Player Matchup

Jormungandr
Jormungandr
HailDAKingBB
Jormungandr
Level 108
God Stats
256W - 174L
1,564 SR
Queue Stats
292W - 211L
1,506 Elo+
Solo
Odin
Odin
Nonouryoku
Odin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
389W - 345L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
StevenChilton
Tsukuyomi
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 98L
1,454 Elo+
Solo
Heimdallr
Heimdallr
VHL-Rites
Heimdallr
Level 107
God Stats
6W - 6L
1,410 SR
Queue Stats
138W - 126L
1,536 Elo+
Solo
Chang'e
Chang'e
rippinheadzs
Chang'e
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
653W - 621L
1,558 Elo+
Solo
Team Averages
Level 112
1,495 SR
1,513 Elo+

VS

Team Averages
Level 121
1,528 SR
1,543 Elo+
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Gunter5633
Baron Samedi
Level 107
God Stats
3W - 3L
1,517 SR
Queue Stats
229W - 217L
1,507 Elo+
Solo
Sylvanus
Sylvanus
JohnWick358838
Sylvanus
Level 121
God Stats
1W - 4L
1,325 SR
Queue Stats
212W - 202L
1,509 Elo+
Party 1
Thoth
Thoth
SpartanB292Tomy
Thoth
Level 159
God Stats
0W - 1L
1,442 SR
Queue Stats
33W - 19L
1,678 Elo+
Solo
Artemis
Artemis
VI Mark VI
Artemis
Level 108
God Stats
19W - 16L
1,856 SR
Queue Stats
109W - 112L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HailDAKingBB
Jormungandr
14
7 / 0 / 4
8,803
677
8,620
9,540
6,707
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 0 / 4
7,433
572
6,493
9,411
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
StevenChilton
Tsukuyomi
13
1 / 3 / 4
7,086
545
10,289
11,075
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
VHL-Rites
Heimdallr
13
4 / 1 / 4
7,379
568
8,144
7,991
2,869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chang'e
rippinheadzs
Chang'e
11
0 / 1 / 8
7,124
548
2,639
9,975
6,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 4 / 2
5,620
432
2,135
13,400
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
Gunter5633
Baron Samedi
12
0 / 4 / 1
6,624
510
5,483
10,762
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
11
3 / 3 / 2
6,475
498
5,929
13,265
8,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 1 / 0
7,170
552
5,194
5,294
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
VI Mark VI
Artemis
11
0 / 2 / 4
5,800
446
7,325
7,187
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
5
5
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
2
0.25
L
Baron Samedi
Gunter5633
Baron Samedi
0
4
1
0.13
W
Jormungandr
HailDAKingBB
Jormungandr
7
0
4
9
L
Sylvanus
3
3
2
1.33
W
2
0
4
4
L
2
1
0
2
W
Tsukuyomi
StevenChilton
Tsukuyomi
1
3
4
1
W
Heimdallr
VHL-Rites
Heimdallr
4
1
4
6
L
Artemis
VI Mark VI
Artemis
0
2
4
1
W
Chang'e
rippinheadzs
Chang'e
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,185
Damage
26,066
47,992
Taken
49,908
27,629
Mitigated
23,991
19,953
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,135
1,498
0
3,108
13,400
5,515
0
2,471
10,929
0
37,584
L
Baron Samedi
Gunter5633
Baron Samedi
5,483
957
169
4,557
10,762
5,482
0
982
9,133
36,122
1,887
W
Jormungandr
HailDAKingBB
Jormungandr
8,620
902
0
2,315
9,540
6,707
969
2,863
6,390
69,932
823
L
Sylvanus
5,929
1,467
776
3,490
13,265
8,592
0
2,821
10,396
28,260
10,372
W
6,493
1,931
0
3,896
9,411
7,206
42
4,297
4,445
0
43,057
L
5,194
39
0
1,562
5,294
1,852
0
729
4,565
58,357
0
W
Tsukuyomi
StevenChilton
Tsukuyomi
10,289
2,034
0
4,398
11,075
4,574
0
1,584
9,397
0
52,014
W
Heimdallr
VHL-Rites
Heimdallr
8,144
3,395
0
2,997
7,991
2,869
977
2,773
5,074
0
56,520
L
Artemis
VI Mark VI
Artemis
7,325
3,223
0
2,075
7,187
2,550
0
3,648
3,539
0
36,155
W
Chang'e
rippinheadzs
Chang'e
2,639
470
1,878
4,469
9,975
6,273
275
2,503
7,392
17,715
1,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,825
Gold Earned
31,689
392
Minions Killed
370
0
Camps Cleared
0
1,345,950
Distance Traveled
1,262,249
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,620
432
56
4
0
299,948
2
L
Baron Samedi
6,624
510
76
6
0
190,705
0
W
Jormungandr
8,803
677
114
9
0
281,189
5
L
Sylvanus
6,475
498
64
5
0
263,783
2
W
Odin
7,433
572
64
5
0
265,260
7
L
Thoth
7,170
552
123
9
0
285,117
1
W
Tsukuyomi
7,086
545
85
7
0
307,360
3
W
Heimdallr
7,379
568
104
8
0
252,814
2
L
Artemis
5,800
446
51
4
0
222,696
2
W
Chang'e
7,124
548
25
2
0
239,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role