Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
 
Morgan Le Fay
Gold IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
Goodie2shoe
Cthulhu
Gold IV
Level 140
God Stats
3W - 2L
1,737 SR
Queue Stats
122W - 124L
1,393 MMR
Solo
Odin
Odin
Gold II
JunglerHot
Odin
Gold II
Level 69
God Stats
9W - 4L
1,650 SR
Queue Stats
44W - 41L
1,556 MMR
Party 2
Sylvanus
Sylvanus
Silver IV
LobCityJitt_
Sylvanus
Silver IV
Level 118
God Stats
5W - 2L
1,534 SR
Queue Stats
102W - 116L
1,372 MMR
Solo
Rama
Rama
Gold IV
XRapterrX
Rama
Gold IV
Level 156
God Stats
15W - 15L
1,532 SR
Queue Stats
98W - 95L
1,379 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,591 SR
1,440 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,533 SR
1,405 MMR
Ix Chel
Ix Chel
Silver I
 
Ix Chel
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
Hawkeye5345
Athena
Bronze III
Level 104
God Stats
0W - 3L
1,438 SR
Queue Stats
4W - 11L
1,363 MMR
Party 1
Hachiman
Hachiman
Silver IV
NoSwagg_y
Hachiman
Silver IV
Level 104
God Stats
2W - 3L
1,660 SR
Queue Stats
7W - 16L
1,402 MMR
Solo
Chaac
Chaac
Bronze III
TypicalTij
Chaac
Bronze III
Level 118
God Stats
0W - 1L
1,393 SR
Queue Stats
5W - 13L
1,363 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
x1Pull Laid
Hun Batz
Gold IV
Level 159
God Stats
8W - 7L
1,675 SR
Queue Stats
47W - 49L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 1 / 2
7,550
686
6,551
5,473
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Goodie2shoe
Cthulhu
12
2 / 0 / 2
7,089
644
7,037
7,751
6,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 1 / 4
6,934
630
5,518
9,389
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
LobCityJitt_
Sylvanus
10
0 / 0 / 4
6,037
549
4,989
11,892
8,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
12
3 / 1 / 0
6,849
623
7,132
6,438
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MulanJanusBacchusKuzenbo

VS

Bans
AchillesSurtrCharonThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 5 / 2
5,438
494
5,879
8,750
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
9
0 / 1 / 1
5,349
486
4,461
10,129
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
NoSwagg_y
Hachiman
9
0 / 3 / 0
5,129
466
3,189
8,067
2,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
9
0 / 2 / 0
5,227
475
2,697
9,021
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
x1Pull Laid
Hun Batz
11
3 / 1 / 0
5,879
534
6,658
8,732
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
3
3
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
2
5
L
Ix Chel
 
Ix Chel
0
5
2
0.2
W
Cthulhu
Goodie2shoe
Cthulhu
2
0
2
3
L
Athena
0
1
1
0.5
W
3
1
4
5
W
Sylvanus
LobCityJitt_
Sylvanus
0
0
4
2
L
Hachiman
NoSwagg_y
Hachiman
0
3
0
0
L
Chaac
0
2
0
0
W
Rama
3
1
0
3
L
Hun Batz
x1Pull Laid
Hun Batz
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,227
Damage
22,884
40,943
Taken
44,699
23,313
Mitigated
19,204
13,910
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,551
451
0
727
5,473
2,202
310
2,602
2,871
50,383
0
L
Ix Chel
 
Ix Chel
5,879
732
228
650
8,750
3,274
0
5,151
3,077
32,707
669
W
Cthulhu
Goodie2shoe
Cthulhu
7,037
637
344
1,725
7,751
6,480
0
593
7,158
47,283
1,685
L
Athena
4,461
1,151
0
2,190
10,129
6,294
0
3,832
6,169
21,585
1,169
W
5,518
782
0
3,527
9,389
3,982
0
1,552
7,837
0
57,198
W
Sylvanus
LobCityJitt_
Sylvanus
4,989
1,634
2,303
3,052
11,892
8,283
84
4,421
7,471
27,683
2,330
L
Hachiman
NoSwagg_y
Hachiman
3,189
1,731
0
1,712
8,067
2,417
0
896
7,171
0
34,943
L
Chaac
2,697
548
0
2,788
9,021
4,039
0
4,125
4,352
0
30,881
W
Rama
7,132
4,597
0
2,232
6,438
2,366
0
908
5,530
0
55,678
L
Hun Batz
x1Pull Laid
Hun Batz
6,658
1,575
0
649
8,732
3,180
0
2,788
5,698
0
38,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,459
Gold Earned
27,022
398
Minions Killed
287
0
Camps Cleared
0
1,073,185
Distance Traveled
1,101,785
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,550
686
97
9
0
223,834
4
L
Ix Chel
5,438
494
64
6
0
205,682
2
W
Cthulhu
7,089
644
81
7
0
182,913
0
L
Athena
5,349
486
34
3
0
239,701
1
W
Odin
6,934
630
95
9
0
260,083
0
W
Sylvanus
6,037
549
31
3
0
202,870
0
L
Hachiman
5,129
466
66
6
0
209,456
3
L
Chaac
5,227
475
54
5
0
195,699
0
W
Rama
6,849
623
94
9
0
203,485
3
L
Hun Batz
5,879
534
69
6
0
251,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role