Player Matchup

Scylla
Scylla
 
Scylla
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KaligraphyX
Arachne
Level 89
God Stats
38W - 34L
1,580 SR
Queue Stats
113W - 132L
1,447 Elo+
Solo
Sylvanus
Sylvanus
Lilquan6
Sylvanus
Level 87
God Stats
9W - 2L
1,726 SR
Queue Stats
49W - 62L
1,290 Elo+
Solo
Gilgamesh
Gilgamesh
Scorpiot30
Gilgamesh
Level 122
God Stats
11W - 6L
1,679 SR
Queue Stats
181W - 160L
1,425 Elo+
Solo
Team Averages
Level 94
1,597 SR
1,433 Elo+

VS

Team Averages
Level 76
1,408 SR
1,377 Elo+
Cabrakan
Cabrakan
Dios_eskrapy
Cabrakan
Level 69
God Stats
4W - 12L
1,296 SR
Queue Stats
251W - 258L
1,345 Elo+
Party 1
Awilix
Awilix
KIN THE DARK145
Awilix
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 323L
1,321 Elo+
Party 1
Vamana
Vamana
McPhatPat
Vamana
Level 86
God Stats
1W - 3L
1,440 SR
Queue Stats
71W - 81L
1,360 Elo+
Solo
Cupid
Cupid
Toad26A
Cupid
Level 146
God Stats
78W - 87L
1,448 SR
Queue Stats
432W - 412L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
YoungBanjo14
Baron Samedi
Level 41
God Stats
10W - 19L
1,357 SR
Queue Stats
63W - 73L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
4 / 6 / 2
11,120
530
7,899
15,450
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
 
Hachiman
17
8 / 4 / 6
10,497
500
20,252
15,261
6,069
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
KaligraphyX
Arachne
17
6 / 1 / 4
10,881
518
7,709
10,409
4,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Lilquan6
Sylvanus
17
3 / 0 / 12
11,579
551
10,806
17,804
17,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Scorpiot30
Gilgamesh
19
1 / 1 / 2
11,869
565
6,181
14,572
14,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dios_eskrapy
Cabrakan
8
0 / 6 / 1
7,237
345
3,661
16,032
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 3 / 1
8,311
396
10,402
14,405
5,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
McPhatPat
Vamana
14
0 / 6 / 1
8,223
392
4,062
19,044
20,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
Toad26A
Cupid
9
1 / 3 / 1
7,214
344
8,558
9,040
2,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
YoungBanjo14
Baron Samedi
17
7 / 5 / 0
10,779
513
17,526
16,929
9,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
22
Kills
12
12
Deaths
23
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
6
2
0.83
W
Hachiman
 
Hachiman
8
4
6
2.75
L
Cabrakan
Dios_eskrapy
Cabrakan
0
6
1
0.08
L
4
3
1
1.5
W
Arachne
KaligraphyX
Arachne
6
1
4
8
W
Sylvanus
Lilquan6
Sylvanus
3
0
12
9
L
Vamana
McPhatPat
Vamana
0
6
1
0.08
W
Gilgamesh
Scorpiot30
Gilgamesh
1
1
2
2
L
Cupid
Toad26A
Cupid
1
3
1
0.5
L
Baron Samedi
YoungBanjo14
Baron Samedi
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,847
Damage
44,209
73,496
Taken
75,450
47,456
Mitigated
52,398
20,355
Healing
17,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,899
852
0
625
15,450
5,610
1,139
7,954
7,399
73,853
1,249
W
Hachiman
 
Hachiman
20,252
15,646
0
4,675
15,261
6,069
4,925
3,734
11,478
0
70,370
L
Cabrakan
Dios_eskrapy
Cabrakan
3,661
647
69
3,151
16,032
13,952
0
4,349
11,683
11,093
616
L
10,402
4,572
318
4,330
14,405
5,584
0
2,538
11,703
0
45,709
W
Arachne
KaligraphyX
Arachne
7,709
4,881
0
3,428
10,409
4,164
0
1,961
8,413
0
72,954
W
Sylvanus
Lilquan6
Sylvanus
10,806
4,817
2,032
7,510
17,804
17,249
2,185
4,929
12,679
47,657
0
L
Vamana
McPhatPat
Vamana
4,062
1,130
0
1,646
19,044
20,760
0
4,274
13,986
0
50,088
W
Gilgamesh
Scorpiot30
Gilgamesh
6,181
1,194
0
2,085
14,572
14,364
3,387
2,589
11,653
17,324
77,875
L
Cupid
Toad26A
Cupid
8,558
5,650
381
3,049
9,040
2,915
0
1,628
7,412
0
45,900
L
Baron Samedi
YoungBanjo14
Baron Samedi
17,526
2,246
210
4,788
16,929
9,187
607
6,689
9,833
84,220
1,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,946
Gold Earned
41,764
495
Minions Killed
396
0
Camps Cleared
0
1,856,208
Distance Traveled
1,448,415
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,120
530
103
5
0
345,740
0
W
Hachiman
10,497
500
92
4
0
350,190
0
L
Cabrakan
7,237
345
15
1
0
246,779
0
L
Awilix
8,311
396
70
3
0
326,883
0
W
Arachne
10,881
518
92
4
0
430,633
0
W
Sylvanus
11,579
551
58
3
0
335,340
4
L
Vamana
8,223
392
82
4
0
344,068
0
W
Gilgamesh
11,869
565
150
7
0
394,305
6
L
Cupid
7,214
344
72
3
0
185,096
0
L
Baron Samedi
10,779
513
157
7
0
345,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role