Player Matchup

Hachiman
Hachiman
Grubsy4201
Hachiman
Level 67
God Stats
8W - 1L
2,021 SR
Queue Stats
21W - 12L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
LDollface
Nu Wa
Level 178
God Stats
6W - 5L
1,744 SR
Queue Stats
22W - 15L
1,594 Elo+
Solo
Bellona
Bellona
LimpFrenchToast
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Oshuhan
Cthulhu
Level 68
God Stats
1W - 3L
1,385 SR
Queue Stats
7W - 16L
1,404 Elo+
Solo
Loki
Loki
Tiltedfate2767
Loki
Level 144
God Stats
1W - 2L
1,395 SR
Queue Stats
24W - 23L
1,492 Elo+
Party 1
Team Averages
Level 96
1,609 SR
1,509 Elo+

VS

Team Averages
Level 106
1,500 SR
1,460 Elo+
Chaac
Chaac
Deadito
Chaac
Level 100
God Stats
3W - 4L
1,158 SR
Queue Stats
350W - 317L
1,501 Elo+
Party 2
Thoth
Thoth
FzzyWzzy
Thoth
Level 96
God Stats
18W - 20L
1,529 SR
Queue Stats
283W - 268L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
M1chL
Cthulhu
Level 159
God Stats
69W - 60L
1,499 SR
Queue Stats
579W - 521L
1,528 Elo+
Solo
Ratatoskr
Ratatoskr
NuclearFantasy
Ratatoskr
Level 110
God Stats
3W - 0L
1,796 SR
Queue Stats
41W - 47L
1,371 Elo+
Solo
Medusa
Medusa
zlipzinnnNNNBR
Medusa
Level 67
God Stats
6W - 4L
1,517 SR
Queue Stats
117W - 133L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Grubsy4201
Hachiman
11
0 / 6 / 3
6,869
404
4,884
13,355
5,444
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nu Wa
LDollface
Nu Wa
14
2 / 1 / 2
8,513
501
10,581
9,037
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 1
7,323
431
7,172
14,907
13,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Oshuhan
Cthulhu
11
2 / 3 / 2
7,490
441
5,583
16,515
17,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 1
7,476
440
5,012
12,495
5,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deadito
Chaac
17
4 / 0 / 5
11,037
649
13,680
16,600
20,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thoth
FzzyWzzy
Thoth
14
1 / 2 / 1
8,974
528
3,981
7,728
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
M1chL
Cthulhu
14
2 / 2 / 8
9,350
550
11,105
16,146
14,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
NuclearFantasy
Ratatoskr
17
3 / 1 / 5
9,532
561
6,371
13,702
6,587
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 1 / 2
10,357
609
11,883
10,732
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
17
17
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
Deadito
Chaac
4
0
5
6.5
W
Thoth
FzzyWzzy
Thoth
1
2
1
0.75
L
Hachiman
Grubsy4201
Hachiman
0
6
3
0.25
L
Nu Wa
LDollface
Nu Wa
2
1
2
3
L
0
5
1
0.1
W
Cthulhu
M1chL
Cthulhu
2
2
8
3
W
Ratatoskr
NuclearFantasy
Ratatoskr
3
1
5
5.5
L
Cthulhu
Oshuhan
Cthulhu
2
3
2
1
L
2
2
1
1.25
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,232
Damage
47,020
66,309
Taken
64,908
46,479
Mitigated
48,914
10,229
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Deadito
Chaac
13,680
1,589
0
6,752
16,600
20,194
805
1,085
14,712
0
86,966
W
Thoth
FzzyWzzy
Thoth
3,981
44
0
1,197
7,728
2,230
0
4,770
2,914
72,155
575
L
Hachiman
Grubsy4201
Hachiman
4,884
2,823
0
2,404
13,355
5,444
0
2,228
11,127
0
44,088
L
Nu Wa
LDollface
Nu Wa
10,581
4,405
0
1,845
9,037
3,643
0
5,524
3,513
71,292
0
L
7,172
1,749
0
2,440
14,907
13,791
0
315
14,592
0
46,684
W
Cthulhu
M1chL
Cthulhu
11,105
893
299
4,631
16,146
14,626
0
7,246
8,856
52,880
5,618
W
Ratatoskr
NuclearFantasy
Ratatoskr
6,371
1,112
0
500
13,702
6,587
0
1,343
12,314
0
103,188
L
Cthulhu
Oshuhan
Cthulhu
5,583
1,596
87
2,583
16,515
17,929
0
5,187
11,328
26,225
0
L
5,012
1,807
0
870
12,495
5,672
0
841
11,654
0
58,120
W
11,883
4,696
0
4,339
10,732
5,277
611
2,302
8,430
0
98,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,671
Gold Earned
49,250
390
Minions Killed
638
0
Camps Cleared
0
1,636,586
Distance Traveled
1,830,086
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,037
649
142
8
0
337,524
0
W
Thoth
8,974
528
155
9
0
322,753
2
L
Hachiman
6,869
404
65
4
0
284,756
0
L
Nu Wa
8,513
501
127
7
0
308,368
6
L
Bellona
7,323
431
74
4
0
365,151
0
W
Cthulhu
9,350
550
76
4
0
381,092
0
W
Ratatoskr
9,532
561
143
8
0
455,454
0
L
Cthulhu
7,490
441
35
2
0
313,062
4
L
Loki
7,476
440
89
5
0
365,249
0
W
Medusa
10,357
609
122
7
0
333,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role