Player Matchup

Cthulhu
Cthulhu
AntiSocialIl-
Cthulhu
Level 105
God Stats
2W - 2L
1,536 SR
Queue Stats
14W - 18L
1,498 Elo+
Party 1
Maman Brigitte
Maman Brigitte
HelloNoKittyWoah
Maman Brigitte
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 118L
1,518 Elo+
Party 1
Janus
Janus
ITSLUIS23
Janus
Level 126
God Stats
2W - 3L
1,438 SR
Queue Stats
72W - 72L
1,494 Elo+
Party 2
Odin
Odin
Scotty2CoId
Odin
Level 107
God Stats
2W - 1L
1,835 SR
Queue Stats
132W - 114L
1,534 Elo+
Party 1
Nut
Nut
itsDANIEL12350
Nut
Level 121
God Stats
2W - 0L
1,805 SR
Queue Stats
62W - 56L
1,539 Elo+
Party 2
Team Averages
Level 104
1,623 SR
1,517 Elo+

VS

Team Averages
Level 66
1,610 SR
1,513 Elo+
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Itz Turtl
Morgan Le Fay
Level 43
God Stats
30W - 31L
1,550 SR
Queue Stats
140W - 130L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
OrangEyE9432
Kuzenbo
Level 99
God Stats
1W - 2L
1,567 SR
Queue Stats
83W - 82L
1,555 Elo+
Solo
Cerberus
Cerberus
PwrtoPlyrs
Cerberus
Level 37
God Stats
3W - 2L
1,824 SR
Queue Stats
14W - 10L
1,589 Elo+
Solo
Hachiman
Hachiman
TheMinorMisfit
Hachiman
Level 66
God Stats
86W - 69L
1,611 SR
Queue Stats
183W - 185L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 3 / 9
10,287
490
8,687
15,901
14,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Maman Brigitte
HelloNoKittyWoah
Maman Brigitte
20
10 / 0 / 7
13,248
631
16,458
20,525
9,155
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
ITSLUIS23
Janus
18
6 / 5 / 6
11,734
559
11,506
12,903
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 0 / 7
12,473
594
10,232
13,977
15,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 5 / 4
10,081
480
6,180
16,799
6,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 4 / 3
7,877
375
4,596
11,164
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Itz Turtl
Morgan Le Fay
17
4 / 6 / 1
9,874
470
14,269
16,269
9,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kuzenbo
OrangEyE9432
Kuzenbo
12
0 / 5 / 0
8,764
417
5,238
15,319
20,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
PwrtoPlyrs
Cerberus
15
2 / 2 / 5
9,775
465
10,584
17,373
20,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
17
6 / 5 / 4
10,903
519
13,670
15,766
7,283
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
22
Kills
13
13
Deaths
22
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
3
0.63
W
Cthulhu
2
3
9
2.17
W
Maman Brigitte
HelloNoKittyWoah
Maman Brigitte
10
0
7
13.5
W
Janus
ITSLUIS23
Janus
6
5
6
1.8
L
Morgan Le Fay
Itz Turtl
Morgan Le Fay
4
6
1
0.75
L
Kuzenbo
OrangEyE9432
Kuzenbo
0
5
0
0
L
Cerberus
PwrtoPlyrs
Cerberus
2
2
5
2.25
W
4
0
7
7.5
L
Hachiman
6
5
4
1.6
W
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,063
Damage
48,357
80,105
Taken
75,891
50,593
Mitigated
61,752
23,303
Healing
18,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,596
2,174
0
4,173
11,164
4,630
0
4,548
6,556
0
31,212
W
Cthulhu
8,687
897
683
2,399
15,901
14,540
626
9,119
6,782
33,986
0
W
Maman Brigitte
HelloNoKittyWoah
Maman Brigitte
16,458
1,703
0
11,102
20,525
9,155
1,351
5,691
14,834
129,775
0
W
Janus
ITSLUIS23
Janus
11,506
383
285
1,417
12,903
5,004
1,676
7,732
5,171
73,861
1,310
L
Morgan Le Fay
Itz Turtl
Morgan Le Fay
14,269
724
0
2,795
16,269
9,029
0
8,456
7,377
99,507
0
L
Kuzenbo
OrangEyE9432
Kuzenbo
5,238
1,759
0
2,893
15,319
20,563
0
4,289
10,945
49,078
0
L
Cerberus
PwrtoPlyrs
Cerberus
10,584
498
0
4,058
17,373
20,247
51
9,901
7,102
46,434
0
W
10,232
1,906
0
3,756
13,977
15,502
313
5,098
8,879
0
96,183
L
Hachiman
13,670
8,616
0
4,676
15,766
7,283
2,436
8,124
7,550
0
93,243
W
6,180
3,717
0
3,661
16,799
6,392
1,738
2,835
13,964
0
81,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,823
Gold Earned
47,193
601
Minions Killed
508
0
Camps Cleared
0
2,141,363
Distance Traveled
1,694,081
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,877
375
63
3
0
217,573
0
W
Cthulhu
10,287
490
32
2
0
420,543
0
W
Maman Brigitte
13,248
631
159
8
0
517,680
1
W
Janus
11,734
559
129
6
0
424,698
2
L
Morgan Le Fay
9,874
470
147
7
0
382,926
0
L
Kuzenbo
8,764
417
74
4
0
311,181
0
L
Cerberus
9,775
465
85
4
0
440,690
1
W
Odin
12,473
594
163
8
0
373,589
3
L
Hachiman
10,903
519
139
7
0
341,711
0
W
Nut
10,081
480
118
6
0
404,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role