Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Kactuuzzz
Nu Wa
Level 26
God Stats
0W - 2L
1,312 SR
Queue Stats
30W - 31L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
LeJefee
Sun Wukong
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
Puduc2903
Yemoja
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
452W - 496L
1,358 Elo+
Solo
Fenrir
Fenrir
tarelfe
Fenrir
Level 143
God Stats
12W - 20L
1,395 SR
Queue Stats
1,559W - 1,634L
1,404 Elo+
Solo
Team Averages
Level 99
1,441 SR
1,434 Elo+

VS

Team Averages
Level 136
1,464 SR
1,416 Elo+
Yemoja
Yemoja
Altarba02
Yemoja
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
227W - 232L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Elentàri
Morgan Le Fay
Level 224
God Stats
16W - 16L
1,495 SR
Queue Stats
839W - 853L
1,429 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RYA_18PIKO18
Ah Muzen Cab
Level 141
God Stats
8W - 8L
1,331 SR
Queue Stats
287W - 296L
1,436 Elo+
Party 1
Achilles
Achilles
SniperOfElite4
Achilles
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 144L
1,427 Elo+
Party 1
Shiva
Shiva
Tribunator
Shiva
Level 217
God Stats
15W - 11L
1,497 SR
Queue Stats
651W - 663L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 3 / 2
6,055
673
2,554
8,581
7,028
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
Kactuuzzz
Nu Wa
7
0 / 1 / 1
5,648
628
1,661
1,894
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
LeJefee
Sun Wukong
15
1 / 2 / 1
7,106
790
5,096
8,632
5,788
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Puduc2903
Yemoja
15
0 / 0 / 2
7,136
793
6,184
6,982
4,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
tarelfe
Fenrir
12
1 / 3 / 0
6,254
695
6,422
11,612
12,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Altarba02
Yemoja
15
1 / 0 / 8
8,631
959
5,296
5,977
4,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
Elentàri
Morgan Le Fay
12
2 / 1 / 3
7,319
813
4,303
4,336
2,155
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
RYA_18PIKO18
Ah Muzen Cab
16
5 / 0 / 4
8,694
966
12,855
8,868
5,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
13
0 / 0 / 8
7,329
814
4,222
4,049
4,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shiva
13
1 / 1 / 6
7,260
807
7,393
13,708
12,792
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
2
Kills
9
9
Deaths
2
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
2
0.33
W
Yemoja
Altarba02
Yemoja
1
0
8
5
W
Morgan Le Fay
Elentàri
Morgan Le Fay
2
1
3
3.5
L
Nu Wa
Kactuuzzz
Nu Wa
0
1
1
0.5
L
Sun Wukong
LeJefee
Sun Wukong
1
2
1
0.75
L
Yemoja
Puduc2903
Yemoja
0
0
2
1
W
Ah Muzen Cab
RYA_18PIKO18
Ah Muzen Cab
5
0
4
7
W
Achilles
0
0
8
4
W
Shiva
1
1
6
4
L
Fenrir
tarelfe
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,917
Damage
34,069
37,701
Taken
36,938
30,695
Mitigated
29,779
10,903
Healing
16,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,554
752
128
110
8,581
7,028
0
1,692
6,765
7,152
0
W
Yemoja
Altarba02
Yemoja
5,296
1,040
6,550
1,969
5,977
4,839
78
2,210
3,541
12,804
0
W
Morgan Le Fay
Elentàri
Morgan Le Fay
4,303
368
949
662
4,336
2,155
0
485
3,671
11,909
575
L
Nu Wa
Kactuuzzz
Nu Wa
1,661
325
0
250
1,894
666
0
549
1,345
3,899
0
L
Sun Wukong
LeJefee
Sun Wukong
5,096
931
528
909
8,632
5,788
0
2,274
6,309
0
19,179
L
Yemoja
Puduc2903
Yemoja
6,184
344
3,387
1,553
6,982
4,496
0
868
6,024
22,403
0
W
Ah Muzen Cab
RYA_18PIKO18
Ah Muzen Cab
12,855
2,697
65
596
8,868
5,044
951
2,807
6,061
0
33,373
W
Achilles
4,222
384
0
558
4,049
4,949
234
1,736
2,313
0
10,048
W
Shiva
7,393
1,134
1,546
4,104
13,708
12,792
0
3,161
10,424
0
12,928
L
Fenrir
tarelfe
Fenrir
6,422
835
1,905
2,133
11,612
12,717
0
4,064
7,155
0
6,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,199
Gold Earned
39,233
99
Minions Killed
108
0
Camps Cleared
0
818,744
Distance Traveled
973,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,055
673
14
2
0
174,297
0
W
Yemoja
8,631
959
18
2
0
205,932
0
W
Morgan Le Fay
7,319
813
19
2
0
178,103
0
L
Nu Wa
5,648
628
5
1
0
59,279
0
L
Sun Wukong
7,106
790
39
4
0
180,630
0
L
Yemoja
7,136
793
38
4
0
198,235
0
W
Ah Muzen Cab
8,694
966
39
4
0
171,377
0
W
Achilles
7,329
814
22
2
0
207,729
0
W
Shiva
7,260
807
10
1
0
210,668
0
L
Fenrir
6,254
695
3
0
0
206,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role