Player Matchup

Ullr
Ullr
Gladiouw
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 30L
1,597 Elo+
Party 1
Nemesis
Nemesis
Vachekiki
Nemesis
Level 29
God Stats
31W - 13L
1,779 SR
Queue Stats
35W - 14L
1,664 Elo+
Party 1
Agni
Agni
ePAXFlaMe
Agni
Level 66
God Stats
3W - 1L
1,774 SR
Queue Stats
42W - 26L
1,573 Elo+
Party 1
Team Averages
Level 55
1,684 SR
1,611 Elo+

VS

Team Averages
Level 93
1,358 SR
1,496 Elo+
Danzaburou
Danzaburou
ChanKuris
Danzaburou
Level 109
God Stats
7W - 4L
1,463 SR
Queue Stats
15W - 18L
1,521 Elo+
Party 2
Ix Chel
Ix Chel
EzOak
Ix Chel
Level 16
God Stats
1W - 3L
1,292 SR
Queue Stats
12W - 15L
1,472 Elo+
Party 2
King Arthur
King Arthur
Khris0
King Arthur
Level 155
God Stats
9W - 18L
1,318 SR
Queue Stats
267W - 285L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 8 / 1
8,436
767
5,757
12,688
4,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Vachekiki
Nemesis
14
3 / 7 / 1
9,255
841
8,013
14,233
7,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
13
0 / 6 / 2
7,615
692
5,774
9,501
3,003
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChanKuris
Danzaburou
15
12 / 2 / 8
10,321
938
15,010
11,001
5,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
EzOak
Ix Chel
14
7 / 2 / 10
9,652
877
9,789
7,195
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Khris0
King Arthur
14
2 / 1 / 15
8,778
798
7,471
10,774
9,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
21
21
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChanKuris
Danzaburou
12
2
8
8
W
Ix Chel
EzOak
Ix Chel
7
2
10
6
L
Ullr
2
8
1
0.31
W
King Arthur
Khris0
King Arthur
2
1
15
9.5
L
Nemesis
Vachekiki
Nemesis
3
7
1
0.5
L
Agni
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,544
Damage
32,270
36,422
Taken
28,970
14,530
Mitigated
18,605
2,509
Healing
7,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChanKuris
Danzaburou
15,010
5,128
0
1,771
11,001
5,244
1,608
1,269
9,404
0
38,612
W
Ix Chel
EzOak
Ix Chel
9,789
808
2,470
1,689
7,195
3,445
886
1,918
5,152
27,330
0
L
Ullr
5,757
2,627
0
391
12,688
4,282
0
4,747
7,743
0
30,426
W
King Arthur
Khris0
King Arthur
7,471
445
0
1,980
10,774
9,916
134
2,623
7,969
0
25,142
L
Nemesis
Vachekiki
Nemesis
8,013
3,381
0
1,868
14,233
7,245
0
2,934
10,908
0
23,668
L
Agni
5,774
709
0
250
9,501
3,003
264
2,193
7,119
24,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,306
Gold Earned
28,751
123
Minions Killed
127
0
Camps Cleared
0
543,984
Distance Traveled
629,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,321
938
45
4
0
215,240
0
W
Ix Chel
9,652
877
54
5
0
207,920
0
L
Ullr
8,436
767
47
4
0
169,680
0
W
King Arthur
8,778
798
28
3
0
206,230
0
L
Nemesis
9,255
841
34
3
0
195,568
0
L
Agni
7,615
692
42
4
0
178,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role