Player Matchup

Hercules
Hercules
Gremario
Hercules
Level 34
God Stats
2W - 3L
1,627 SR
Queue Stats
36W - 22L
1,753 Elo+
Party 1
Medusa
Medusa
Jvig
Medusa
Level 120
God Stats
5W - 1L
1,962 SR
Queue Stats
49W - 34L
1,754 Elo+
Party 1
Scylla
Scylla
Jwoods209
Scylla
Level 40
God Stats
239W - 178L
1,599 SR
Queue Stats
367W - 378L
1,552 Elo+
Solo
Team Averages
Level 65
1,729 SR
1,687 Elo+

VS

Team Averages
Level 71
1,430 SR
1,566 Elo+
Thor
Thor
BussDownBih
Thor
Level 110
God Stats
5W - 6L
1,500 SR
Queue Stats
46W - 34L
1,500 Elo+
Solo
Scylla
Scylla
ErickOsmosis757
Scylla
Level 40
God Stats
1W - 1L
1,291 SR
Queue Stats
17W - 17L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
kezomqign
Gilgamesh
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
651W - 671L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gremario
Hercules
11
1 / 2 / 6
7,357
736
7,764
11,786
8,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Jvig
Medusa
13
3 / 2 / 2
8,114
811
7,919
7,142
2,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Jwoods209
Scylla
13
3 / 0 / 3
8,233
823
5,747
4,865
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
6,691
669
7,024
7,413
3,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 3
7,402
740
3,385
5,462
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
kezomqign
Gilgamesh
12
3 / 2 / 1
7,223
722
8,367
12,035
11,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
7
Kills
4
4
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
1
2
3
1.25
L
Hercules
Gremario
Hercules
1
2
6
2
L
Medusa
Jvig
Medusa
3
2
2
2
L
Scylla
Jwoods209
Scylla
3
0
3
4.5
W
Gilgamesh
kezomqign
Gilgamesh
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,430
Damage
18,776
23,793
Taken
24,910
12,634
Mitigated
16,794
7,738
Healing
2,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,024
802
0
1,562
7,413
3,642
0
2,024
5,197
0
22,884
W
3,385
260
0
423
5,462
1,972
0
1,069
4,277
22,456
0
L
Hercules
Gremario
Hercules
7,764
3,587
0
2,333
11,786
8,570
0
2,110
8,614
0
24,824
L
Medusa
Jvig
Medusa
7,919
3,754
0
2,803
7,142
2,603
210
1,149
5,405
0
35,422
L
Scylla
Jwoods209
Scylla
5,747
324
0
2,602
4,865
1,461
290
698
3,666
24,311
360
W
Gilgamesh
kezomqign
Gilgamesh
8,367
2,103
0
755
12,035
11,180
0
2,081
9,706
1,105
19,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,704
Gold Earned
21,316
148
Minions Killed
114
0
Camps Cleared
0
616,023
Distance Traveled
609,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,691
669
26
3
0
199,665
0
W
Scylla
7,402
740
67
7
0
205,170
0
L
Hercules
7,357
736
34
3
0
204,225
0
L
Medusa
8,114
811
55
6
0
224,690
0
L
Scylla
8,233
823
59
6
0
187,108
0
W
Gilgamesh
7,223
722
21
2
0
204,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role