,291 Elo+
Solo
Thor
Thor
maestrocalv
Thor
Level 47
God Stats
13W - 7L
1,613 SR
Queue Stats
41W - 44L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GTRxxLeGeNd
Cliodhna
16
4 / 8 / 1
10,886
640
17,825
22,296
10,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
16
1 / 3 / 3
10,648
626
9,586
10,632
4,503
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 3
8,609
506
2,875
7,644
2,981

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 3
12,241
720
6,952
15,193
14,458
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
brikkedup99
Baron Samedi
17
0 / 3 / 11
11,688
688
9,692
17,639
12,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 3 / 5
12,290
723
15,105
16,112
6,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
13
13
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
GTRxxLeGeNd
Cliodhna
4
8
1
0.56
L
Kukulkan
1
3
3
0.83
W
7
0
3
8.5
W
Baron Samedi
brikkedup99
Baron Samedi
0
3
11
1.83
L
0
2
3
0.75
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,286
Damage
31,749
40,572
Taken
48,944
17,516
Mitigated
33,953
3,874
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
GTRxxLeGeNd
Cliodhna
17,825
6,436
0
2,566
22,296
10,032
0
4,093
17,592
0
41,278
L
Kukulkan
9,586
1,299
0
103
10,632
4,503
0
3,236
6,905
45,439
0
W
6,952
1,413
113
2,244
15,193
14,458
1,151
3,720
11,463
0
28,033
W
Baron Samedi
brikkedup99
Baron Samedi
9,692
749
599
4,866
17,639
12,973
60
3,969
13,627
42,943
908
L
2,875
330
0
1,205
7,644
2,981
0
968
6,332
0
9,778
W
15,105
3,811
0
3,366
16,112
6,522
1,762
2,136
12,120
0
45,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,143
Gold Earned
36,219
131
Minions Killed
173
0
Camps Cleared
0
640,493
Distance Traveled
847,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,886
640
49
3
0
261,563
0
L
Kukulkan
10,648
626
60
4
0
254,736
0
W
Mulan
12,241
720
42
2
0
270,239
0
W
Baron Samedi
11,688
688
72
4
0
290,634
0
L
Mulan
8,609
506
22
1
0
124,194
0
W
Thor
12,290
723
59
3
0
286,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role