Player Matchup

Hercules
Hercules
FlackoFitz-
Hercules
Level 156
God Stats
5W - 7L
1,699 SR
Queue Stats
657W - 674L
1,542 Elo+
Solo
Thor
Thor
Flamecaster09
Thor
Level 82
God Stats
2W - 1L
1,629 SR
Queue Stats
367W - 359L
1,469 Elo+
Party 1
Yu Huang
Yu Huang
Flamemoose
Yu Huang
Level 82
God Stats
12W - 7L
1,592 SR
Queue Stats
319W - 292L
1,473 Elo+
Party 1
Mulan
Mulan
Valdire
Mulan
Level 158
God Stats
14W - 13L
1,557 SR
Queue Stats
29W - 33L
1,481 Elo+
Party 1
Artemis
Artemis
Zilpha
Artemis
Level 105
God Stats
3W - 3L
1,582 SR
Queue Stats
27W - 32L
1,461 Elo+
Party 1
Team Averages
Level 117
1,612 SR
1,485 Elo+

VS

Team Averages
Level 129
1,410 SR
1,536 Elo+
Thanatos
Thanatos
Epherrent
Thanatos
Level 144
God Stats
25W - 18L
1,619 SR
Queue Stats
177W - 160L
1,513 Elo+
Party 2
Hades
Hades
KodiddlySquat42
Hades
Level 108
God Stats
20W - 13L
1,553 SR
Queue Stats
148W - 139L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
SteeperTurtle6
Sun Wukong
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 15L
1,583 Elo+
Solo
Yemoja
Yemoja
SupporTroll987
Yemoja
Level 159
God Stats
1W - 2L
1,116 SR
Queue Stats
138W - 132L
1,562 Elo+
Solo
Artemis
Artemis
Vexstix
Artemis
Level 108
God Stats
2W - 0L
1,263 SR
Queue Stats
162W - 127L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FlackoFitz-
Hercules
10
0 / 2 / 0
5,767
577
3,368
11,060
8,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
2 / 2 / 0
5,174
517
2,495
7,023
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Flamemoose
Yu Huang
11
2 / 2 / 1
6,158
616
5,671
5,040
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Valdire
Mulan
9
1 / 1 / 2
5,010
501
7,867
9,147
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
Zilpha
Artemis
9
0 / 3 / 2
5,030
503
3,238
5,992
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Epherrent
Thanatos
11
4 / 1 / 1
5,892
589
4,677
7,847
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 1 / 3
5,281
528
5,521
10,258
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SteeperTurtle6
Sun Wukong
12
2 / 0 / 1
6,552
655
5,647
9,567
5,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 2 / 1
5,860
586
3,814
7,655
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Vexstix
Artemis
12
2 / 1 / 1
6,446
645
4,877
4,304
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
10
10
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Epherrent
Thanatos
4
1
1
4.5
L
Hercules
FlackoFitz-
Hercules
0
2
0
0
L
2
2
0
1
L
Yu Huang
Flamemoose
Yu Huang
2
2
1
1.25
W
1
1
3
2.5
W
Sun Wukong
SteeperTurtle6
Sun Wukong
2
0
1
2.5
W
1
2
1
0.75
L
Mulan
Valdire
Mulan
1
1
2
2
W
Artemis
Vexstix
Artemis
2
1
1
2.5
L
Artemis
Zilpha
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,639
Damage
24,536
38,262
Taken
39,631
20,421
Mitigated
17,915
8,731
Healing
17,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Epherrent
Thanatos
4,677
948
0
5,279
7,847
3,387
0
1,003
6,575
0
44,651
L
Hercules
FlackoFitz-
Hercules
3,368
565
0
4,080
11,060
8,684
0
866
10,136
455
45,240
L
2,495
779
0
613
7,023
2,826
0
1,277
5,654
0
29,190
L
Yu Huang
Flamemoose
Yu Huang
5,671
112
0
339
5,040
1,916
0
2,804
2,194
38,657
2,264
W
5,521
1,030
82
4,559
10,258
4,430
0
522
9,403
24,350
379
W
Sun Wukong
SteeperTurtle6
Sun Wukong
5,647
1,889
0
3,767
9,567
5,452
0
257
9,258
0
56,554
W
3,814
448
256
1,947
7,655
2,946
0
3,272
3,896
39,673
0
L
Mulan
Valdire
Mulan
7,867
788
0
2,729
9,147
5,254
0
2,163
6,666
0
24,583
W
Artemis
Vexstix
Artemis
4,877
1,730
0
2,105
4,304
1,700
0
0
4,154
0
49,872
L
Artemis
Zilpha
Artemis
3,238
1,467
0
970
5,992
1,741
0
1,363
4,403
0
33,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,139
Gold Earned
30,031
299
Minions Killed
372
0
Camps Cleared
0
1,022,364
Distance Traveled
1,044,742
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,892
589
65
7
0
224,459
0
L
Hercules
5,767
577
82
8
0
185,488
0
L
Thor
5,174
517
41
4
0
219,426
0
L
Yu Huang
6,158
616
84
8
0
214,215
0
W
Hades
5,281
528
46
5
0
198,675
3
W
Sun Wukong
6,552
655
98
10
0
241,235
0
W
Yemoja
5,860
586
84
8
0
182,739
1
L
Mulan
5,010
501
36
4
0
211,870
0
W
Artemis
6,446
645
79
8
0
197,634
2
L
Artemis
5,030
503
56
6
0
191,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role