Player Matchup

Danzaburou
Danzaburou
BigDaddyBossMan-
Danzaburou
Level 88
God Stats
3W - 1L
1,416 SR
Queue Stats
32W - 40L
1,368 Elo+
Party 1
Ares
Ares
Bigboyjones679
Ares
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
LeonMLGx
Guan Yu
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 58L
1,388 Elo+
Solo
Thanatos
Thanatos
Papi_Jack-son242
Thanatos
Level 45
God Stats
6W - 4L
1,601 SR
Queue Stats
42W - 36L
1,449 Elo+
Solo
Merlin
Merlin
bacongoth
Merlin
Level 54
God Stats
4W - 5L
1,689 SR
Queue Stats
20W - 21L
1,503 Elo+
Solo
Team Averages
Level 65
1,541 SR
1,442 Elo+

VS

Team Averages
Level 124
1,609 SR
1,394 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Crushtz
Hou Yi
Level 111
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 4L
1,172 Elo+
Solo
Ares
Ares
FuLLkeR
Ares
Level 77
God Stats
0W - 4L
1,105 SR
Queue Stats
88W - 105L
1,347 Elo+
Solo
Fenrir
Fenrir
MrNava-
Fenrir
Level 119
God Stats
1W - 1L
1,837 SR
Queue Stats
95W - 78L
1,517 Elo+
Solo
Hercules
Hercules
RK Renegax
Hercules
Level 158
God Stats
3W - 1L
1,874 SR
Queue Stats
370W - 397L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigDaddyBossMan-
Danzaburou
10
2 / 4 / 2
6,479
540
5,270
8,540
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 1
6,124
510
3,924
6,703
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
LeonMLGx
Guan Yu
12
1 / 1 / 3
7,225
602
6,563
11,145
10,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 1 / 1
7,481
623
6,525
13,057
5,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
bacongoth
Merlin
13
1 / 0 / 1
7,420
618
3,589
4,700
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 1 / 0
6,294
525
2,463
5,035
2,591
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
Crushtz
Hou Yi
10
0 / 1 / 4
5,268
439
4,496
5,853
2,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
FuLLkeR
Ares
11
2 / 2 / 2
6,407
534
4,326
11,176
10,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
MrNava-
Fenrir
11
5 / 3 / 2
6,264
522
7,211
11,214
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
RK Renegax
Hercules
10
0 / 4 / 1
5,416
451
3,398
10,746
6,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
11
Kills
7
7
Deaths
11
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
W
Danzaburou
BigDaddyBossMan-
Danzaburou
2
4
2
0.75
W
0
1
1
0.5
L
Hou Yi
Crushtz
Hou Yi
0
1
4
2
L
Ares
FuLLkeR
Ares
2
2
2
1.5
W
Guan Yu
LeonMLGx
Guan Yu
1
1
3
2.5
L
Fenrir
MrNava-
Fenrir
5
3
2
2
W
7
1
1
7.5
L
Hercules
RK Renegax
Hercules
0
4
1
0.13
W
Merlin
bacongoth
Merlin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,871
Damage
21,894
44,145
Taken
44,024
26,658
Mitigated
25,907
17,115
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,463
110
0
243
5,035
2,591
176
1,951
3,084
46,085
483
W
Danzaburou
BigDaddyBossMan-
Danzaburou
5,270
2,896
0
2,127
8,540
3,306
543
2,618
5,922
0
39,447
W
3,924
234
0
705
6,703
5,386
297
1,036
5,667
14,958
1,765
L
Hou Yi
Crushtz
Hou Yi
4,496
1,151
0
780
5,853
2,338
12
1,288
4,565
0
35,351
L
Ares
FuLLkeR
Ares
4,326
441
162
3,450
11,176
10,587
0
2,714
8,462
17,671
0
W
Guan Yu
LeonMLGx
Guan Yu
6,563
907
238
3,583
11,145
10,266
0
240
10,316
0
45,975
L
Fenrir
MrNava-
Fenrir
7,211
2,399
0
4,146
11,214
4,278
0
318
10,896
0
34,607
W
6,525
1,633
0
9,223
13,057
5,939
0
1,021
11,994
0
50,819
L
Hercules
RK Renegax
Hercules
3,398
1,325
0
3,320
10,746
6,113
0
689
10,057
0
26,522
W
Merlin
bacongoth
Merlin
3,589
108
0
1,239
4,700
1,761
227
1,874
2,826
52,808
301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,729
Gold Earned
29,649
303
Minions Killed
265
0
Camps Cleared
0
1,206,627
Distance Traveled
1,139,020
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,294
525
95
8
0
198,305
0
W
Danzaburou
6,479
540
51
4
0
204,373
0
W
Ares
6,124
510
19
2
0
245,711
0
L
Hou Yi
5,268
439
54
5
0
217,811
0
L
Ares
6,407
534
22
2
0
226,420
0
W
Guan Yu
7,225
602
68
6
0
226,094
0
L
Fenrir
6,264
522
55
5
0
271,381
4
W
Thanatos
7,481
623
72
6
0
300,217
0
L
Hercules
5,416
451
39
3
0
225,103
0
W
Merlin
7,420
618
93
8
0
230,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role